very cool- you mind if I put a link on the front page of gamescape?
go for it :-D
Title: Re: Insanity: Berzerk for the PCE
Post by: peperocket on October 16, 2008, 11:40:14 PM
Congratulation ! I don't know this title but I'm always happy to see new games on my lovely PCE !!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arjak on October 17, 2008, 04:30:16 AM
Awesome. I am already liking what I see. I hope this project continues!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 17, 2008, 06:01:24 AM
I plan to continue it until it is finished!
The plan currently is to have digitized ADPCM samples for sound fx, and cd audio tracks for background music.
So, the game will be distributed on CD when done!
Id like to have PSG music.... but that is a whole learning experience I have to take on first :-D
Title: Re: Insanity: Berzerk for the PCE
Post by: Windancer on October 18, 2008, 04:12:00 PM
just awesome! I have been waiting for this game forever to be remade for one console or another. I look forward to playing it. Thank you Thank you Thank You! Need any play testers im your man! LOL
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 18, 2008, 04:47:37 PM
Well once it is in a playable state ill definitely give you a holler to test it. :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Windancer on October 18, 2008, 05:28:01 PM
also, I polished up the lazer collision so that you can do the happy strategic sniping past walls and using them for cover >_<
The lazer has pixel perfect accuracy! They ride along walls !
wooo.
Next up: diagonal shooting
Also: I figured Ill ask everyone: Death animations........
Should I do:
Palette swapping so he blinks and flashes make him shrink down and bloop away kinda like pacman ...Something else?
I was also thinking of maybe painting new graphics for death that make him look like a skeleton while hes being electrocuted....
Title: Re: Insanity: Berzerk for the PCE
Post by: Keranu on October 20, 2008, 08:17:08 PM
Didn't he blink in the original? I'd use that if you are going for accuracy but seeing an electrocuted skeleton would be sweet :mrgreen: .
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 20, 2008, 11:13:44 PM
i was going to do a pallete swap that inverts colors so he looks skeletal :)
like an xray machine sorta?
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on October 21, 2008, 03:20:56 AM
Blinking electrocuted skeleton for the win!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 24, 2008, 05:44:17 PM
I did a palette swap idea......sorta like... he flashes between normal, and then a pallete consisting of all white (except for black. It stayed black), so..... it makes him blink.
I don't like it.
I will try painting a decent skeletal doom animation.....but I am artistically challenged,....
an update anyways: Fixed up the lazer collisions/wall collisions completely. They can cruise RIGHT along a wall. even on diagonals. Tile collision is updated too!
Now I am working on his death sequence, obviously.
:)
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on November 05, 2008, 12:21:50 AM
Can't wait! Is there a tentative release date yet? :dance:
Well, i am hoping it is done by July like my original guess, and then pressed and ready sometime in august. Unless anything major comes up that turns into a speedbump, right now its all just chugging along and falling into place.
Im working on more music for the game this weekend. The title screen looks awesome.....
check out the blog for more infos :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 09, 2009, 12:12:37 PM
Update! I posted some stuff at the blog (that I dont even know if people read... lol)
anyway, The game will probably be finished a little more into august (Im supposed to vacation at the beach at end of the month).
on that note.... the game is nearly done anyways. Tweaking the enemy AI and tweaking the sounds.
It is playable now, its just a little too easy still. Runs great on the Duo-R.
I'll post a demo of the game soon I promise. Itll have the title screen, musics, sounds, and playability.
It will be a definite DEMO though.
Title: Re: Insanity: Berzerk for the PCE
Post by: touko on July 09, 2009, 07:48:13 PM
cool :wink:..
Title: Re: Insanity: Berzerk for the PCE
Post by: Arjak on July 10, 2009, 05:36:28 AM
You posted a while back wondering what the robots should say. I figure they should say all the old lines from the original arcade game, as well as some new ones.
Of course, maybe I should have posted this idea earlier...
Anyway, I can't wait to play this! I liked the arcade game, and this looks like a wonderful tribute. You definitely have a potential buyer in me! :dance:
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 10, 2009, 05:44:31 AM
The voices say similar/just about the same stuff really. :)
I also decided the sound effects in general need to be sampled. merely because the original arcade one did, and if the PCE one just used the PSG for lazers, .... then the original would have superior sfx. I dont think so!
Title: Re: Insanity: Berzerk for the PCE
Post by: Windancer on July 12, 2009, 06:29:49 AM
Get in line guys im the first customer and I want a signed copy :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 12, 2009, 10:12:35 AM
Get in line guys im the first customer and I want a signed copy :)
maybe they will all be signed!
To: *name* <3: Arkhan
Them being signed would be a nice touch. I'm not sure how many you will be having made but maybe you can do something along the lines of what Mindrec did with Meteor Blaster DX. You could either purchase a plain copy OR a signature edition. It might help you move a few more copys if you sold them seperately. I know I would buy a copy of each. Just a thought.
Put me in line for #4 and a copy of a singed one! :mrgreen:
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 15, 2009, 11:33:10 AM
well i cant do a signature edition unless i want to burn each one myself lol. I think that is what BT did for those discs
im gonna run like 100 off i think
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on July 15, 2009, 11:38:10 AM
well i cant do a signature edition unless i want to burn each one myself lol. I think that is what BT did for those discs
im gonna run like 100 off i think
Well he did burn the signature edition ones but I think that would only be because his signature edition ones had a special devolopers flag that gave an extra ship, message on the title screen and I heard something additional about the music. Aside from that its a sticker on the front of the manual and a signature on the back of the manual... So really you could do stickers and signatures or something of that nature, just nothing "in game".
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 15, 2009, 12:30:15 PM
Yeah. Ill probably sign ALL of them if people want. lol
the in game stuff was like your name at the title, and all that.
would be very costly to do professional runs of that setup. 1 disc at a time.... then change it and redo it.... lol >_<
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on July 15, 2009, 05:59:18 PM
I cant speak for everyone else but I would definately like my copy signed. Do you plan on numbering them when you sign them? 1/100 - 100/100?
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 15, 2009, 06:42:00 PM
I cant speak for everyone else but I would definately like my copy signed. Do you plan on numbering them when you sign them? 1/100 - 100/100?
No probably not, because then I'd be giving some people bigger e-penises than other people!
:-D lol
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on July 16, 2009, 02:47:16 AM
Only 100 copies? That doesn't sound like enough; you might want to get in touch with B.T. to see how many copies of Implode and Meteor Blaster DX were sold, so you don't end up needing a second stamping.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 16, 2009, 05:51:26 AM
Only 100 copies? That doesn't sound like enough; you might want to get in touch with B.T. to see how many copies of Implode and Meteor Blaster DX were sold, so you don't end up needing a second stamping.
I dont want to overshoot it since im paying out of pocket for these and only have 6$ right now to my name. If they start selling really well i will definitely use some of the profits to do more presses
Title: Re: Insanity: Berzerk for the PCE
Post by: ParanoiaDragon on July 16, 2009, 07:42:28 PM
IIRC, 500 MB's were made, I think 1000 Implodes, but, I'm not 100% sure, those figures just came to mind for some reason.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 17, 2009, 05:43:45 AM
O_o seriously? And they all sold?
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on July 17, 2009, 07:17:03 AM
If you check his website he still has them for sale. Implode was released in 2002 and he still has them in stock. Meteor Blaster DX was released in 2004 and he has those in stock also. 100 to start with doesn't sound like a bad idea and just reprint more as needed. Of course I do hope you sell tons of them and they fly off the shelves when you release it but do you really want to make 500 or more games and have them take possibly 5 years or more to sell them all?
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 17, 2009, 03:43:51 PM
yeah i cant affrd 500 presses at once right now. I so poor!
I really do hope it does well though!
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on July 17, 2009, 07:26:57 PM
I had a dream about going to a game con and buying your game, Arkhan!
you can do that in october if you come to cleveland ohio , rofl
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 10:36:19 AM
Im having alot of trouble finding a place that will do a replication run on such a small quantity of discs.
For those who dont know...
Replication: Make a glass master, use it to make CDs Duplication: Use expensive equipment and duplicate to high quality CD-Rs
one place uses Teiyo green dye discs.
My question is, if the pro CD-R route (same jewel case design, same cd label print, different media) becomes the actual result, is everyone OK with this, and what media would be best to seek out?
I know of diamond silverbacks, teiyo green dyes (heard of them, but never used/seen them), and maybe another Teiyo media....
any suggestions/reasonings would be appreciated!
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on July 24, 2009, 11:07:48 AM
My question is, if the pro CD-R route (same jewel case design, same cd label print, different media) becomes the actual result, is everyone OK with this, and what media would be best to seek out?
Mind you, I'll still buy a copy if it ends up on CD-R, but I would much, much, much rather see it stamped out on real discs. My Duo refuses to play CD-Rs of any type (two copies of Meteor Blaster DX and I can't play either :cry: ), and I also question the long term viability of CD-Rs; I know good ones are supposed to last beyond the century mark, but they're undeniably more fragile and are perceived as cheap and crappy. How few were you planning on doing? A quick surf o' the web turned up a few places that will do runs of as few as 300, though at a price where you're better off doing a full 1000.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 03:31:46 PM
I definitely want pressed CDs for the same reason. Everywhere I go , they jack the low run prices up so much that 1000 is more intelligent, but I dont know if 1000 will even be worth it.
I wanted to run 100 so I dont overshoot how well the game sells....
but, its looking more and more like ill have to do more, like 300+ and keep my fingers crossed that it doesnt flop
Title: Re: Insanity: Berzerk for the PCE
Post by: esteban on July 24, 2009, 04:10:06 PM
I will purchase a vinyl reissue of Insanity.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 04:59:53 PM
My question is, if the pro CD-R route (same jewel case design, same cd label print, different media) becomes the actual result, is everyone OK with this, and what media would be best to seek out?
Mind you, I'll still buy a copy if it ends up on CD-R, but I would much, much, much rather see it stamped out on real discs. My Duo refuses to play CD-Rs of any type (two copies of Meteor Blaster DX and I can't play either :cry: ), and I also question the long term viability of CD-Rs; I know good ones are supposed to last beyond the century mark, but they're undeniably more fragile and are perceived as cheap and crappy. How few were you planning on doing? A quick surf o' the web turned up a few places that will do runs of as few as 300, though at a price where you're better off doing a full 1000.
Yeah, I feel the same way as necro.
To be honest, I think one of the primary reasons why I never bought Meteor Blaster was the fact that it was on CDR -- now I'm not sure how many feel the way I do, but just so you know.
Then again, I completely understand how you wouldn't want to dig yourself in a hole. Say you print a minimum amount, what kind of sales numbers would you need to do to break-even? Double-digits? Triple-digits?
If it's double digits, I think a pre-order system would be a good low-risk way for you to get started. I'd be willing to pitch in for that too. If it's triple digits (especially if it's deep in the hundreds), I'd be pretty damn cautious too!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 05:37:48 PM
id need to sink about 1000$ in, give or take, to get pressed cds
and then pray they all sell. somewhere between 20.00 and 25.00$ seems reasonable. That way if I sell 50 of em i at least recupe the production cost.
As we've already seen here, some people want to preorder, and that is awesome. It makes me rest a bit easier knowing a good handful of people are willing to preorder.
I really am trying to find a good pressing place. If anyone else has any info, thatd be good.
I really dont want to do the ghetto CDR route.
when the time comes (soon!) I will put up a preorder page on surreal softs site. I will also possibly put a donations page to anyone willing.
I won't take any money at all until I am positive I have found a good pressing establishment.
Also, surreal might have to go thru a name change. It seems the half defunct, unregistered, dead-linked Surreal (http://www.surreal.com/) renewed themselves.
damn!
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on July 24, 2009, 06:19:04 PM
Offering to do signatures just for the pre-orders will probably give you some initial revenue. That's low cost (nearly zero) to you, and high "value" to the buyer. -- Give the people some reason to cough up money for ya!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 06:36:33 PM
signatures?
You mean me sign them with a sharpee?
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on July 24, 2009, 06:49:12 PM
Sure -- why not? (unless the buyer would rather not have it on there, though I can't imagine why not.)
Doesn't really cost you anything, and it might move some people to cough up the cash for the pre-order. By making it a "limited" item, you're essentially rewarding the people who are paying up front & lowering your risk of having to eat up the production costs. I think it's a pretty fair way to go about it.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 07:11:21 PM
I see, I see!
I just didn't really think my pokey little signature would be worth anything other than a laugh, lol.
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on July 24, 2009, 07:37:49 PM
Nah, don't sell yourself short bud -- I can't imagine that there are many who can code a PCE game from scratch and get it down to a final product on a pressed CD.
And if you are going to do the pre-order thing, try to get in touch with other PCE communities out there that do not use English as a primary language. Perhaps a few of us can help you out in creating a simple message in other languages, and post 'em to different PCE forums in various markets. I'd definitely try to tap the Japanese market, and a few other Euro markets (French, German, maybe Spanish?).
Anyway, whatever you do, hope the whole thing goes well!
Title: Re: Insanity: Berzerk for the PCE
Post by: ParanoiaDragon on July 24, 2009, 07:48:28 PM
only $20-25? Personally, I'd go atleast $30, I was figuring the game was gonna be close to 50, but, maybe that's pushing it :-k
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 07:57:56 PM
only $20-25? Personally, I'd go atleast $30, I was figuring the game was gonna be close to 50, but, maybe that's pushing it :-k
$20-25 sounds a tad low personally. I'd pay 30 for it and if you were going to do some special limited signed ones I'd go $35-$40. Thats just me though.
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on July 24, 2009, 08:16:13 PM
Just know that the eager early adopters are the ones who'd have the highest willingness-to-pay. Get what you can, but don't price yourself out of the price range of the "common Joe turbo player" either.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 24, 2009, 08:16:53 PM
We will see then as soon as I find a good presser for the discs.
It seems 30$ is a good place then. and preorders to anyone willing to help take care of production fees.
What if I let the buyer decide whether or not they want a signature on it? :)
I THINK I found two good places that will do a replication of 500 CDs, with 4 panel insert, and tray. Unless Im mistaken, that means itll be a cover, an inside page 1, an inside page 2, and then a back. Plus a traycard.
AND shrinkwrap. That way everyone can unshrink them and revel in the newly opened game smell glory...
The one even lets me pick to have white jewel case trays which makes it even more PCE style.
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on July 27, 2009, 04:21:11 AM
and then pray they all sell. somewhere between 20.00 and 25.00$ seems reasonable. That way if I sell 50 of em i at least recupe the production cost.
I don't think you'll have any trouble selling such a small number of copies, as there's plenty of nutty Turbo fans. For example, look at the signature edition of Meteor Blaster DX: its 100 copies were sold out in a few weeks, and remember, this was after the original version had already been out for a couple o' months.
If I were in your shoes, I'd sell (via pre-order) 50 or 100 signed and numbered copies for $30, raising enough dough to bankroll the disc pressing. After all the discs are made, I'd offer 'em at the same price, as charging more for a simple signature is unseemly, bordering on greed. Just my two cents, of course.
only $20-25? Personally, I'd go atleast $30, I was figuring the game was gonna be close to 50, but, maybe that's pushing it :-k
If memory serves, Implode, Meteor Blaster DX, and Meteor Blaster DX:SE all sold for $30, so I'd say that's about the right price for the homebrew market.
Title: Re: Insanity: Berzerk for the PCE
Post by: hoobs88 on July 27, 2009, 06:05:48 AM
If memory serves, Implode, Meteor Blaster DX, and Meteor Blaster DX:SE all sold for $30, so I'd say that's about the right price for the homebrew market.
They might have both originally sold for $30 but Implode has been $20 for quite a while now and currently still is $20. Meteor Blaster can be had for $20 if you purchase it with Implode from their site. http://mindrec.com/?main=store/index.php
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on July 27, 2009, 06:38:58 AM
They might have both originally sold for $30 but Implode has been $20 for quite a while now and currently still is $20. Meteor Blaster can be had for $20 if you purchase it with Implode from their site. http://mindrec.com/?main=store/index.php
Indeed; I shoulda put 'originally sold for $30'. That's a good idea though: sell Berzerk with the arcade game compilation at a modest discount. Anyone that passes that up is a dirty pirate hooker.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 27, 2009, 07:38:15 AM
I have updated the surreal soft homepage with info about the current status...
Here's the summary:
As soon as the game is done, Ill announce preorders!
They will be 30$ and be signed/numbered, and ill run off some soundtracks here at home to include with it as a nice bonus for preordering.. kind of like gamestop! One enough funds are raised to cover manufacturing (it should take 25 or so preorders, but i will do more than that if people are wanting them), Ill send em off to get pressed
After the preorders are done and gone, the regular game will be 30$ also it just wont be signed.
I also have a link for donations if anyone is gracious enough to bestow us with some extra help. Anything is appreciated..
serious donators will have their name in the special thanks section of the in game credits. By serious I mean, no donating a nickle to buy into the credits. :-D [-X
We will see how things go from there with actual sales. Maybe they will all sell and a second run will be in order. I don't know :)
heres to hopin!
PS: Got a new name. Going to park / redirect surrealsoft to it real soon here
Title: Re: Insanity: Berzerk for the PCE
Post by: sunteam_paul on July 27, 2009, 09:10:12 AM
What are you doing for cover art?
Edit for an idea: It would be great to have a reversible cover so one side is PC Engine style and the other is in the style of those dreadful early TG16 covers.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 27, 2009, 10:13:21 AM
We have a nice image for cover art done up by my girlfriend, and colored by a friend. Its also the title screen :-D
I wish a reversable cover was doable. I love those things. Doing a 4 panel insert won't allow for it though. Youd see it if you open the game case :(
Title: Re: Insanity: Berzerk for the PCE
Post by: esteban on July 27, 2009, 10:20:01 AM
Edit for an idea: It would be great to have a reversible cover so one side is PC Engine style and the other is in the style of those dreadful early TG16 covers.
Seconded. That is a great idea. I volunteer to make a "Claymation"-inspired cover for the TG-16 side.
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on July 27, 2009, 02:22:38 PM
Awesome.
Just be careful about limited numbered signatures ("number x out of y") -- that closes the loop for you if you wanted to do more signatures later, for say, a 2nd-run pressing, or if you permanently want to sell a "signature edition" later for a higher fee, etc. It also opens up possible profiteering -- people buying multiple copies, and trying to sell it higher once the number of signatures are done for. Hell, I'd leave the numbers out of it just to stick to those type of people.
Anyway -- that's just my opinion. But either way, you're starting to cause a little buzz here for the pending release -- that's awesome!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 27, 2009, 03:37:30 PM
I should put a little note in the packaging "If youve paid more than 30$ for this game, you have been hosed."
The numbered signature edition would be great for the first preorder run I think.
any later signature editions can be in a different colored sharpee! Edition 1 and Edition 2!
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on July 28, 2009, 04:11:54 AM
Perhaps you're not being serious, but signed/numbered copies aren't very special if you just keep cranking 'em out.
Yeah, Im not. Lol.
Quote from: Arjak
I second this idea. Imagine what would happen with complete/sealed copies on ebay! What'cha gonna do now, Game_Squad? Laughing
Anyway, I'm glad to see that this is so close to completion! And I cannot wait to preorder! I want that soon-to-be ultra-rare soundtrack CD! Drool
The game, too, of course. Mr. Green
I think that a disclaimer would be nice. I got the idea from that super hucard ISO thats floating around. It says if you've paid more than the price of a CD-R, you've been ripped off.
I hope it's ok that the soundtracks are going to be run off by me on my computer here and most likely slipped into a slim jewelcase, or a paper sleeve.
Duplicating them would produce the same result, and replicating them would be counter productive.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 28, 2009, 01:56:57 PM
sorry for double post but just curious....
is the big Yuna image apparent as the donate button for the site? Someone that wanted to donate couldn't find the button so I was wondering what everyone else thought!
....maybe thats why there aren't any donations yet. :)
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on July 28, 2009, 07:02:40 PM
No donation from me yet because payday is Friday :P
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 28, 2009, 11:19:45 PM
as long as everyone can handle that donate button, maybe my friend had an isolated instance of retardation, lol.
new domain is coming!
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on July 31, 2009, 08:47:14 AM
Payday! Donation sent!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on July 31, 2009, 01:20:17 PM
Muchos gracias!
so far 2 lucky Insanity fans will be in the credits!
I hope everyones checked out the new site too btw!
www.aetherbyte.com (http://www.aetherbyte.com/)
I will be redoing the marquee graphics for insanity because I think the SCORE and LIVES look stupid. Ill be using a colorfuller part, and make the border itself a little cooler looking too.
screenshots pre-marquee update should be thrown up tonight as long as the slideshow java script doesnt have a meltdown again.
ALSO: I will be posting a crudely grafx'd Pac Man tech demo that was slapped together in a week or so. It will be polished, prettied up, and expanded on as part of the Arcade collection!
The demo will also be hidden on the Insanity CD.... :evil: MWAHAHAHAHA
Title: Re: Insanity: Berzerk for the PCE
Post by: Arjak on August 01, 2009, 01:19:09 PM
I'll try to get a donation sent as soon as I can get my stupid paychecks deposited. My parents seem unwilling to take me to a ATM. :evil:
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on August 01, 2009, 03:31:51 PM
great, thanks!
All of the support is very appreciated.
Side note: new page on aetherbyte.com for the arcade cd, and there is a bootlegged little pacman prototype to check out!
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on August 01, 2009, 03:39:59 PM
Page doesn't load for me -- tried multiple browsers -- so it's something on the server side.
Then I tried getting on through a web-based proxy server (which I presume is US-based), and it works fine. What's up with that?
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on August 01, 2009, 04:31:11 PM
Man, open up the pre-orders already, I want a package! (man, that kinda sounds wrong, really wrong)
Sent ya $20 too.
I agree that pre-orders would be nice and it would definately get him an influx of cash to get them pressed. On the down side though, if he hasn't set up a deal to get them done yet, what would be the point? Basically now he just has people dying for the release, if he takes preorders people will get impatient if he doesn't get them done fast enough.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on August 11, 2009, 02:16:47 PM
I will be opening up the preorders as soon as the artwork for the box is all set, and the game is more ready to be packaged up.
I also don't want to start em til the presser confirms the artwork, and sends me a test disc to make sure they're going to play :)
Insanity is about a week, maybe 2, from play-testing the shit out of it and fixing problems that are spotted. As soon as its at the play testing stage I assume pre-ordering should be good to go. I should be slapping a demo up at the same time so everyone can see what they're going to get.
I would also like to thank everyone for their generosity. It has been very very helpful and appreciated. I hope that everyone who purchases Insanity enjoys it. The community support is what drives the game to be finished, and to start the next game project!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on August 15, 2009, 06:53:35 PM
*BERMP*
Still breathing over here btw.
Working out all the chiptune kinks for the songs.
Ive decided a few that were CD-music are going to be omitted from the PSG tracks because they just sound horrible, like a drunk person using a touch tone phone kind of horrible.
There will still be a hearty amount of CD or PSG music for your listening pleasure.
Here is a sample, sans drums. Rename it to test.pce and fire it up.
It could probably use some volume reduction. You tell me.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on August 18, 2009, 08:14:59 PM
oh wait, I guess I cant embed a youtube video. :(
So close to completion!
What does everyone think?
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on August 18, 2009, 10:02:18 PM
awesome. I like the jazzy background. (for whatever reason, it brought back memories of the glowing background bits in Phantasy Star II -- but I digress.) Looking forward to the CD music.
and I love the little jig at 1:30 to the music! :lol:
Title: Re: Insanity: Berzerk for the PCE
Post by: esteban on August 19, 2009, 01:50:12 AM
Lookin' good, but where's the two player option? :)
Hahahahahaha.
Arkhan, I was wondering if you would consider an option screen to increase the speed of the game. Or, alternatively, make the default a bit (lot) faster.
My 2 cents... ;( (I apologize in advance for backseat driving)
Title: Re: Insanity: Berzerk for the PCE
Post by: touko on August 19, 2009, 07:18:15 AM
Hey fantastic chiptune music arkhan :D
It's a cd music or a sound chip tune ?? The player sprite run faster then he's moving slowly :-s ..
There is a little bug with one robot ???
Title: Re: Insanity: Berzerk for the PCE
Post by: nectarsis on August 19, 2009, 07:12:01 AM
Title: Re: Insanity: Berzerk for the PCE
Post by: Arjak on August 19, 2009, 07:19:05 AM
WOW! This is looking amazing! I cannot wait to get my hands on a copy! =P~
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on August 19, 2009, 08:18:26 AM
Damn, I was excited about playing it before but now I'm dying. You cock tease!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on August 19, 2009, 10:30:34 AM
Yeah that is an actual chip tune on the PSG :)
as for the walking speed, once its fully bug fixed (As in, that one random ghost sprite stops occuring) and its built entirely for CD, a bunch of optimizing is going down that will increase the speed of the game. Its too hard to play test it at fast speed.
and the little guy wont look as seizure like once i finish adding more frames to his walking animation. :) its 2 frames back and forth right now hehe
as for 2 player option......
the next game we make (the arcade pack) is going to have 5 player Insanity death match in it.... ;)
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on August 19, 2009, 10:59:18 AM
the next game we make (the arcade pack) is going to have 5 player Insanity death match in it.... ;)
f*cks yeah! :dance:
Title: Re: Insanity: Berzerk for the PCE
Post by: ParanoiaDragon on August 19, 2009, 05:50:48 PM
Dangit, I didn't think you were going to reveal any of the contents of the Arcade Pack that yer doin'! Oh well, I was hoping you'd tease them a little before....although, I think you did reveal 3 other games that will be on it for sure...but, maybe leave a certain one that I lobbied for secret...........if you want that is :D
Title: Re: Insanity: Berzerk for the PCE
Post by: peperocket on August 19, 2009, 08:36:29 PM
Very good job !!
I really like the psg sound !
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on September 10, 2009, 06:05:29 AM
EVERYONEEEEEE
GET YOU HAPPY CAPS ON.
This weekend, or into next week, I will be opening up the preorders for Insanity. The game is at the point where all were doing is using the time left to make it even nicer... :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on September 10, 2009, 06:11:40 AM
I do believe that I just wet myself. :dance:
Title: Re: Insanity: Berzerk for the PCE
Post by: ceti alpha on September 10, 2009, 07:08:05 AM
TEH WOOT!! :dance:
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on September 10, 2009, 08:39:32 AM
Nice work! Can't wait.
Title: Re: Insanity: Berzerk for the PCE
Post by: ParanoiaDragon on September 11, 2009, 03:30:24 PM
:D Ofcoarse, this also means, not only Insanity, but, you'll be working soon on the multi pack, of which I'm looking even more forward to, especially with the inclusion of a certain game I lobbied for 8)
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on September 11, 2009, 04:48:32 PM
the preorders are active!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arjak on September 11, 2009, 06:27:47 PM
Tomorrow's Schedule:
1. Wake Up 2. Deposit Paycheck 3. Pre-Order Insanity
=P~
Title: Re: Insanity: Berzerk for the PCE
Post by: Turbo D on September 11, 2009, 06:59:39 PM
Preordered! :mrgreen:
Title: Re: Insanity: Berzerk for the PCE
Post by: peperocket on September 11, 2009, 09:56:44 PM
Are the international buyer welcome ? :-k
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on September 12, 2009, 06:23:10 AM
Did you decide on how many copies you were going to make for the order?
500 are being made, and once I hit 20 preorders we should be set to send off.
I plan to let preorders go til October 24th which is when I should have the CDs by
Awesome. I'll definitely have mine preordered before then.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on September 25, 2009, 03:22:02 PM
ATTENTION:
To anyone who donated, if you'd be so kind as to PM me how you want to be credited name wise. I will try and get ahold of you after posting this too...!
Title: Re: Insanity: Berzerk for the PCE
Post by: mcfreak on September 27, 2009, 01:56:48 AM
Pre-Order in!
Title: Re: Insanity: Berzerk for the PCE
Post by: dan3308 on September 27, 2009, 10:06:45 PM
It all looks really good and should be fun to play!
Title: Re: Insanity: Berzerk for the PCE
Post by: dan3308 on September 28, 2009, 06:14:57 AM
Oh, and pre-ordered myself a copy as well.
Title: Re: Insanity: Berzerk for the PCE
Post by: Windancer on September 28, 2009, 06:26:53 PM
I just checked out the Insanity clip on Windy's site and I love it. I especially love the music. :clap: I was just listening to the music again today and noticed its Mr. Roboto. I can't believe I just caught that now. too bad i couldnt leave it in when i mailed it to the presser
Nooooooooo!!! Say it ain't so. I want the Mr. Roboto music!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 03, 2009, 03:44:18 PM
I could have if I wanted to get sued out the ass when Dennis "I WANT MOAR MONEY" Deyoung sees it and goes
I SUE YOU AND YOUR PUNY <=500 SALES.
:) lol
Title: Re: Insanity: Berzerk for the PCE
Post by: Keranu on October 03, 2009, 09:27:51 PM
Im eager to hear what everyone thinks of the demo.
I just played the demo man Good stuff I can choose cd or psg either way the tunes rock! I played it up till the game freezes. Great effort here Arkhan I cant wait for my copies of the game to come Thanks for doing it I cant wait to see a future release. Oh is the floor going to change colors in later stages? just wanted to know cause it was a different color in the demos I play tested.
Title: Re: Insanity: Berzerk for the PCE
Post by: Windancer on October 08, 2009, 08:19:09 PM
Ok now thats friggan awesome! Thank You! Thank You! Thank You! Arkhan
Title: Re: Insanity: Berzerk for the PCE
Post by: ParanoiaDragon on October 11, 2009, 07:46:27 PM
I've already told you personally, but I'll say it here, nice job!
Title: Re: Insanity: Berzerk for the PCE
Post by: touko on October 11, 2009, 08:50:26 PM
Hum,i have an idea for an ultra high level difficulty mode ..
Robots can appear only when player is moving :D
Title: Re: Insanity: Berzerk for the PCE
Post by: sunteam_paul on October 11, 2009, 09:22:53 PM
I'm not going to play the demo, it will ruin the surprise of the game when it arrives :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Turbo D on October 11, 2009, 11:10:01 PM
I haven't touched the demo for the same reason! heh. Receiving Insanity in the mail is something I'm really looking forward to. 8) However, I have been enticed by that high score competition going on in the High Scores forum. :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 12, 2009, 12:00:11 AM
ill mail MYSELF to them next time. Overnight shipping.
Postage due, I hope. :twisted:
Title: Re: Insanity: Berzerk for the PCE
Post by: nodtveidt on October 19, 2009, 01:38:33 PM
Shysters...gotta love it.
Title: Re: Insanity: Berzerk for the PCE
Post by: Turbo D on October 19, 2009, 02:55:15 PM
Insanity is definitely worth the wait! I am not bummed, only feverishly awaiting its arrival! :)
Title: Re: Insanity: Berzerk for the PCE
Post by: ParanoiaDragon on October 19, 2009, 07:05:45 PM
I'm just mad that you're going thru this crud! :?
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 19, 2009, 09:57:45 PM
Well, to compensate I grabbed a bunch of lightscribe CDRs and im making some impromptu CCAG Show edition's of the game along with all the soundtracks.
Assuming Kinko's can belt out my box art in small quantity for fast/cheap.
I figure 5-10 copies of it will be interesting to go side by side with all the signed copies.
Any that DONT get grabbed up at the show just might become part of a contest.
Signed promo editions!
if anyone is local enough to come check out the show please do. I am thinking a decent Joustaroo prototype will be there and our 10 hour stunt should be setup.
Ill just say it for the hell of it. Were going to see if we can port the game to PSX in under 10 hours. :-D
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on October 25, 2009, 06:04:25 AM
debuted the Insanity at yesterdays show. Forgot my camera so I didn't get pictures. The con runner did so as soon as theyre up ill post em :)
I think some video was taken.
The entire show was pretty cool. So was the Chinese buffet afterward.
Since the presser delayed the crap out of things I ran off some of my own and they turned out pretty cool.
they're CCAG Exclusive copies , as a few people there pointed out.... and subsequently bought.
I have some left, they look cool. Only 20$ if anyone is interested :) I figure some people might want the only few lightscribe labeled, hand run/assembled by Arkhan copies to show off to people!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on November 01, 2009, 06:13:24 AM
A few people asked, so here it is: http://www.aetherbyte.com/downloadables/MrRoboto.mp3
I converted it one time and it was too fast: http://www.aetherbyte.com/downloadables/MrRobotoOnCoke.mp3
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on November 04, 2009, 06:03:45 AM
ATTENTION ATTENTION ATTENTION.
The 42lb package with Insanity is scheduled to show up sometime today by 6pm.
Fingers crossed here folks, it was only about a week delay but I think they're going to be good!
So , WOO. let the Insanity commence.
I will post pictures of the stacks of discs when they arrive, and if they suck, I will post pictures of the bat w/ nails in it that I will be going to the presser's with instead.
Title: Re: Insanity: Berzerk for the PCE
Post by: nodtveidt on November 04, 2009, 06:52:42 AM
Definitely let us all know how they turned out. :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on November 04, 2009, 07:13:08 AM
Hehe.... I hope everything turns out well. Can't wait to get this game :)
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on November 04, 2009, 10:09:10 AM
Great news! Although it's been delayed, I'm sure it worth it. I haven't played ANY of it yet since I wanted to save my excitement for when it gets to my door. :mrgreen:
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on November 04, 2009, 10:34:16 AM
They came, I came.
They look great, and I fired one in to test out and it works great. Looks like were set here.
Ill wack out a purchase button on the site, but in the meantime if anyone here wants a fresh copy, PM me!
I am going to start boxing up ALL the preorders now for everyone to have :)
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on November 04, 2009, 10:54:23 AM
Sorry for the blurrage. Flash would glare up, and its dark out so :(
got it, :) starting to box this up with the preorders! The post office is going to learn to hate me this week.
Title: Re: Insanity: Berzerk for the PCE
Post by: shubibiman on November 10, 2009, 08:04:03 AM
Cool.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on November 12, 2009, 07:45:39 AM
I am pleased to announce that all of the preorders and regular orders have been boxed up and some were picked up today. The rest will be picked up tomorrow, so you'll all get them very soon!
Title: Re: Insanity: Berzerk for the PCE
Post by: Necromancer on November 12, 2009, 07:54:31 AM
Yippee! I hope to soon find one hiding in my mailbox. :dance:
Title: Re: Insanity: Berzerk for the PCE
Post by: mcfreak on November 12, 2009, 08:03:29 AM
Great news!!! Can't wait to play it.
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on November 13, 2009, 07:21:43 PM
Cool. Hoping the game has a safe journey across the Pacific Ocean.
Title: Re: Insanity: Berzerk for the PCE
Post by: Tatsujin on November 14, 2009, 02:09:13 AM
very nice ark. must get me a copy soon. how about an exclusive Akihabara shop release? :)
Title: Re: Insanity: Berzerk for the PCE
Post by: hoobs88 on November 14, 2009, 05:44:41 PM
My autographed copy arrived today! Along with a Soundtrack CD!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on November 14, 2009, 06:43:23 PM
:)
so it begins!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arjak on November 15, 2009, 07:27:56 AM
My copy came yesterday! It plays great! :clap:
Now, I just need to get together the funds to pre-order Mysterious Song...
Title: Re: Insanity: Berzerk for the PCE
Post by: Turbo D on November 15, 2009, 09:28:37 AM
I too have received my copy!, and how sweet it is! :mrgreen: :dance:
thanks Arkhan! 8)
Title: Re: Insanity: Berzerk for the PCE
Post by: ParanoiaDragon on November 15, 2009, 07:52:02 PM
"I knew I picked the wrong week to quit sniffing glue..." :mrgreen:
Title: Re: Insanity: Berzerk for the PCE
Post by: sunteam_paul on November 26, 2009, 07:17:43 AM
I've only had time for a few goes so far, but I have to say the thing that stands out most is the audio. The combination of the sampled speech and music works perfectly - the music is great, both chip and CD, and it really enhances the experience and makes me want to play again.
Title: Re: Insanity: Berzerk for the PCE
Post by: shubibiman on November 26, 2009, 07:29:42 AM
Still waiting :( ](*,)
Title: Re: Insanity: Berzerk for the PCE
Post by: sunteam_paul on November 26, 2009, 08:23:39 AM
Title: Re: Insanity: Berzerk for the PCE
Post by: termis on November 26, 2009, 01:01:24 PM
Found the delivery notice yesterday, so I picked it up from the post office on my way to school. I just tried it for 5 minutes on an emulator. I really do like the music!
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on December 04, 2009, 07:39:45 PM
did you get them >?:)
Title: Re: Insanity: Berzerk for the PCE
Post by: shubibiman on December 04, 2009, 07:52:56 PM
Yes ;) Played for the first time last night and it's a very nice job. I particularly like the musics and the fact that you can chose between PSG and redbook. They're as good either way. The only thing is that there's a strange noise every time the title screen is loading.
Title: Re: Insanity: Berzerk for the PCE
Post by: RoyVegas on December 05, 2009, 07:40:49 PM
Yes ;) Played for the first time last night and it's a very nice job. I particularly like the musics and the fact that you can chose between PSG and redbook. They're as good either way. The only thing is that there's a strange noise every time the title screen is loading.
I noticed that also.. It's like a hum.
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on December 05, 2009, 07:46:38 PM
Yes ;) Played for the first time last night and it's a very nice job. I particularly like the musics and the fact that you can chose between PSG and redbook. They're as good either way. The only thing is that there's a strange noise every time the title screen is loading.
I noticed that also.. It's like a hum.
Its strange to be honest. It doesnt happen on the emulators and the master disc, so I wonder if maybe when the discs were replicated, something with the audio gaps is slightly wrong for the initial audio track.
I think maybe its playing the last .5 seconds of game data >_>
:(
Title: Re: Insanity: Berzerk for the PCE
Post by: Nate on December 14, 2009, 06:04:09 AM
Yeah, it's like a "data buzz" - very short. I'm going to word this carefully; but, I think that noise kind of adds to the game's inherent "quirkiness" - it compliments the robot speech as well in a roundabout way. I'm lovin' the game btw; great job Aetherbyte Studios! :dance:
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on December 14, 2009, 11:54:31 AM
Yeah, it's like a "data buzz" - very short. I'm going to word this carefully; but, I think that noise kind of adds to the game's inherent "quirkiness" - it compliments the robot speech as well in a roundabout way. I'm lovin' the game btw; great job Aetherbyte Studios! :dance:
never thought about it like that!
happy accident
Title: Re: Insanity: Berzerk for the PCE
Post by: TheOldMan on December 15, 2009, 04:46:10 AM
Actually, it's probably that arkhan forgot to shut the sound off when he loads the title screen. If the sound amps aren't turned off, you can hear the data for the title screen actually being loaded. I've noticed this in other CD games (and not just the turbo), and if you have an external amp hooked up (and really turned up) you can hear it really well. Most op-amps don't actually completely kill the sound; they just drop it to minute levels, so the CD loading noise is there, just usually inaudible. Something to check for in the next game, arkhan.
Title: Re: Insanity: Berzerk for the PCE
Post by: sunteam_paul on January 04, 2010, 09:29:47 PM
What is the 'official' release date for Insanity? November 4th?
Title: Re: Insanity: Berzerk for the PCE
Post by: Arkhan on January 04, 2010, 09:38:26 PM