***********************************************
Here is an important announcement from NEC (Naniyue Entertainment Corporation):
The Shooter Interlude program will henceforth be titled: Shooter Failures!
Shooter Failures - Override
I like the graphics and overall feel, and of course, being able to take multiple hits! Once again, however, my insanely insufficient shooter skills prevent me from beating this one in any legitimate fashion. The lack of a screen clearing bomb facilitates further hardship and exasperation. Still recommended!
Oh, and I swear the default speed is more than fast enough. Should have given that function to a bomb!
********************************************************
And now . . . back to Ys!
Well, I've made it to the ice park! I'm finding Ys II more fun than Ys I, probably in part because of the magic. I feel the music is better in Ys I, though I do like the mine/Jira's basement tune.
Adolbot . . .transform!
Okay, the ice park boss got me! His pattern is simple, but I just wasn't good enough. I did ultimately pass, though.
!!!! CONTEST QUESTION 4 !!!!
What does the yellow goon with the blue face, first encountered in Burnland West, say to Adol in monster form?
Ahh . . the shrine. And I thought the tower was devious.
No real combat problems, except for that boss with the damned wavy dragons. Got me a couple times before I decided to level up twice.
I haven't heard that belfry music in forever, yet I knew how it would go almost instantly!
The parallax of the belfry background moves with the same stutter as in Ys III.
I was reminded of the song by Electric Funstuff called, "Has anybody here seen my corpse?"
"Those trains just keep chasin' . . ." That's what happens in the shrine when adol is in monster form. The goons stick like glue and keep talking to you!!!! ARRGhh!
