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TG-16/TE/TurboDuo Discussion / Re: Naniyue's Return to Turboland
« Last post by Naniyue on August 29, 2025, 01:40:27 AM »
Hatris as a palate cleanser sounds like a plan!  Have you ever managed to make all the heads on a given stage bald, or is that impossible?

Slowly getting through Cross Wiber.  The infinite continues REALLY help!

I'm DONE playing fair!  The f@#$@#%#@%#$% KNOCKBACK!!!
Couple this with the difficulty in stage 10 and 12  to get powered up, and I'm DONE!
I still kind of like it, but this is just too much! So, yeah, cheats ahoy and . . . DONE!

**********************************************
NRA (Naniyue's RPG Adventures!) - Cadash

I like the gameplay of this version better than the arcade!  Combine this with save states, not to cheat, but to save your progress, and you have a nice little action RPG!  I beat it once years ago hardcore style as the priestess.  Now, I'm trying as the fighter.


NRA - Tengai Makyou, Part Whatever!

Still slowly getting through this one.  It IS well done, but I can only do so much at a go.  I'll let you know once I've been through a more significant amount of the game.  I'd estimate I'm only a tenth of the way at best, having defeated Tamamohime.


Cadash part 2

I really like the colors in this one!  They really show off that gem-like quality I've come to enjoy in some 16-bit games.

Finished the game with the fighter.  It's fairly easy, though I did face a couple of tough spots, especially these two jumps near the end.  Not the jumps themselves, but the enemies almost right where I needed to land.

Not much of an ending, but the ease of play still made it a fun run.

Cadash, part 3

SHOCK!! GASP!!  I'm playing a Genesis game!  How DARE I do that!  :P

I wanted to see the differences.  The genesis version is closer graphically and sound wise to the arcade, even in difficulty, so it's a shame it only has two characters.

Of course, nowadays, you can play any version.  I went through the arcade one with the priestess years ago, but used the infinite time cheat to make it more of a console experience.

Anyway, fun stuff!  I'm considering playing through the Turbo one with the Ninja.  I don't usually play magic users, so I'm in no rush to use the Wizard.

Interesting comparison video:




Cadash, part 4

  Finished the Genesis version with the fighter.  It IS harder than the Turbo version, but the colors are undeniably better on the TG.  Surprise!  Now playing as the wizard in the TG version.

  I have now learned that NOT having exact arcade versions of classic games led to a lot of creativity and fun variations in game play.  It's like being able to experience a game as an oil painting, then play it again as a watercolor, then again as markers and colored pencils, all with variations of stroke and technique.  That's for graphics, sound, game play, everything!  Exact arcade is a true blessing, but now I have ADDITIONAL fun!!!

Almost Cadashed out.  About to beat the TG version with the ninja.  Damn, the game is mighty short, once you know where to go!  Of course, with arcade roots, I shouldn't be surprised.


Cadash, part 5

THERE! I went through the TG game hardcore style with all four classes, and the Genesis one with the fighter.  Tried to take the ninja through the arcade, but messed up.

Graphically, I'd rank the arcade as the best, with the TG a close second, especially for the colors.  Gameplay goes to the TG, but menu availability goes to the Genesis.



Hatris quickie!

  SNEAKY!!!!!!  Those crowns put out the fires!!!!

Hatris Quickie, again!
 
 I can make it to Shop A0 level 7.  Yeah, I know, I'm terrible.

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TG-16/TE/TurboDuo Discussion / Re: "PC Engine Power" Youtube reviews
« Last post by Naniyue on August 29, 2025, 01:36:51 AM »
HOLY CRAP!!!!!! The 3D ACTUALLY WORKS!!!!!!

Just started watching the Super Darius video.  I happen to have a silly 3D maze book I picked up a couple years ago at a thrift shop that still had the glasses.  THE GLASSES WORK!!!!!  It's not perfect, but I CAN see it!!  Gonna have to play the game itself now!

UPDATE:
Like I said, not perfect, but still pretty darn good!  Time to shut off the lights and put on my bass boost headphones!  Too bad I suck at the game!
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TG-16/TE/TurboDuo Discussion / Re: Naniyue's Return to Turboland
« Last post by Necromancer on August 29, 2025, 12:46:55 AM »
Private Eyedol is a dang fine looking game.

And I'm glad you're playing (and not hating) the ol' Hatris.  I don't often play it through from base level to the end (it takes some time) but I love starting at max level and beating it.  It only takes a couple minutes and serves as a nice palate cleanser between games or when I just want to play for a short stint.
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TG/PCE Repair/Mod Discussion / Re: Famicom to PCE Controller Adapter?
« Last post by Keith Courage on August 28, 2025, 10:16:02 PM »
Well there is this. But unfortunately, it's out of stock. https://stoneagegamer.com/nes2pce-controller-adapter-retro-frog.html
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Turbo/PCE Game/Tool Development / Re: Translating Necros Fortress
« Last post by Paranoia Dragon on August 28, 2025, 02:34:49 AM »
Did you get my pm?

Yeah, I got it. I'll continue working on this until we get more news from Pennywise.

Roger that! Looking forward to it! I understand how introducing or altering things can add new problems. Bare minimum, I hope the flashing can somehow be adjusted because it's pretty crazy. Thankfully I don't get seizures, but still. And then maybe speeding up the battles could be an option? They look a little bit on the long side.

Also, just so you know, your work is very very much appreciated! Comparatively speaking, so little is done on the pce compared to other consoles.
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TG-16/TE/TurboDuo Discussion / Re: Naniyue's Return to Turboland
« Last post by Naniyue on August 27, 2025, 11:44:58 PM »
NPM - Cross Wiber

I never cared for this game.  I tried it out a couple of times, but couldn't get far.  I cheated my way once through it, and it was alright.  But something told me to try again, and now, somehow, it clicked!  I kinda sorta figured out what to do!  Ultimately, using my continues, I got to Stage 6, in which the platforming and knock-back killed me quickly.  But yeah, I kind of like it now!  I looked up some cheats, and will try easy mode or infinite continues, as I want to have fun instead of frustration.

The graphics are great for a 1990 HuCard release, with plenty of variety and color.  The sound and music are okay.

So far, I think the boomerang is the best weapon, and the gun, believe it or not, the worst.

Easy mode is definitely easier!  Even the layout of stage 6 is, well, easier!  There are fewer jumps and a missing enemy!  Still can't beat it though.  F@KKIN' KNOCK-BACK!!!!  One of the many reasons I HATE Castlevania!  Yeah, I said it! Though I did beat Dracula X back in the day legitimately with both characters.  Weird, huh?

Can't seem to have easy mode and infinite continues at the same time, so I had to resort to finding my own cheat.  Fortunately, it didn't take long, as the second one on the list was correct.  So now I have easy mode AND infinite continues!

Never thought I'd say this about a video game: STOP GIVING ME THE GUN!!!!

Years ago, I remember seeing an online comic about new school and old school gamers. The new one was shown as a whining weakling, and the old one was always taking a beating but grateful they got just one screen further.  I'm in between: I like to decide my own level of challenge!

****************************************************************

Let's get away from platforming madness for a bit . . .


NPC - Hatris!  Part One

A fun take on the well puzzle!  The graphics are similar to the arcade, so definitely better than the NES version.  The music is cheerful, even jaunty at times.  It's fun making the wearers bald, like me!  The top hat and wizard's cap are killer, though.  I would have liked more special effects or something, since this game does not tax the system in the slightest, but it is still nicely presented and plays well.

Let's see how far I can get . . . .
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Turbo/PCE Game/Tool Development / Re: Translating Necros Fortress
« Last post by washbear on August 27, 2025, 09:45:50 AM »
Did you get my pm?

Yeah, I got it. I'll continue working on this until we get more news from Pennywise.
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Turbo/PCE Game/Tool Development / Re: Translating Necros Fortress
« Last post by Paranoia Dragon on August 27, 2025, 02:03:41 AM »
Did you get my pm?
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Turbo/PCE Game/Tool Development / Re: Translating Necros Fortress
« Last post by washbear on August 26, 2025, 01:23:50 PM »
This one should be relatively easy to translate, since it just uses hiragana and katakana, with no kanji.

Yeah, the hardest part is keeping the jokes while keeping the ROM size within acceptable limits. This game is very silly. :mrgreen:
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Turbo/PCE Game/Tool Development / Re: Translating Necros Fortress
« Last post by Naniyue on August 26, 2025, 12:25:05 AM »
This one should be relatively easy to translate, since it just uses hiragana and katakana, with no kanji.
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