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TG-16/TE/TurboDuo Discussion / Re: Naniyue's Return to Turboland
« Last post by Naniyue on August 01, 2025, 08:45:29 PM »When I first played the original, I made it to map 4. Much later, when I borrowed it from a friend, I accidentally discovered the surround tactic. THAT changed everything! You gain bonuses to atk/def depending on friendly units next to you, and if you can attack from around the back, this greatly hinders maneuverability in the fight, and therefore there is a HUGE reduction in enemy def. Terrain counts as well, of course. And luck. And hopefully, the CPU won't cheat, leaving just one unit of an enemy left that stays in your way at just the wrong time.
Sometimes, your very first moves count. I was just playing stage 9, and only two turns in I knew I had lost.
I can do turn-based. It's real time strategy that I'm terrible at! I just CANNOT keep all that stuff in my head, looking at one end of the map while something else is happening on the other side, and I just can't split my attention because there's not enough time!
In Military Madness, tension is part of the appeal! Did you guess right? Wrong? Played it smart, or just got lucky? Thought you had lost it all just to turn it around? Knew it would happen but wish it hadn't, or in the long run glad that it had? And you sit there, waiting for the units to line up. Then that cannon takes two seconds too long to fire, leaving you on the edge of your seat for the results.
The western name for the series fits MUCH better! Kind of like how Resident Evil sounds better than Bio-hazard.
He he. Just had my max capability, full rabbit squad ANNIHILATED by a 3-star, full enemy rabbit squad on the same terrain. Nigh impossible! WHAT a surprise, indeed!
Have you tried Vasteel? I wasn't as good at that one, strategically, but my arcade skills kept me afloat!
I had forgotten that the game also takes place on Mars. And now, the fate of humanity is in my hands! No, no pressure. No pressure at all . . . .
Contest question 2:
True or False: Space Fantasy Zone was never officially released.
Sometimes, your very first moves count. I was just playing stage 9, and only two turns in I knew I had lost.
I can do turn-based. It's real time strategy that I'm terrible at! I just CANNOT keep all that stuff in my head, looking at one end of the map while something else is happening on the other side, and I just can't split my attention because there's not enough time!
In Military Madness, tension is part of the appeal! Did you guess right? Wrong? Played it smart, or just got lucky? Thought you had lost it all just to turn it around? Knew it would happen but wish it hadn't, or in the long run glad that it had? And you sit there, waiting for the units to line up. Then that cannon takes two seconds too long to fire, leaving you on the edge of your seat for the results.
The western name for the series fits MUCH better! Kind of like how Resident Evil sounds better than Bio-hazard.
He he. Just had my max capability, full rabbit squad ANNIHILATED by a 3-star, full enemy rabbit squad on the same terrain. Nigh impossible! WHAT a surprise, indeed!
Have you tried Vasteel? I wasn't as good at that one, strategically, but my arcade skills kept me afloat!
I had forgotten that the game also takes place on Mars. And now, the fate of humanity is in my hands! No, no pressure. No pressure at all . . . .

Contest question 2:
True or False: Space Fantasy Zone was never officially released.