Author Topic: Ys Chronicles I - iOS / Android  (Read 1521 times)

esteban

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Re: Ys Chronicles I - iOS / Android
« Reply #15 on: May 05, 2015, 06:45:12 AM »

Have you guys tried the 'classic' graphic mode yet?  I'm familiar with the different tunes (the PSP version had that option too), but I've not seen the original graphics version.

I was wondering about this, wingZerokai answered.
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Necromancer

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Re: Ys Chronicles I - iOS / Android
« Reply #16 on: May 05, 2015, 08:14:14 AM »
Well that's not as cool as I was thinking it'd be.  I was expecting it to be like the old computer versions, similar to how you can listen to the PC-88 tunes.
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esteban

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Re: Ys Chronicles I - iOS / Android
« Reply #17 on: May 05, 2015, 08:30:40 AM »

Well that's not as cool as I was thinking it'd be.  I was expecting it to be like the old computer versions, similar to how you can listen to the PC-88 tunes.

I know, I was switching modes and wondering why it wasn't changing the sprite/stage graphics.

Ha!
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NightWolve

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Re: Ys Chronicles I - iOS / Android
« Reply #18 on: May 05, 2015, 11:52:11 AM »
The 2 graphic styles "classic" and "chronicles" only change the art portraits between the PC Eternal and the PSP Chronicles versions. Otherwise from start to finish it seems pretty solid if you ignore the egregious translation.

Ah, that's interesting, so it honors the old PC Eternal release from the late 90's, 1998 I believe. Pretty sure Ys II Eternal was 1999 with upgraded graphics and then came the "Complete" package in 2001 where they released both together, just that Ys I Eternal had its graphics upgraded too.

I have done hacking work on the original Ys I Eternal actually. I've extracted the script and bitmaps which is where I stopped. Wanna port the translated results over from the complete/chronicles versions and release a full installer of the games. It's a very low priority project, but eventually.
« Last Edit: May 05, 2015, 12:01:45 PM by NightWolve »

WingZeroKai

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Re: Ys Chronicles I - iOS / Android
« Reply #19 on: May 05, 2015, 01:03:53 PM »
The 2 graphic styles "classic" and "chronicles" only change the art portraits between the PC Eternal and the PSP Chronicles versions. Otherwise from start to finish it seems pretty solid if you ignore the egregious translation.

Ah, that's interesting, so it honors the old PC Eternal release from the late 90's, 1998 I believe. Pretty sure Ys II Eternal was 1999 with upgraded graphics and then came the "Complete" package in 2001 where they released both together, just that Ys I Eternal had its graphics upgraded too.

I have done hacking work on the original Ys I Eternal actually. I've extracted the script and bitmaps which is where I stopped. Wanna port the translated results over from the complete/chronicles versions and release a full installer of the games. It's a very low priority project, but eventually.

Yeah, from what I can tell, Ys I was updated to have cleaner graphics on par with Ys II for the Complete package. I don't have the Eternal versions, just my copy of Complete. So I'm not sure if much else was changed besides the graphics being cleaner and it running on the Eternal II engine.

esteban

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Ys Chronicles I - iOS / Android
« Reply #20 on: May 07, 2015, 09:46:39 AM »
The 2 graphic styles "classic" and "chronicles" only change the art portraits between the PC Eternal and the PSP Chronicles versions. Otherwise from start to finish it seems pretty solid if you ignore the egregious translation.

Ah, that's interesting, so it honors the old PC Eternal release from the late 90's, 1998 I believe. Pretty sure Ys II Eternal was 1999 with upgraded graphics and then came the "Complete" package in 2001 where they released both together, just that Ys I Eternal had its graphics upgraded too.

I have done hacking work on the original Ys I Eternal actually. I've extracted the script and bitmaps which is where I stopped. Wanna port the translated results over from the complete/chronicles versions and release a full installer of the games. It's a very low priority project, but eventually.

Yeah, from what I can tell, Ys I was updated to have cleaner graphics on par with Ys II for the Complete package. I don't have the Eternal versions, just my copy of Complete. So I'm not sure if much else was changed besides the graphics being cleaner and it running on the Eternal II engine.

I can't believe how many times Ys I and II have been recycled, revised, re-envisioned, and resold.

AND I BUY IT :)
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DragonmasterDan

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Re: Ys Chronicles I - iOS / Android
« Reply #21 on: May 09, 2015, 09:17:35 PM »
With controller support, I'm pretty sure with google play side loaded this would be playable on an Ouya.
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WingZeroKai

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Re: Ys Chronicles I - iOS / Android
« Reply #22 on: May 10, 2015, 07:25:51 PM »
If they do port over more Ys, or Falcom titles in general, I'll gladly purchase them and let people know how they fare. I'm a massive Falcom fanboy. I just hope if they do port over more, they don't translate them so questionably.

NightWolve

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Re: Ys Chronicles I - iOS / Android
« Reply #23 on: May 11, 2015, 02:45:36 AM »
Yeah, for me personally, it's good to see XSEED get competition, but this company needs a real translation staff obviously. That reminds me of my first Xak III version in 2002 when I didn't have a human translator and I ran most of the script through Babelfish as proof of concept to say, "Look, this game could be in real English one day, IF I had a human translator, but for now, see how it works out for ya!"