Hell's yes!
Thank you kindly.
I will be back with my response after I make dinner for the kids.

UPDATE: Ha! I was confused at first. I finally figured out you were using bombs on the bosses. It seems some "rooms" are a lot tougher than others (like the graveyard...) where tons of different enemies are thrown at you at once.
I loved how big some of the "sprites" could get as they got closer (the eyeballs, for example!).
Does this mean that a crappy player, who can't quickly mow down enemy lines, would see the "mega-sized" sprites more frequently?
The skeleton+sword seems like a tough bastard—someone to avoid, if possible.
I don't know what to tell you about the giant dildo with villi that killed you...but it certainly seems like an appropriate opponent in a cave.
I know it might be tedious to play the game, but it seems like a decent variety of enemies and locals.
Having to find a key to unlock the boss seems like a good idea—but I was wondering if the lc action of key/boss varies from game to game? That would make replays more enjoyable, I think (force you to explore different areas of maze/map.
