Alright, so years ago, I always assumed that the bloom effect was used as a way to cover poor textures. Mostly used as a cheat for old hardware, like the fog in early 3D gaming found on the N64 and Jaguar.
Last year, I bought a Wii U and played Wind Waker HD. I loved the game, but the bloom effects were just nasty. Since the game is set on the ocean, the screen is constantly filled with bright, blurry light. However, as I've been watching videos for modern games, it's become a bit of an eyesore for me. It just seems to be everywhere now due to an artistic decision by the developer.
Personally, I think it looks like garbage and actually takes away from the immersive capabilities of a game. I assume some people like it since it keeps making its way into games. What do you guys think about this?