Author Topic: Neo Geo Multigame 161 In 1 cart ...  (Read 806 times)

Nec.Game.head

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #15 on: February 20, 2013, 07:29:27 PM »
Mr SignOfZeta your the man !! Apparently the reviews for the 300 in 1 cart I read were from right when the it first released .. They do not come with any of the 2 adapters I have .. That would explain why some of the reviews said the 4th action button dose not work on their cabs .. I just wired up the player 1 & 2 4th buttons from the elf adapter to the player 1 & 2 4th buttons on my Big Red and it worked ! I'm definitely not gonna drill the extra holes I need to play the Cps1 & 2 fighters on my Big Red .. I'll just wait until I score on a cab with the 6 button layout on it already .. Good looking out on schooling me on this one .. Lol I'm totally glad I posted up !!



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Finally playing these games I couldn't get my hands on back in 91' !!! Nec fan always !!!

geise

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #16 on: February 21, 2013, 07:16:48 AM »
I own a 161 in 1 MVS cart along with a  ton of actual mvs games.  I can't tell the difference when the games are running.  Only problem is you can't save hi-scores.  Well you can but it's limited and it usually resets after 8 games.  One other thing is all the games are default to level 8 difficulty.  So you'll need to change that in the soft dip setup.  As for games, Aero Fighters 3 is unplayable on the 161-in 1 but that's not a crazy expensive game on MVS.  Also, Samurai Showdown II's sound seems off compared to my actual MVS cart.  A couple of the hacks are worth it for unlocked players like SNK vs Capcom Chaos.  It's nice really only if you have people over and want to change games, then again if it's a 4 slot you have it's probably not that big of a deal.  I was pleased with the 161-in-1 cart, but some have had their carts sound die.  Mine still is going strong in my MV1-FZ. 

Mishran

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #17 on: February 21, 2013, 09:25:23 AM »
Aero Fighters 3 is unplayable on the 161-in-1

Really? I've played my way from start to finish many times on mine. Only problem that I've ever encountered was a random reset, but that can affect any of the games. I know people have reported problems with bullets and powerups not disappearing from the screen, but I don't recall that. :-k Time to play it again I guess.

SignOfZeta

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #18 on: February 21, 2013, 10:18:31 AM »
I sure would like to see the inside of that stupid purple thing.

Nec.Game.head

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #19 on: February 22, 2013, 07:47:06 AM »
Here are some pics of the purple shitty disaster !!!



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Finally playing these games I couldn't get my hands on back in 91' !!! Nec fan always !!!

SignOfZeta

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #20 on: February 22, 2013, 08:09:10 AM »
Holy crap that's a minimal design. I assume its some kind of "Linux on a chip" thing, but even then it's really simple.
« Last Edit: February 22, 2013, 08:11:06 AM by SignOfZeta »

Karkilan

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #21 on: February 23, 2013, 11:25:42 AM »
I have a copy of 161 in 1 for my MVS cabinet and I think it is a great value. I have had no issues using it at all and it's very nice to have some games that I wouldn't have otherwise (for now). It has quite a few of the harder to find titles on it which I am thankful for. The only thing I dislike about it is the inability to change the individual game difficulties.

Nec.Game.head

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #22 on: February 23, 2013, 05:30:18 PM »
Karkilan ... Really you have no problems with your 161 in 1 cart ? On mine at least 50% of the games don't work properly .. All Cps 2 and all of the Street Fighter games which are Cps 1 run super glitchy and have terrible slow down .. Most of the Neo Geo titles run smooth enough but all have sound issues where the music crackles .. My only solution was to turn down the volume control on the actual cart to where you can barely hear the audio ..
Finally playing these games I couldn't get my hands on back in 91' !!! Nec fan always !!!

Nec.Game.head

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #23 on: February 23, 2013, 08:37:31 PM »
lol Oops I completely mixed up the Multicart 161 in 1 with the 300 in 1 cart that I have #-o .. Never mind what I said on the last post .. 161 in 1 cart good, 300 in 1 cart shitty !! lol Goddamn JD and coke had me all mixed up for a while :oops: .. But I'm all good now :dance: ..
Finally playing these games I couldn't get my hands on back in 91' !!! Nec fan always !!!

seieienbu

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #24 on: February 24, 2013, 01:27:43 PM »
300 for an MVS cabinet sounds like a great deal to me.  Congrats on your purchase.
Current want list:  TG16 Bomberman 93, SGX 1941

Black Tiger

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #25 on: February 26, 2013, 06:26:26 AM »
lol Oops I completely mixed up the Multicart 161 in 1 with the 300 in 1 cart that I have #-o .. Never mind what I said on the last post .. 161 in 1 cart good, 300 in 1 cart shitty !! lol Goddamn JD and coke had me all mixed up for a while :oops: .. But I'm all good now :dance: ..

Although MVS multi game carts aren't perfect reproductions of every game, they are a real carts full of Neo Geo roms that play on your Neo Geo hardware. Those misc hundreds-in-one boards are emulation based hardware. So the multi games MVS carts are a pretty safe bet if you know what kinds of games you're getting, while every type of emulation based arcade board will be a crap shoot.
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ccovell

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #26 on: February 26, 2013, 01:00:28 PM »
Neo multicarts aren't perfect, especially for the oldest games, due to technical reasons (that the pirates either didn't understand or didn't bother to implement.)  I have a pretty good 138-in-1 cart that has a few interesting quirks:

Read:  http://www.chrismcovell.com/diary.html#neo


Duo_R

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Re: Neo Geo Multigame 161 In 1 cart ...
« Reply #27 on: May 11, 2013, 08:06:34 PM »
One of those quirks being the daughter board requirement? :-)

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