Author Topic: My new project  (Read 1391 times)

Necromancer

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Re: My new project
« Reply #30 on: January 23, 2012, 08:07:59 AM »
PS: It seems to say : If you don't use squirrel,i'll play with your balls .. :shock:

Heh, that sure sounds like something Ark would say.
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Arkhan

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Re: My new project
« Reply #31 on: January 23, 2012, 09:19:03 AM »
I'll play with everyones balls.  f*ck it!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Shrapnoid

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Re: My new project
« Reply #32 on: January 24, 2012, 04:55:57 AM »
I just downloaded it and copied the controller/moves list to notepad. I can't play it right now but, as soon as I do, I'll let you know what I think of it.


touko

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Re: My new project
« Reply #33 on: January 24, 2012, 05:19:35 AM »
Ok man, all feedback are precious  :wink:,because i'am planing to provide a full(professional pressed) game in june 2012 .

Less or more than 1 year of development   :dance:
« Last Edit: January 24, 2012, 07:25:18 PM by touko »

Arkhan

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Re: My new project
« Reply #34 on: January 24, 2012, 05:23:52 AM »
go go go!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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touko

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Re: My new project
« Reply #35 on: January 24, 2012, 05:39:28 AM »
Ok, fire in the hole .. :wink:

Arkhan

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Re: My new project
« Reply #36 on: January 24, 2012, 06:06:43 AM »
they make a cream for that.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Shrapnoid

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Re: My new project
« Reply #37 on: January 24, 2012, 06:41:09 AM »
they make a cream for that.

C'mon, man! I just ate! Ehghuhghhh...


EDIT: Okay, Touko. I gave it a play and it looks like something that could go somewhere. The graphics are nice enough to give it that mid to late '80s look and I think that's pretty cool.

It's a bit too easy for my taste but, I'm assuming that you made it that way just for a quick, non-frustrating demo version.

I like the theme of the graphics too. It's very classic, asian fairytale, martial arts style.
I'm not familiar with Mednafen's settings so, I didn't play it long enough with that emu to give the music a good listen but, I tried it out on Yame38e which didn't want to run it properly so, I tried ME and it ran it just fine.

I see you like to play "My Brute". I used to play that a lot. After a few months, I got tired of it because of all of the glorified cheating.
Regular cheating is bad enough but, when it becomes the only way that people want to play, it just ruins the game for everyone, especially the honorable players.

I've wondered from time to time what a TG16 version of it would be like. Might be fun.          
« Last Edit: January 24, 2012, 01:00:34 PM by Shrapnoid »

touko

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Re: My new project
« Reply #38 on: January 24, 2012, 07:20:18 PM »
Lol thanks for testing ..

Yes for now is very easy, because IA is only at start, all moves are not yet implemented (only punch), and for now, you cannot change your direction when oponant went behind your back .

The difficulty is not set, oponant latency is very large (70 frames, more than 1second) for testing, and not regressing when you rise a level up .

Ps: you can use mednafen for testing, i think it's the best PCE emul .
« Last Edit: January 25, 2012, 09:30:48 PM by touko »

Shrapnoid

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Re: My new project
« Reply #39 on: January 25, 2012, 12:53:50 PM »
Okay. I'll checkout Mednafen again after I read up on it's instructions.

You done got me playing La Brute. As soon as hit Level 7, I'm coming after you. If your Brute put's up a good fight, I'll pupil you.

Hope the development goes well with your new game.

touko

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Re: My new project
« Reply #40 on: January 25, 2012, 07:10:09 PM »
Thanks  :wink:

Lol "la brute", I played there for a long time, no time for that,and mainly if they are cheaters .
« Last Edit: January 25, 2012, 07:12:07 PM by touko »

shubibiman

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Re: My new project
« Reply #41 on: January 25, 2012, 09:03:21 PM »
Ok man, all feedback are precious  :wink:,because i'am planing to provide a full(professional pressed) game in june 2012 .

Less or more than 1 year of development   :dance:


Wow! That would be cool!
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touko

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Re: My new project
« Reply #42 on: January 25, 2012, 09:27:45 PM »
Eheh, and i'll probably include a 2 players mode ..

IA code is 85% the same that player one .
I have only to replace IA choices, by pad2 buttons ..

In all cases, it will be finished in 2012 .
« Last Edit: January 25, 2012, 09:29:32 PM by touko »

touko

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Re: My new project
« Reply #43 on: January 27, 2012, 03:01:55 AM »
After a quickly test, i think i can say that a 2 players mode will be present in final release .  :dance:

cabbage

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Re: My new project
« Reply #44 on: January 27, 2012, 01:06:44 PM »
This game is nice, Touko. I liked it so much I tried to burn to CD-R, but failed... so I just loaded in mednafen and played some more  :-"

After a quickly test, i think i can say that a 2 players mode will be present in final release .  :dance:
Now I need to find a cheap duo tap before June #-o