First person dungeons, smoothly animated.
Space ships.
Chicks.
Cats in your party.
Dragons.
Whats probrem.
Same problem as with almost every other tabletop template RPG really, trite, uninspired awfully designed, none engaging gameplay.
Press X to win for 30-150 hours. At least the original Final Fantasy broke up all those pressings of X with the occasional "pay a little attention now" boss battle every few hours or so. As someone who appreciates good game design playing an RPG is like going to work, only there is no paycheck to prevent suicide at the end.
As for the first person dungeon parts, those are actually my vision of hell. No christian visions of imps eternally poking your balls with triforks for me, no sir, to me hell is being stuck in an endless drab labyrinth of uniform square corridors.
Then again my longstanding impression of RPG fans has been that they play those types of games for reasons not relating to gameplay. Only to my mind that is a loony proposition.