I finished Dragon Knight III and got lot of nice screen shots. Some of the best graphics of the 16-bit generation.
I started playing Private Eyedoll, Gulliver Boy and Tenshi no Uta. I don't think I'm going to continue with Gulliver Boy, as it's not as comfortable to play on the JXD.
As I've mentioned in the past, Private Eyedoll is probably the peak of 16-bit visuals. I've only ever played it in ACD mode, but it's still hard to believe that a game of this quality got made for a 16-bit console. I'm guessing that each level of a location loads independently and at each major incident when playing in SCD mode.