Author Topic: JXD Android tablets ??  (Read 2448 times)

esteban

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JXD Android tablets ??
« Reply #60 on: September 02, 2015, 06:33:24 AM »
Apparently after all the troubleshooting done thus far I discovered it was 'deep bricked'.  There is a fix described in this very thread:

http://jxd7300.com/thread/161/reviving-s7300b-deep-brick-state?page=1&scrollTo=866

However, I managed to get a hold of their customer service and I'm just exchanging it.  Hopefully a better result next turn around.  :)


I demand an update. It's ok if you were sick of it and have let it at the bottom of your clothes hamper.




I'm in the middle of another vacation with my JXD and once again played through a PCE RPG and have started a couple other games.

This thing is priceless, without being so valuable that I'm afraid of losing it. :)


What other games?

Just curious. :)
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Black Tiger

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Re: JXD Android tablets ??
« Reply #61 on: September 02, 2015, 02:47:02 PM »
I finished Dragon Knight III and got lot of nice screen shots. Some of the best graphics of the 16-bit generation.

I started playing Private Eyedoll, Gulliver Boy and Tenshi no Uta. I don't think I'm going to continue with Gulliver Boy, as it's not as comfortable to play on the JXD.

As I've mentioned in the past, Private Eyedoll is probably the peak of 16-bit visuals. I've only ever played it in ACD mode, but it's still hard to believe that a game of this quality got made for a 16-bit console. I'm guessing that each level of a location loads independently and at each  major incident when playing in SCD mode.
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esteban

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Re: JXD Android tablets ??
« Reply #62 on: September 02, 2015, 03:12:15 PM »

I finished Dragon Knight III and got lot of nice screen shots. Some of the best graphics of the 16-bit generation.

I started playing Private Eyedoll, Gulliver Boy and Tenshi no Uta. I don't think I'm going to continue with Gulliver Boy, as it's not as comfortable to play on the JXD.

As I've mentioned in the past, Private Eyedoll is probably the peak of 16-bit visuals. I've only ever played it in ACD mode, but it's still hard to believe that a game of this quality got made for a 16-bit console. I'm guessing that each level of a location loads independently and at each  major incident when playing in SCD mode.

Damn. :)

I never made it too far into Gulliver or DKIII.

I don't think I have Private Eyedoll, but I am intrigued now.
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