Author Topic: R-Type iOS/Android  (Read 540 times)

MotherGunner

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Arkhan

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Re: R-Type iOS/Android
« Reply #1 on: July 18, 2013, 02:12:14 AM »
The last thing I want to do while playing R-Type is have shitty controls.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Necromancer

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Re: R-Type iOS/Android
« Reply #2 on: July 18, 2013, 02:36:51 AM »
Not me.  I'm loathe to pay money for download only stuff (even only two bucks - it just encourages 'em), it would surely play horribly with touch controls, and I'm not a big R-Type fan anyway.
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Tatsujin

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Re: R-Type iOS/Android
« Reply #3 on: July 18, 2013, 02:51:08 AM »
Déjà Rolf
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PunkicCyborg

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Re: R-Type iOS/Android
« Reply #4 on: July 18, 2013, 02:59:37 AM »
I had this on my old i pod when it came out a couple years ago. Its not too bad and it was cool with the level select so i could practice certain tricky parts over and over. Now im pretty good at the real version and can play through to level 6.
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Mishran

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Re: R-Type iOS/Android
« Reply #5 on: July 18, 2013, 07:53:14 AM »
I also had the EA version. It wasn't bad actually. Had tilt controls as well as the ability to guide the ship by sliding your finger around on the screen, which i got really good at. Not worth paying for again though, but I only paid a buck for that iOS version.

esteban

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Re: R-Type iOS/Android
« Reply #6 on: July 18, 2013, 08:20:50 AM »
$2 isn't too much, and I'm curious about quality/control/music.

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Tatsujin

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Re: R-Type iOS/Android
« Reply #7 on: July 18, 2013, 12:13:00 PM »
R-OLF
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esteban

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Re: R-Type iOS/Android
« Reply #8 on: July 20, 2013, 04:51:52 AM »
UPDATE: I got this and played it for very short time (30-40 minutes). I don't know how folks who are used to arcade stick/controllers can play this without feeling frustrated 

It really wasn't that bad—it was kinda novel (for me).

BONUS: a short, decent track on the opening/options screen by Chris Le Heulsbeckensyein. I saw his name in Le Credits.
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Tatsujin

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Re: R-Type iOS/Android
« Reply #9 on: July 20, 2013, 05:59:43 AM »
Chris Le Heulsbeckensyein did also the opening for le amiga and c-64 bit
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Punch

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Re: R-Type iOS/Android
« Reply #10 on: July 20, 2013, 06:26:24 AM »
The Commodore 64 R-Type title screen has the most badass music for a shoot'em up I must add!

esteban

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Re: R-Type iOS/Android
« Reply #11 on: July 20, 2013, 06:45:04 AM »
Chris Le Heulsbeckensyein did also the opening for le amiga and c-64 bit


I didn't know that about the Amiga and C64 versions!

You know what?  Instead of crediting the artist himself, credit is given to Chris Huuulbeckerschyen Productions...

 
« Last Edit: July 20, 2013, 06:51:39 AM by esteban »
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Jabberwok

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Re: R-Type iOS/Android
« Reply #12 on: August 09, 2013, 11:01:47 AM »
A game like R-Type on these platforms?  :-k

How arcade accurate is it? if it's 100% then it's 100% unplayable on these platforms. Even if they put an invincibility cheat so someone could even remotely think of making it to stage 2 I wouldn't buy it. R-Type on the go remains on the express...