Author Topic: System card dreams....  (Read 3172 times)

TheOldMan

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Re: System card dreams....
« Reply #75 on: October 21, 2015, 05:20:25 PM »
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But for "normal" folks, including me, it's going to be contract-production-in-China-or-nothing.

Ever bake a cake? Using a re-flow oven is just about that easy :)
(Well, ok, it's tough to get the parts in the right place without a magnifier...)

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Then would you really throw away thousands of dollars to sue him? In Germany?
Nope. But I would have the lawyer send cease-and-desist letters to E-Bay.
And any other website where he advertizes :(
(btw, c-n-d's are about $50 each. Would be SOOOO worth it.)

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Absolutely amazingly wonderful for the few of us developers that have
it, but unlikely to ever get manufactured/used in serious volume. 
I'm not so sure about that... (check your PM's in an hour or so)
But even if not, it's enough if the guys here have/use it. Then
maybe we will see more games...and more coding tips :)

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Well, IMHO that makes it pretty much like the CD StupidCard.
Absolutely. But without the fpga and the hassles of programming it.

Tailchao:
Every thing on the card is 5V. But as I've found out, when the address bus
changes, the voltage drops to the chips, causing the RAM to glitch.
I think that's why I need to add a filter cap.(0.47uF, iirc)

And just to stir things up: do you have enough gates left on that fpga
to add a sound generator? Just curious...

elmer

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Re: System card dreams....
« Reply #76 on: October 21, 2015, 06:10:29 PM »
This came up recently on spritesmind if you want more reading material. Taking advantage of the greater availability of 3.3V components is wonderful, but it needs to be done properly.

Thanks, the link was really interesting!  :-k

Good points in there ... but I suspect that Tobias wouldn't care if a cheaply-designed 3.3V  out-of-spec design took a few years life off of a PCE as long as it worked well-enough to last for a 90-day warranty period!  :roll:

Even then ... we're basically talking about a 5V 512KBx8 SRAM and a 5V 512KBx8 FLASH chip, both probably in TSOP32 footprint. These aren't exactly exotic items to specify/purchase!


Ever bake a cake? Using a re-flow oven is just about that easy :)
(Well, ok, it's tough to get the parts in the right place without a magnifier...)

Hahaha ... you want to keep me away from the kitchen, I can burn anything!  :oops:


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Nope. But I would have the lawyer send cease-and-desist letters to E-Bay.
And any other website where he advertizes :(
(btw, c-n-d's are about $50 each. Would be SOOOO worth it.)

  :)


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I'm not so sure about that... (check your PM's in an hour or so)

I'll look forward to it.


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But even if not, it's enough if the guys here have/use it. Then
maybe we will see more games...and more coding tips :)

Yeah, doing something nice for the folks here sounds good. I like this place, and people's appreciation of playing games rather than collecting boxes.


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And just to stir things up: do you have enough gates left on that fpga
to add a sound generator? Just curious...

Have you looked at the Cypress PSoC 5LP?

5-volt 80MHz ARM + 256KB flash + 64KB RAM + small FPGA-like configurable I/O in a single 100pin TQFP package.

Connect that through to the PCE with a 5-volt 8KB dual-port SRAM, and you've got one heck of an interesting add-on board.

Give it and extra 1MB of it's own SRAM and you could do some really crazy stuff!

TailChao

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Re: System card dreams....
« Reply #77 on: October 21, 2015, 06:48:27 PM »
Every thing on the card is 5V. But as I've found out, when the address bus
changes, the voltage drops to the chips, causing the RAM to glitch.
I think that's why I need to add a filter cap.(0.47uF, iirc)
One small decoupling cap per VCC and a larger one for the whole board is best. But you can get away with way less on this hardware.
Not that production boards should be this way. It's fine for developer tools though.

And just to stir things up: do you have enough gates left on that fpga
to add a sound generator? Just curious...
It's actually a CPLD, and therefore isn't all that big (36 macrocells, actually).
So nope, no extra audio channels on the MCGenjin or MCGenjin-CD. Although...

Have you looked at the Cypress PSoC 5LP?

5-volt 80MHz ARM + 256KB flash + 64KB RAM + small FPGA-like configurable I/O in a single 100pin TQFP package.

Connect that through to the PCE with a 5-volt 8KB dual-port SRAM, and you've got one heck of an interesting add-on board.

Give it and extra 1MB of it's own SRAM and you could do some really crazy stuff!
...these are basically why I've never bothered to do audio expansion on a larger CPLD. We can buy chips which are way more complicated than the SuperFX ever was for peanuts.

Although personally, I think the PCE's audio is good enough on its own. But I'm going for the STM32F3 family for the 7800.

elmer

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Re: System card dreams....
« Reply #78 on: October 25, 2015, 11:18:37 AM »
I've been thinking about the copyright issue for making a System Card 4, and trying to come up with alternatives.

I think that TailChao had an idea with the CD StupidCard that might work.

If what we're trying to do is to create a cheap System Card with expanded memory, rather than create a homebrew game cart with extra RAM, the we could reduce costs further and just create a 1MB RAM-only cart.

That would let us boot a DUO or SuperCD (with the System Card built in), and then load a boot-program off a CD.

That boot program would enable the 1MB RAM (disabling the built-in System Card), and then load up a System Card image from the CD.

Once booted in this fashion, the "System-Card-in-RAM" would stay there until you power-down the DUO (i.e. it would survive a soft-reset ).

This gets around having to manufacture the hardware with any Hudson-copyrighted BIOS on-board.

"Yes", you'd have to have a CD image somewhere with the BIOS, but that's a much easier problem to solve.

It would also be easy to just have a CD that loaded up HuCard images instead of a System Card image, so this system would also let people do pretty much everything that most people want to do with a Turbo EverDrive, but much cheaper.

The hardware would just be a 1MBx8 SRAM chip and a 74HCT109 flip-flop, approx $6.60 plus decoupling caps plus the board itself.

With a bit more thought, I might even be able to get it to where you wouldn't need to ship the BIOS on a CD (but you'd still need to boot from a CD).

Does that kind of an idea interest anyone?

Bonknuts

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Re: System card dreams....
« Reply #79 on: October 25, 2015, 12:56:21 PM »
If the card doesn't have the system 3.0 bios on it, then that means you have to swap cards when you want to play normal CD/SCD games. Or, make the card in such a way that it only works with Duo or SuperCDROM units. Or.. make a pass through connector version for older CDROM units to pair a system card with it. It just gets messy at any angle you approach it.

 If using the original bios is an issue, then a brand new bios could be made. Game Express did it, and they used the standard CDFS boot sector approach too (not needed but interesting anyway). We already pretty much know how to access and interface with the hardware directly, because of emulators. And the systems cards have been disassembled.  (Also, I think you asked in another thread what disassembler I use... it's one MooZ had made). Gamers will still have to swap cards, but at least it solves the bios problem. The bios 3.0 software could even be effectively re-written in the exact same functionality and not have the security sector ID that the original has (which is copy-righted IIRC). Thus, it's not the exact bios image.


 I'll be completely honest; at this point I don't see using the original bios image as an issue. From the point of view of homebrew, CD games already contain the infringing security string of text. So there's already an infringement right there. I know it's nice to be closer in the clear than in the grey, or clearly in the wrong, but I don't know if it's worth the effort.   


 I honestly think the most important thing is to have a standard layout that can be used by multiple cards out there already, and people could assemble the card themselves (DIY). That way, more than one source and flavor exists that's compatible between them all. And if it's simple enough, people can also assembler their own cards (pcb, rom, ram, solder skills, etc). 512k rom with 512k ram works for me, but the idea of wasting that upper 256k rom nags at me. 256k rom + 768k ram is better. And 256k rom (mirrored 512k lower on power up), with upper 512k ram, and with another 512k ram mappable to lower range (map out rom) - would be ideal. CD StupidCard supports this and the TED 2.x I think supports this. Well, however they would get to that configuration anyway. On a DIY card, a simple mapper could be made by doing a read ( or read. whichever's easier) at external address $000000 (each time flips the active line to either the lower rom or lower ram; you'll have to keep track yourself. I'd personally map it once and leave it).

 In the end, I guess it's up to the software guys as what they want to support (lowest common factor), and write detection routines to see what card they loaded from. TED has gobs of memory, but who knows how long it'll be around. The availability of CPLD chip on the CD StupidCard worries me, but I guess that could be reimplemented on an FPGA in a worse case scenario.

 
 But here's the most important thing that bothers me... no software. There's no software, that I know of publicly, that's creating a demand for this new system card. And without that demand, only the few diehards are going to bother with it. That's why I was hoping the TED 2.x would hurry up and get here. The CD StupidCard is viable, but not accessible right now. Things could be prototyped and shown on the new TED to garnish interests in such upgrades. I have a few things that are essentially waiting for new TED to arrive (because people are opt to buy it anyway). Basically show off stuffs and generate interest (i.e. have it available to the public; something tangible in their hands. d/dx) .

 Am I close to the mark here or am I off in lala-land?

 OldMan: I know there are concerns of fragmentation of new upgrade cards and requirements, but to be completely honest - I rather that happen then nothing at all. Take my babbling opinions here with a grain of salt and get this new card done ;)
 
« Last Edit: October 25, 2015, 01:00:04 PM by Bonknuts »

TheOldMan

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Re: System card dreams....
« Reply #80 on: October 25, 2015, 02:00:13 PM »
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Take my babbling opinions here with a grain of salt and get this new card done
It's not getting it done that is the problem (We had a prototype working as far back as ccag).
It's getting it to the point where everyone (who really wanted to) could do it that is the problem :)

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then a brand new bios could be made. Game Express did it,
That's sort of what I've been working on, among other things. Trying to Understand the cd access routines. In both the sys bios and the ge one. Scsi hardware is a bit tough for me to follow though.
Hardware drivers generally are. (ugh)

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CD games already contain the infringing security string of text.
Which is one thing I'd like to see go away, believe it or not.

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256k rom + 768k ram is better. And 256k rom (mirrored 512k lower on power up),

That would take a couple more gates than I would prefer to use right now.
Not un-doable, but.....

Right now, I'm just using a 2->4 demultiplexer to split the space. (with 2 outputs open)
A 3-> 8 demux is definately doable, but the chip select would require an or gate to respond right.
(Possibly a wired-or ? Haven't tried it...) I use A20 as a master 'card control' and A19 to select the chip.

A mapper register would require a lot more gates to implement; at which point an fpga is a better solution. Unfortunately, I know (next to) nothing about programming them, and again it's an added expense....

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There's no software, that I know of publicly, that's creating a demand for this new system card.
Right. But its a chicken/egg problem. Without the card, there won't be software. And without software, there isn't a need for the card.
That's one reason I'd like the card easily and cheaply buildable. Then maybe (just maybe) more folks will start writing games for our beloved pce. Which would lead to more card sales (hopefully) which would lead, eventually, to a better card.

elmer

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Re: System card dreams....
« Reply #81 on: October 25, 2015, 02:51:21 PM »
If the card doesn't have the system 3.0 bios on it, then that means you have to swap cards when you want to play normal CD/SCD games. Or, make the card in such a way that it only works with Duo or SuperCDROM units.

Yep, the 1MB RAM approach would only work on DUOs and SuperCDROM.

It's a limitation ... but it would make it both cheap and producible without infringing anyone's copyright.

The TED v2 is a "better" solution in every way ... and definitely my "preferred" one, but there is the question of price.

Now it seems like a reasonable price for what it offers to me ... but YMMV.


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If using the original bios is an issue, then a brand new bios could be made. Game Express did it, and they used the standard CDFS boot sector approach too (not needed but interesting anyway). We already pretty much know how to access and interface with the hardware directly, because of emulators.

That's a great solution ... but someone has to write it, and it can't be like the cutdown Game Express one if you want to make it compatible with System Card 3 games so that it can run translations.

The idea was to make translator's lives easier, not to make them swap out every CD BIOS call to work with a new BIOS.

Now, for newly-written homebrew, you can do whatever you like.


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I'll be completely honest; at this point I don't see using the original bios image as an issue. From the point of view of homebrew, CD games already contain the infringing security string of text. So there's already an infringement right there. I know it's nice to be closer in the clear than in the grey, or clearly in the wrong, but I don't know if it's worth the effort.

If you're willing to manufacture new System Card 4 carts for people to buy that contain Hudson's BIOS, or contain your own replacement BIOS, then that's great!


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I honestly think the most important thing is to have a standard layout that can be used by multiple cards out there already,

Yep, totally agree.


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and people could assemble the card themselves (DIY). That way, more than one source and flavor exists that's compatible between them all. And if it's simple enough, people can also assembler their own cards (pcb, rom, ram, solder skills, etc). 512k rom with 512k ram works for me, but the idea of wasting that upper 256k rom nags at me. 256k rom + 768k ram is better.

That's where you start to lose me. I just don't think that most game players are going to want to spend $1000 or so on all the items that they'll need to manufacture a $20 System Card 4.

Of those people that do, not all will be willing to advertise/sell a cart that uses a stolen BIOS, and that would that open them and their family up to litigation.

IIRC, this thread started with the dream of producing a cheap System Card that would give translators a bit of extra memory to make their lives easier and encourage translations.

Going up to 768KB RAM just isn't needed for that ... but you'd get it anyway with the 1MB-RAM card (or the TED v2).

When you're talking about homebrew development ... then the-sky's-the-limit.

But unless you want to sell a custom cart with every CD and have $100-plus homebrew games, then you might as well just aim for TED v2. At least they're going to be available, and they can also play HuCards.

Once they're not available anymore, then you can just clone KRIKzz's memory map (which I believe is just the Street Fighter II mapper with all RAM).

My idea of putting 1MB of RAM in a cart was mainly so that it could also play the entire HuCard library cheaply. That would actually give people a reason to buy one.

If people don't want that, then TailChao has already suggested just doing a 256KB add-on cartridge that would work with any DUO or SuperCDROM, and not require any software or CD swapping at all.

It would be transparent to any existing game, and only show up to a game that checked for memory in the $80000-$BFFFF region.

It's still 2 chips, a 256KBx16 SRAM and a 74HC138 decoder, and it's $3.00 cheaper in parts (so $3.60 plus decoupling caps plus board).

It would be compatible with TED v2 and the CD StupidCard, so it's not making the landscape any messier.

That's probably the best option for translations ... but I'd be surprised if anybody would buy one until there are translations that need it.

I could make the Xanadu translations require extra memory in order to create a market ... and it would definitely make my job easier. But that doesn't seem like a nice thing to do, even if it might slightly lower the chance of a PCEWorks boxed-set.


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On a DIY card, a simple mapper could be made by doing a read ( or read. whichever's easier) at external address $000000 (each time flips the active line to either the lower rom or lower ram; you'll have to keep track yourself. I'd personally map it once and leave it).

It's easy to make things as complex as you like if you're willing to make people buy/use a CPLD programmer on top of everything else.

I was trying to keep things as simple as possible so that it's easy to make (or preferably get cheaply contract-manufactured in China).
 

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But here's the most important thing that bothers me... no software. There's no software, that I know of publicly, that's creating a demand for this new system card. And without that demand, only the few diehards are going to bother with it.

Yep, that's the big issue.

There's no need for a "System Card 4" yet, and until something with extra RAM is available, then any translation that needs more memory is going to limited to running in Mednafen, or with a TED v2.

That's why I thought the 1MB RAM cart made at least a tiny bit of sense ... you can actually do something useful with it.


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That's why I was hoping the TED 2.x would hurry up and get here. The CD StupidCard is viable, but not accessible right now. Things could be prototyped and shown on the new TED to garnish interests in such upgrades. I have a few things that are essentially waiting for new TED to arrive (because people are opt to buy it anyway). Basically show off stuffs and generate interest (i.e. have it available to the public; something tangible in their hands. d/dx) .

Am I close to the mark here or am I off in lala-land?

Nope, I think that you're pretty much right-on.

At this point, anyone that wants extra RAM should make sure that their stuff runs on the TED v2.

When there's actually a need for a cheaper alternative, then someone can make one, with whatever design they believe make sense.

[EDIT]

Oh, BTW ... I just realized that it would be pretty easy to create a generic patch program that would add the CD BIOS to a translation's ISO before you burn it so that it would run on the 1MB-RAM cart without any CD-swapping. You'd just expand the patched-game's ISO track by another 256KB.
« Last Edit: October 25, 2015, 03:21:29 PM by elmer »

ccovell

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Re: System card dreams....
« Reply #82 on: October 25, 2015, 03:28:27 PM »
Honestly, different hardware will not bring the PCE/Turbo to a wider audience.  Its slice of the pie is what it is now.

Adding advanced hardware to a system which won't enhance the experience of all games prior is just a novelty.  Look at the MSU thingy for the SNES.  It adds FMV and streaming audio to hacked/original games.  Whoopee.  It'll be put into repros and sold only to collectors.

elmer

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Re: System card dreams....
« Reply #83 on: October 25, 2015, 03:44:37 PM »
Honestly, different hardware will not bring the PCE/Turbo to a wider audience.  Its slice of the pie is what it is now.

I don't think that anyone has ever suggested that any of these alternatives would do that.


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Adding advanced hardware to a system which won't enhance the experience of all games prior is just a novelty.  Look at the MSU thingy for the SNES.  It adds FMV and streaming audio to hacked/original games.  Whoopee.  It'll be put into repros and sold only to collectors.

Yep, that's my concern with any of the hardware add-on suggestions, even the ones that I'd like to see.

It sometimes reminds me of Amiga demo-scene programmers ... "yes" there are plenty of "cool" tricks that you can do, but what's wrong with actually trying to make a game with the machine?

We've already got 2MB with the Arcade Card, and that's a pretty huge chunk of memory to fill. I've not seen any homebrew that takes good advantage of that, yet.

But I can understand the idea of providing translators with extra memory to make their job easier.

As to whether there's really a need for it ... well, that's a different question.
« Last Edit: October 25, 2015, 03:46:18 PM by elmer »

ccovell

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Re: System card dreams....
« Reply #84 on: October 25, 2015, 03:54:05 PM »
I was mostly replying to this:

That's one reason I'd like the card easily and cheaply buildable. Then maybe (just maybe) more folks will start writing games for our beloved pce...

The (admittedly, very qualified) implication being that the barrier to new & more homebrew on the PCE is a lack of flash/system/ cards in general... which I don't believe is true.  I think the barrier is a lack of nostalgia and cultural momentum outside of small pockets in France, the USA, and a shrinking group in Japan.  It isn't technical.  (And even if it were, I think CD games are far cheaper to produce, more distributable and reproducible.)

As to whether there's really a need for it ... well, that's a different question.

:D  Yes, if everybody used SWD3 compression  :D
« Last Edit: October 25, 2015, 03:58:59 PM by ccovell »

elmer

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Re: System card dreams....
« Reply #85 on: October 25, 2015, 05:37:54 PM »
The (admittedly, very qualified) implication being that the barrier to new & more homebrew on the PCE is a lack of flash/system/ cards in general... which I don't believe is true.  I think the barrier is a lack of nostalgia and cultural momentum outside of small pockets in France, the USA, and a shrinking group in Japan.  It isn't technical.  (And even if it were, I think CD games are far cheaper to produce, more distributable and reproducible.)

Sorry, my bad, I'd forgotten about that post.  :oops:

Yep, I 100% agree with you ... on all of that.

I don't get the ROM/RAM card idea unless you're going to make them dirt cheap and put a SystemCard3-compatible BIOS on them ... and that just opens you up to a world-of-hurt ...

... or to waiting for Bonknuts to write a compatible System Card 4 BIOS from scratch and still sell the whole package for a price that dramatically undercuts an $80 TED v2.

**********************

Now, I could easily write a small homebrew CD game that just-happened-to-include a compressed System Card 3 image on it that the CD pressing factory would never find, and make a $10 1MB-RAM card in China and still sell the whole package for half-the-price of a TED v2 ...

and then bootable images could find their way onto sites-that-shall-not-be-named that would contain every HuCard game (except Street Fighter II) that would run on this cheap setup.

But why-on-Earth would I!!! I have no desire to be PCEWorks!!!  ](*,)

But I bet that Tobias would love the idea, though ... it would probably be a $300-$500 product for him, and the hardware is dirt-cheap. The "naughty" CDs could even be made to work on a TED v2 to cater to his collectards with IFUs.  #-o


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:D  Yes, if everybody used SWD3 compression  :D

Hahaha! That's just SO last-year, we're up to SWD5 now, with a new go-faster stripe and cup-holders!  :wink:

But I think that your point is probably that the real issue is more one of finding programmers that are willing to do PCE translations rather than an actual limited-hardware problem ... and I suspect that that could probably be true.

I hope that my terminally-dull blog is giving people some idea of WTF it is that a programmer has to do on any reasonably-complex translation.

For whatever reason, there seem to be more active deeply-technical programmers that are willing to go-the-extra-mile on platforms like the NES and the SNES than there are on the PCE.

That sucks ... but I don't know what those of us that love the system can do about that.
« Last Edit: October 25, 2015, 05:50:28 PM by elmer »

elmer

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Re: System card dreams....
« Reply #86 on: October 27, 2015, 10:45:30 AM »
FWIW ... I've done some more logic-designs for the 1MB-RAM ...

With two 15c logic chips instead of one, the 1MB-RAM card can be made to copy the DUO/DUO-R/SuperCDROM BIOS over to itself when booted from a CD.

That would avoid needing to ship a CD with Hudson's original BIOS, and would make the product 100% legal to manufacture and sell, and 100% compatible with the existing BIOS.

Add a 3rd 15c logic chip, and the 1MB-RAM card would be in "stealth-mode" and not appear at all until actually activated by a translation. That activation wouldn't "break" compatibility with translations that wanted to use the memory on a TED v2 or a CD StupidCard.

In that case, the 1MB-RAM could sit permanently in the cartridge slot of a DUO/DUO-R/SuperCDROM and not cause any problems with normal CD gameplay.

***************

The benefit of the 1MB-RAM card is that you could load and run regular (or translated) HuCard images onto this $10-in-parts card, just as you can currently do with an $80 TED v2 ... so it becomes a reasonable alternative purchase.

IMHO ... that would give it a market.

Now, as Bonknuts pointed out, it wouldn't work for original IFU/TG16CD owners.

So what?

They can still go out and buy a TED v2 to get the same functionality ... and we've already had exactly the same issue with the ArcadeCard PRO vs the ArcadeCard DUO, and it's not caused the entire PCE community to start fighting amongst each other.

So ... IMHO ... if there really is a need/desire for a cheap "Translation Card" as an alternative to the TED v2, then just do it as a 1MB-RAM card.

In the meantime, I'll just continue using the CD StupidCard, and the TED v2 (when it finally gets replaced and sent back).

Arkhan

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Re: System card dreams....
« Reply #87 on: November 04, 2015, 01:12:54 PM »
I was mostly replying to this:

That's one reason I'd like the card easily and cheaply buildable. Then maybe (just maybe) more folks will start writing games for our beloved pce...

The (admittedly, very qualified) implication being that the barrier to new & more homebrew on the PCE is a lack of flash/system/ cards in general... which I don't believe is true.  I think the barrier is a lack of nostalgia and cultural momentum outside of small pockets in France, the USA, and a shrinking group in Japan.  It isn't technical.  (And even if it were, I think CD games are far cheaper to produce, more distributable and reproducible.)

The problem with the CD audience is, it's a smaller subset of the already small audience, due to CD hardware being semi-retarded and breaking, followed by needing to be repaired.

The real goal of a card like this is something of a DoucheBag Deterrent (TM), that happens to add extra capabilities that you could, in theory, use for some other project.

All for a cheap price.   Anyone with a US machine is usually pretty pissed when they find out the cost of a US System 3.0 card, for example.


I have some other ideas/reasons why the machine doesn't see more homebrew, but that is a different discussion altogether.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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elmer

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Re: System card dreams....
« Reply #88 on: November 08, 2015, 04:01:46 AM »
I thought it better to move this back into your thread ...

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TheOldMan and I seem to have different ideas of what an affordable-and-practical card might be ... but at-the-end-of-the-day, ALL of the current and proposed cards provide a nice-and-simple 512KB of RAM for translators.

.....At the end of the day, I want to be able to pick up an empty pcb, add rom/ram as requested, flash the rom, pack it in a carrier and send it out.
That way, I only need 1 card blank for production, and I don't have to worry about over-buying boards.

That makes absolutely perfect sense.

It's a good idea, and just like ichigobankai's ROM-only card, which has surface-mount points for various different sizes of ROMs.

I believe that you're absolutely right that it's the way to go for small-scale home-manufacturing of the cards.

And your card (when flashed as a System Card) should be compatible with the TED v2 and CD Stupid Card for any translations that want that extra RAM ... perfect!

My only problem, is that as someone currently doing a translation, if I really need the extra memory, then the only "Expanded System Card" that is out there that people can actually go and buy now is the TED v2.

If you can change that landscape, then great!   :clap:


The real goal of a card like this is something of a DoucheBag Deterrent (TM), that happens to add extra capabilities that you could, in theory, use for some other project.

If you want to use a ROM/RAM card as some form of a copy-protection dongle, then that's up to you.

I can see that function as potentially appealing to some developers. Not to me, to certainly to some.


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All for a cheap price. Anyone with a US machine is usually pretty pissed when they find out the cost of a US System 3.0 card, for example.

I'll be interested to see what price you're going to ask for a manufactured-and-burned US System 3.0 card.  :-k