Author Topic: Why were there never any 2 or more CD games?  (Read 179 times)

Naniyue

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Why were there never any 2 or more CD games?
« on: February 12, 2024, 12:35:54 AM »
I know that switching a disc is possible, at least in that CD Battle game, so why was this never done?

Necromancer

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Re: Why were there never any 2 or more CD games?
« Reply #1 on: February 14, 2024, 03:27:30 AM »
Cost of the second pressing and to make enough assets to actually need the second disc.  Other than composing a bunch of Redbook tracks, you'd have quite the task making hundreds of megabytes of game code and graphics, ending up with a ridiculously long game and lots of loading at only 2 megabits at a time.
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Naniyue

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Re: Why were there never any 2 or more CD games?
« Reply #2 on: February 15, 2024, 12:36:05 AM »
So again it was a matter of technological and monetary limits.  I wonder what such a game would be like now?

majors

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Re: Why were there never any 2 or more CD games?
« Reply #3 on: February 16, 2024, 09:31:02 AM »
Also why bundle two or more discs when you can sell them separately for max profits? Look at R-Type on PCE as an example(even though HuCards).

Tho as a counterpoint, Y's Book I and II where on one disc, but two games. And let's not forget Neo Nectaris which included the first Nectaris game.
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