Trade you a turbo express for your switch
If I could then trade it to the DJ at my wedding for his services, or to the photographer for hers, I might take you up on the offer.
To be honest, I'll probably open it and experience it - get that new console release boner satiated - then box it back up and sell it at cost to a coworker like I did my NES Classic; I am too paranoid to do a big money transaction on craigslist, and I don't know whats up with Ebay selling and will probably end up in the red if I go that rout via a scam or mistake. Also, so many people I Work with want these things, but somehow can't get ahold of them and think ebay is their only option.
Nintendo killed it with the indies today...
Killing it? No Henshin-Engine makes me think they were killed - HE OR GTFO - That's a real indie! Most of those games are the medium size companies that everyone said "died due to AAA companies and market trends". Indie is such a strange loose moniker. In my opinion, an indie is a group of dudes doing it out of pocket for the love of it, not a medium-small corporation/company.
/end rant
Whatever these games DO look fricken rad Some of those games are probably things I would buy - the advanced wars knockoff, retro city rampage knockoff, and strange death adventure platformer all look really really good.
Few of those are Switch exclusives, so I would not call them system sellers as much as system incentives, but that being said I would love to get into a game, take it with me to work and play it at lunch for a bit, or on the ride if I am not the one driving in the car pool, the on the couch while my lady watches her shows, and then pop it on the tv to continue after that - seems really nice.
I do plan on getting a switch; my fiance has insisted I keep my preorder, but the ferver and likelyhood to get another down the road make me hesitant to keep it (and I also just can't/shouldn't spend the money right now.)
The platform differences on Zelda are starting the surface, and danmit I wish they weren't cause it's making me think I would rather play the better version.

The texture resolution is clearly different in this shot (blurry surface detail); and people are saying there are generally less lights per surface, less particle systems in general, and other knocks to quality.
However, if you notice the grass around the log, the art team has used the blurry textures to their advantage is some places which looks worse at a crisper texture resolution - making me think they may've rushed a "high res texture pack" into the game to make some surfaces (log, brick wall) look better at the sacrifice of some things artistry (aforementioned grass)
I will wait for a nice comprehensive comparison, but danm being portable might not be the only difference between the two.