Author Topic: Why didn't Rare get into Turbob?  (Read 2630 times)

turboswimbz

  • Hero Member
  • *****
  • Posts: 2680
Re: Why didn't Rare get into Turbob?
« Reply #30 on: November 03, 2017, 09:13:16 AM »
I wish Skate or Die had been ported to the turbob.

HAha was it you I sent that C64 Skate or Die I found in the dumpster?
NW: Hey, I made it on this psycho's Enemies' List, how about that ?? ;)

BT: Look at how the fake SFII' carts instantly sold out and were immediately listed on eBay before the flippers even took possession. Look at Nintendo's overpriced bricks. Look at the typical forum discussions elsewhere.

You can't tell most retro gamers anything!

Spenoza: The wannabe masculinity just overwhelms.

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Why didn't Rare get into Turbob?
« Reply #31 on: November 03, 2017, 09:26:20 AM »
no, wtf, give me it
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

turboswimbz

  • Hero Member
  • *****
  • Posts: 2680
Re: Why didn't Rare get into Turbob?
« Reply #32 on: November 03, 2017, 10:58:45 AM »
no, wtf, give me it


Ahhh, it's long gone by about 5 years.  I found a bunch of educational games, and C64 sticks in a dumpster behind my work.  Someone had apparently used our dumpster to get rid of boxes from their house.  The only interesting thing in it was Skate or Die.  Cover is Boss!

NW: Hey, I made it on this psycho's Enemies' List, how about that ?? ;)

BT: Look at how the fake SFII' carts instantly sold out and were immediately listed on eBay before the flippers even took possession. Look at Nintendo's overpriced bricks. Look at the typical forum discussions elsewhere.

You can't tell most retro gamers anything!

Spenoza: The wannabe masculinity just overwhelms.

Zero_Gamer

  • Hero Member
  • *****
  • Posts: 733
Re: Why didn't Rare get into Turbob?
« Reply #33 on: November 03, 2017, 12:26:05 PM »
So much 80s tude

ParanoiaDragon

  • Hero Member
  • *****
  • Posts: 4619
Re: Why didn't Rare get into Turbob?
« Reply #34 on: November 03, 2017, 06:23:04 PM »
I wish Skate or Die had been ported to the turbob.

That should be Tom's next hackup with new art.   

Or I could finally get around to doing it myself, but that sounds like work.

The SOD2 ramp had too much animation for our sanity.

Man, I'd kill for a tweaked Skate or Die 2 on the Turbob.  I've said that before, but it must be emphasized!

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Why didn't Rare get into Turbob?
« Reply #35 on: November 03, 2017, 06:40:41 PM »
I wish Skate or Die had been ported to the turbob.

That should be Tom's next hackup with new art.   

Or I could finally get around to doing it myself, but that sounds like work.

The SOD2 ramp had too much animation for our sanity.

Man, I'd kill for a tweaked Skate or Die 2 on the Turbob.  I've said that before, but it must be emphasized!

The ramp part, or the adventure-game part?

I would make the adventure game part before the ramp part, myself.

That ramp has too many frames of animation and shit lol.    The McTwist animation, and the footplant especially.


Skate or Die 2 as a whole is another one of those rarely mentioned games for the NES that was surprisingly good.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

blueraven

  • Hero Member
  • *****
  • Posts: 4450
Re: Why didn't Rare get into Turbob?
« Reply #36 on: November 04, 2017, 06:57:09 AM »
BATTLETOADS ACD f*ck YEAH GOGOGOGOGOGOGOGO
[Thu 10:04] <Tatsujin> hasd a pasrtty asnd a after pasrty ASDFTERTHE PARTY
[Fri 22:47] <Tatsujin> CLOSE FIGHTING STREET; CLOSE FORU; CLOSE INTERNETZ; CLOSE WORLD; CLOSE UNIVERSUM
--
Arkhan [05:15pm]: ill brbl im going to go make another free game noone plays lolol

ParanoiaDragon

  • Hero Member
  • *****
  • Posts: 4619
Re: Why didn't Rare get into Turbob?
« Reply #37 on: November 04, 2017, 04:08:05 PM »
I wish Skate or Die had been ported to the turbob.

That should be Tom's next hackup with new art.   

Or I could finally get around to doing it myself, but that sounds like work.

The SOD2 ramp had too much animation for our sanity.

Man, I'd kill for a tweaked Skate or Die 2 on the Turbob.  I've said that before, but it must be emphasized!

The ramp part, or the adventure-game part?

I would make the adventure game part before the ramp part, myself.

That ramp has too many frames of animation and shit lol.    The McTwist animation, and the footplant especially.


Skate or Die 2 as a whole is another one of those rarely mentioned games for the NES that was surprisingly good.



The adventure part, I love both, but yeah, the adventure.  My only complaint would be that the adventure maybe needs some slight tweaking on the controls, but, maybe I'm wrong on that.  Love the music & the sound in that game in general!

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Why didn't Rare get into Turbob?
« Reply #38 on: November 04, 2017, 04:29:08 PM »
The controls on the adventure part are pretty stiff until you get enough board upgrades from Rodney, and enough useful tricks from Lester, like the 180 ollie and shit so you can whip around better.

I am pretty sure Lester is basically Lester Kasai


[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

DragonmasterDan

  • Hero Member
  • *****
  • Posts: 3508
Re: Why didn't Rare get into Turbob?
« Reply #39 on: November 04, 2017, 06:10:05 PM »

EA put madden out right? What other major publishers/developers that were not japanese make games for it? LucasArts (loom?)


I think EA licensed Madden to TTI/NEC and they had a Western outside developer port it.
--DragonmasterDan

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
Re: Why didn't Rare get into Turbob?
« Reply #40 on: November 05, 2017, 05:08:38 AM »

EA put madden out right? What other major publishers/developers that were not japanese make games for it? LucasArts (loom?)


I think EA licensed Madden to TTI/NEC and they had a Western outside developer port it.

That's what I always thought until someone pointed out that the building in the ending fmv is actually Hudson Soft.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

turboswimbz

  • Hero Member
  • *****
  • Posts: 2680
Re: Why didn't Rare get into Turbob?
« Reply #41 on: November 05, 2017, 11:59:49 AM »
This article From the other thread touches on DUO madden.

https://www.gamasutra.com/view/feature/225466/stalled_engine_the_turbografx16_.php

It appears the game was licensed by NEC and converted by Hudson Soft when NEC was still involved and then published eventually by TTI, when they were still working on all the old NEC deals.

The Hudson Soft thing is interesting, well all the FMV is in that game.

I was searching around that dirt DUO whata phile site and found this:  (THANKS NULL)



The article here states licenced from EA and Published by Hudson.
« Last Edit: November 05, 2017, 12:13:59 PM by turboswimbz »
NW: Hey, I made it on this psycho's Enemies' List, how about that ?? ;)

BT: Look at how the fake SFII' carts instantly sold out and were immediately listed on eBay before the flippers even took possession. Look at Nintendo's overpriced bricks. Look at the typical forum discussions elsewhere.

You can't tell most retro gamers anything!

Spenoza: The wannabe masculinity just overwhelms.

xelement5x

  • Hero Member
  • *****
  • Posts: 3926
Re: Why didn't Rare get into Turbob?
« Reply #42 on: November 06, 2017, 08:03:36 AM »
I wonder if the reason Robotech/Macross 2036 never came out is because of Harmony Gold.  That would be one more thing to blame them for.
Gredler: spread her legs and push her down to make her more lively<br>***<br>majors: You used to be the great man, this icon we all looked up to and now your just a pico collecting 'tard...oh, how the mighty have fallen...<br>***<br>_joshuaTurbo: Sex, Lies, Rape and Arkhan. A TurboGrafx love story

seieienbu

  • Hero Member
  • *****
  • Posts: 2003
Re: Why didn't Rare get into Turbob?
« Reply #43 on: November 07, 2017, 12:45:04 PM »
I wonder if the reason Robotech/Macross 2036 never came out is because of Harmony Gold.  That would be one more thing to blame them for.

Ugh, I'd never thought of that.  I read about that in an EGM special about all the games at CES one year and always wondered what happened to it.  That sounds highly likely and abysmally shitty.
Current want list:  TG16 Bomberman 93, SGX 1941

Winniez

  • Full Member
  • ***
  • Posts: 176
Re: Why didn't Rare get into Turbob?
« Reply #44 on: November 07, 2017, 12:47:54 PM »
I wish Skate or Die had been ported to the turbob.

HAha was it you I sent that C64 Skate or Die I found in the dumpster?

One of those games I used to love as a kid but going back into it there really isn't much there. I think gameplay wise Ski Or Die was slightly better.