Author Topic: Catastrophy: In Development  (Read 2789 times)

Necromancer

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Re: Catastrophy: In Development
« Reply #210 on: January 23, 2020, 03:10:10 PM »
Heh, looking good!  Is that Hit the Ice playing in the background?   :mrgreen:
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Arkhan

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Re: Catastrophy: In Development
« Reply #211 on: January 23, 2020, 04:08:17 PM »
Legit loled at Hit The Ice (OR IS IT BWADES OF STEEEO) on that TV


the parallaxy window is a nice touch.  Maybe Deek can comment on how he's doing that.  Is sprite trickery, or dynamic tiles?
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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roflmao

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Re: Catastrophy: In Development
« Reply #212 on: January 23, 2020, 11:07:25 PM »
Very cool! I loved seeing Hit The Ice, too. :)
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Trenton_net

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Re: Catastrophy: In Development
« Reply #213 on: January 27, 2020, 11:15:51 AM »
This looks like it's shaping up quite well!

When you get hit, does your character blink or flicker for a bit so you know how long your invulnerable for? Or was Youtube framerates making that impossible to see?

DarkKobold

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Re: Catastrophy: In Development
« Reply #214 on: January 28, 2020, 04:48:25 PM »
This looks like it's shaping up quite well!

When you get hit, does your character blink or flicker for a bit so you know how long your invulnerable for? Or was Youtube framerates making that impossible to see?

It does, and you should be able to see it if you view directly from Youtube. Youtube apparently serves only 30fps to remote sites or mobile. Makes it shitty to show game play videos, but I do record at 720p, so at least on-site videos play at 60fps.


Legit loled at Hit The Ice (OR IS IT BWADES OF STEEEO) on that TV


the parallaxy window is a nice touch.  Maybe Deek can comment on how he's doing that.  Is sprite trickery, or dynamic tiles?

Definitely just sprites playing a game of leapfrog. Was hard to get it perfect, so you never see seams.

Heh, looking good!  Is that Hit the Ice playing in the background?   :mrgreen:

I never thought of "Hit the Ice" until people started commenting it. I just wanted to include something hockey for Gredler. It makes me want to include more small turbo refs in the game
« Last Edit: January 28, 2020, 04:49:56 PM by DarkKobold »
Hey, you.

Necromancer

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Re: Catastrophy: In Development
« Reply #215 on: January 28, 2020, 07:02:23 PM »
You got the stacks of games on shelves, so it's perfectly fitting.   :mrgreen:
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