Mini-games are what will get the non-gamer crowd that Nintendo's after.
But is that what you want to play?
I mean, if it is, great, have fun. But if not, then that's not really something to be happy about. *Maybe* mini-games will sell to the non-gamer crowd and convince more developers to make real games. Then again, *maybe* mini-games will sell to the non-gamer crowd and convince developers to make.... more mini-games. Then again, maybe mini-games will sell to the gamers, and non-gamers will keep drinking beer at parties.
I'm not really into mini-games. But I'm not a real 'gamer' either, I play PC Engine games.
The Wii isn't all mini-games either. The point is, there are people who like them and Nintendo is hoping to expand
that market. There's nothing wrong with a system featuring more games of a more accessible genre when other systems are heavy on FPS's or hooker murdering simulators.
Nintendo isn't doing what Microsoft did and only targeting one group. They're just trying to get
everybody and are offering new gaming possibilities
on top of traditional games.
I think that it's a great idea to include mini-games as a bonus feature in 'regular' games. Hopefully the Wii will continue this trend that's been successful on DS. Most of the people I know who play DS spend at least as much time with the mini-games as the 'real' game. That doesn't mean that they aren't playing the real games, it just means that they're having more fun and getting more bang for their buck.
Which is kinda ironic for a system that can be percieved as the ultimate ripp-off of outdated technology with only added interactiveity.