Author Topic: X68000 - expensive?  (Read 1908 times)

FM-77

  • Hero Member
  • *****
  • Posts: 2180
Re: X68000 - expensive?
« Reply #30 on: June 24, 2007, 11:10:36 AM »
I bet your Ys disk images were named Ys II because they were downloaded from this site, which has mislabeled them: http://www.jcec.co.uk/X68list.htm

Yeah, Falcom Classics contains a Saturn remake of Ys 1 whereas Falcom Classics 2 contains an Ys 2 remake. They are pretty nice, but I still find them rather disappointing as they are almost 100% faithful to the original games, except with updated graphics and sound. I wish they would've taken advantage of the Saturn hardware more, making bigger enemies and bosses and adding more interesting features/effects, etc. like in the Ys Eternal PC remakes.

Kitsunexus

  • Hero Member
  • *****
  • Posts: 3911
Re: X68000 - expensive?
« Reply #31 on: June 24, 2007, 11:24:09 AM »
As if being a furry weren't enough, you provide even more evidence that YOU ARE INSANE.  :shock:


You sir, are mistaken. I am not insane, only .

RCduck7

  • Full Member
  • ***
  • Posts: 165
Re: X68000 - expensive?
« Reply #32 on: June 25, 2007, 05:57:27 PM »
From a collector's point of view it's certainly collection worthy.

As for gaming... It's known for it near arcade perfect ports right??

But the loading thing Will likely get on your nerves (if you can't get them to load from a harddrive that is).
And if mame doesn't set you on fire i  think your better of getting a supergun or arcade cabinet instead.

Does it have other good games besides arcade ports or games that weren't released on other consoles???

If yes, it could still be a gamers machine.
don't be human... be peacefull

GUTS

  • Guest
Re: X68000 - expensive?
« Reply #33 on: June 26, 2007, 08:37:57 AM »
Well it does have Geograph Seal which is a great Starfoxish style shooter by the guys who went on to make Jumping Flash.  That game is seriously sweet.  I know there are a few more here and there, but I think I only found like 4 or 5 good games that weren't arcade ports or available on other systems.  I had a complete rom set for a while there and it was fun trying them all out, but JEEZ that system had a shitload of dating sims/porn games.  The only game I really went back and played again and again was Geograph Seal

Keranu

  • Hero Member
  • *****
  • Posts: 9054
Re: X68000 - expensive?
« Reply #34 on: June 26, 2007, 09:06:56 AM »
I've been wanting to play X68k games on emulators, but could never get them to run!
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Michael Helgeson

  • Guest
Re: X68000 - expensive?
« Reply #35 on: June 26, 2007, 01:13:32 PM »
From a collector's point of view it's certainly collection worthy.



Does it have other good games besides arcade ports or games that weren't released on other consoles???

If yes, it could still be a gamers machine.

There is no such thing as a gamer machine that does not excel at the above. The x68000 excelled at what was at the time the popular titles. It had a nice few RPGs for it too,games like Dead in the Brain and Emerald Dragon ect..along with titles like Bomberman. The only people who seem to complain about the X68000 selection of games are people who don't own one.

Kitsunexus

  • Hero Member
  • *****
  • Posts: 3911
Re: X68000 - expensive?
« Reply #36 on: June 26, 2007, 02:28:40 PM »
Michael, all those games you listed you can get on other systems ie; Emerald Dragon is a Super Famicom game, DOTB is a Turbo CD, Bomberman is TG-16 etc....

I'm sorry, it's just to me, ports don't sell a system.

Michael Helgeson

  • Guest
Re: X68000 - expensive?
« Reply #37 on: June 26, 2007, 02:49:34 PM »
Dead in the Brain on it was better then the Duo port. Same goes for Emerald Dragon,however I do like the Duos audio.
All the Wolf Team games on X68000 are far better then their weaker Genesis versions,and the same goes for most of what was released on it and other systems back then.
I think on alot of those "ports" actually the home system versions are the ports of the X68000 versions.
« Last Edit: June 26, 2007, 02:52:20 PM by Michael Helgeson »

FM-77

  • Hero Member
  • *****
  • Posts: 2180
Re: X68000 - expensive?
« Reply #38 on: June 27, 2007, 02:07:58 AM »
Yeah that's true. Most of the "ports" you speak of originated on the X68000 (along with the PC-9800 in many cases) and are much better than on any other system. I don't think many (if any) one of these "ports" are better on any home console.

runinruder

  • Hero Member
  • *****
  • Posts: 834
Re: X68000 - expensive?
« Reply #39 on: June 27, 2007, 03:41:59 AM »
Dead in the Brain on it was better then the Duo port. Same goes for Emerald Dragon,however I do like the Duos audio.

I'm curious, what made its Emerald Dragon better than the PCE one?  And I agree that PCE Emerald Dragon has great audio. 
www.thebrothersduomazov.com - Reviews of over 400 TurboGrafx-16/PC-Engine games

RCduck7

  • Full Member
  • ***
  • Posts: 165
Re: X68000 - expensive?
« Reply #40 on: June 27, 2007, 06:11:33 AM »
I've been wanting to play X68k games on emulators, but could never get them to run!
I have the emulator on my xbox but haven't played a game on it yet.
Will soon find out if it works.
If the files need converting in some ways to work that's an other story.
don't be human... be peacefull

RCduck7

  • Full Member
  • ***
  • Posts: 165
Re: X68000 - expensive?
« Reply #41 on: June 27, 2007, 08:06:03 AM »
I've been wanting to play X68k games on emulators, but could never get them to run!
I have the emulator on my xbox but haven't played a game on it yet.
Will soon find out if it works.
If the files need converting in some ways to work that's an other story.

Checked a few sites but strangely every time i wanted to download i get a server error.
If you want you can send me a PM and maybe we could help each other out.

Cheers
RCduck7
don't be human... be peacefull

FM-77

  • Hero Member
  • *****
  • Posts: 2180
Re: X68000 - expensive?
« Reply #42 on: June 27, 2007, 10:09:50 AM »
I've been wanting to play X68k games on emulators, but could never get them to run!
I have the emulator on my xbox but haven't played a game on it yet.
Will soon find out if it works.
If the files need converting in some ways to work that's an other story.

Checked a few sites but strangely every time i wanted to download i get a server error.
If you want you can send me a PM and maybe we could help each other out.

Cheers
RCduck7

Well this is certainly interesting (and scary). Why are you talking to yourself? Forgot to log out? :roll:

Michael Helgeson

  • Guest
Re: X68000 - expensive?
« Reply #43 on: June 27, 2007, 10:22:38 AM »
Graphically it felt a little better off in all areas,but that is to be expected. The Duo version still has better audio to me though.

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: X68000 - expensive?
« Reply #44 on: June 27, 2007, 01:05:35 PM »
I've been wanting to play X68k games on emulators, but could never get them to run!
I have the emulator on my xbox but haven't played a game on it yet.
Will soon find out if it works.
If the files need converting in some ways to work that's an other story.

Checked a few sites but strangely every time i wanted to download i get a server error.
If you want you can send me a PM and maybe we could help each other out.

Cheers
RCduck7

Well this is certainly interesting (and scary). Why are you talking to yourself? Forgot to log out? :roll:
:lol:
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^