Author Topic: Capcom rambling  (Read 1872 times)

TR0N

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Re: Capcom rambling
« Reply #15 on: July 07, 2007, 06:28:39 PM »
Given how capcom has done rehash so what else is new.

Realy whole industry can take the blame for that beside capcom.

Squarenix,EA,UbiSoft,SNKP,THQ so as long there ppl keep buying them they all ways be rehash's to sell.

I like capcom while there not original these days but i keep coming back to them.

As for my favorites by capcom i list these.

MM 1-3 while MM 4-8 are stale by that point i've them played all.

MMX 1-4 afther that the serise go's down hill if you ask me.

SFII,SF3 Third Strike,SF Alpha 2

Darkstalkers 3/Vampire Savior i still wish capcom would make another DS.

Bionic Commando another forgotten gem by capcom.

1941-19XX still my favorite WWII style shmup by them.

Btw that's all i'll list there's to many any ways.

Also as for breath of fire i never played any of them so no comment.

As for what gamefaqs list list as there top ten.They shouldn't even have the, right in the frist place given what there fanbase is  :P

« Last Edit: July 07, 2007, 06:44:48 PM by <TRON> »

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Re: Capcom rambling
« Reply #16 on: July 07, 2007, 06:29:32 PM »
You guys who don't like Capcom must honestly be at least mildly retarded, you should go get that checked out, you could probably get disability money to spend on some new Duo games.  Just tell the goverment official that you don't like Capcom and I'm sure they'll get you signed right up.

Tatsujin

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Re: Capcom rambling
« Reply #17 on: July 07, 2007, 06:39:39 PM »
i liked capcom the best between '84 and '93. those were the days of great arcade games in which capcom played its greates role as a game manufacturer. nowadays, i can't say about just one game i really desire. but that's kind of a general problem of mine.
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Keranu

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Re: Capcom rambling
« Reply #18 on: July 07, 2007, 06:43:36 PM »
You guys who don't like Capcom must honestly be at least mildly retarded, you should go get that checked out, you could probably get disability money to spend on some new Duo games.  Just tell the goverment official that you don't like Capcom and I'm sure they'll get you signed right up.
This is coming from the racist with the sandcock avatar. :P
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ParanoiaDragon

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Re: Capcom rambling
« Reply #19 on: July 07, 2007, 06:52:48 PM »
Well, I love milking cows personally.  I can never seem to get enough of a good thing, whether it be Castleroids like the current CV games, or the Mega Man ZX series.  When there's something I love, I love to keep playing sequals that aren't that much different from it.  BTW, I voted Mega Man, as, I love most of the games, with exception to the BN series.  That doesn't mean I love every single game, like X7 is mostly terrible, as is the original MM7.  But in a general sense, I love the entire series minus BN.

FM-77

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Re: Capcom rambling
« Reply #20 on: July 08, 2007, 01:42:39 AM »
Damn, what an unexpected response. I agree with Joe though, I also like one game in some of Capcom's series, like Mega Man 2 and Resident Evil 4. I also agree with esteban that some of their stand-alone NES titles were really good, like Duck Tales or Gun Smoke.

Well, I love milking cows personally.  I can never seem to get enough of a good thing, whether it be Castleroids like the current CV games, or the Mega Man ZX series.  When there's something I love, I love to keep playing sequals that aren't that much different from it.  BTW, I voted Mega Man, as, I love most of the games, with exception to the BN series.  That doesn't mean I love every single game, like X7 is mostly terrible, as is the original MM7.  But in a general sense, I love the entire series minus BN.

So that's why you like Ys Origin. :P

Black Tiger

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Re: Capcom rambling
« Reply #21 on: July 08, 2007, 05:14:40 AM »
I don't see how Capcom can be faulted for putting out the same kinds of popular crap series that everyone else does.
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Ninja Spirit

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Re: Capcom rambling
« Reply #22 on: July 08, 2007, 05:57:37 AM »
To me the day Capcom died is in addition to these Rockman spin-offs I've totally lost track of, the Street Fighter/Final Fight licenses were handed over to Capcom USA.

Come to think of it, I'd rather play FF Revenge for Saturn than Streetwise.

When I go back and think about the FF titles for arcade and Super NES, Streetwise was just out of place with that whole zombie thing and rap music.

« Last Edit: July 08, 2007, 06:03:09 AM by Tone »

TJ

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Re: Capcom rambling
« Reply #23 on: July 08, 2007, 07:08:26 AM »
Wow, all the hate on Capcom. I'm a fan. And although I do agree that Mega Man has been milked almost dry (I do think they could still go great new things with the franchise if they wanted), what you have to keep in mind is that Capcom, like every developer, is a business. And if churning out Mega Man sequels and Street Fighter rehashes makes Capcom lots of money, then they would be stupid to stop. Meanwhile, they can squeak out the occasional original title like Okami and show that they are still willing to try new things, but let's face it, if stuff like MM and RE sequels were YOUR bread and butter, you'd keep pooping 'em out too.

Keranu

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Re: Capcom rambling
« Reply #24 on: July 08, 2007, 08:58:07 AM »
Damn, what an unexpected response. I agree with Joe though, I also like one game in some of Capcom's series, like Mega Man 2 and Resident Evil 4. I also agree with esteban that some of their stand-alone NES titles were really good, like Duck Tales or Gun Smoke.
I somewhat agree with that too even though I still don't really like MM2 and I haven't played RE4 yet but I've been interested in it for a couple of years. By the way, I kept thinking Gun Smoke was made by Konami! I love that game :D !

Quote from: Black_Tiger
I don't see how Capcom can be faulted for putting out the same kinds of popular crap series that everyone else does.
I personally think Capcom does it to an extreme that's just downright ridiculous. I can understand a company like SNK making a "Special" version of a game like Fatal Fury 2 which lets you play as the boss characters, even though I think it should've been like that to begin with, but having five (more?) versions of Street Fighter II is insane and most of the versions were released in a very close time period within each other.

Here's another interesting thing I'd like to bring up. Why is that previous generation games that get ported to the Wii get so much crap from people while Resident Evil 4 doesn't? People say it's awesome because it combines the best of the Gamecube and PS2 versions, but isn't this what other ported games to the Wii do as well yet get much more criticism? I understand RE4 was a very successful game, but I still find this interesting.
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Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

Black Tiger

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Re: Capcom rambling
« Reply #25 on: July 08, 2007, 12:07:20 PM »
Keranu, those SFII updates to acade pcbs were just that: updates. The practice is common to this day. Its like adding content to an Xbox 360 game with a download. Its a bonus, not something negative. It still cost a quarter to play.

How publishers decide to put out home ports is a different issue. But the 3 home versions of SFII on SNES offer way more with each version than what is acceptible with sports titles and each one was still the best fighting game as they were released(during history's biggest flood of fighting games).

Mortal Kombat is way worse a series for unnecesary sequels than Street Fighter II. Plus, how many King of Fighters and Metal Slugs are there that recycle elements from previous games?

But even if a company does some things that someone doesn't like, that shouldn't cancel out the good things.

Two of the best releases of the last year or so are Capcom Classics Collection 1 & 2. And while Sega gave us like 5 Sonic games this past year(that most people hated) and Konami pumps out more Metal Gear Solid and Castlevania rehashes... Capcom was making stuff like Phoenix Wright, Lost Planet, Monster Hunter, Dead Rising and Okami.

I think that SFII CE is way more justified than FF Special. Everyone begged for more SFII while most people didn't know what Fatal Fury was.
« Last Edit: July 08, 2007, 12:09:18 PM by Black Tiger »
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Kitsunexus

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Re: Capcom rambling
« Reply #26 on: July 08, 2007, 12:09:17 PM »
Capcom from the 80's to 1998 was awesome.

Joe Redifer

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Re: Capcom rambling
« Reply #27 on: July 08, 2007, 12:12:12 PM »
OK I think I know what Monster Hunter is now.  Is it that game for the PS2 where you wander around lonely spaces in 3D, fighting an occasional monster while trying to collect stuff?  That's all I remember of it.  I illegally downloaded a game to my PS2 hard drive which I think had that name.  It was pretty boring.

Kitsunexus

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Re: Capcom rambling
« Reply #28 on: July 08, 2007, 12:18:22 PM »
OK I think I know what Monster Hunter is now.  Is it that game for the PS2 where you wander around lonely spaces in 3D, fighting an occasional monster while trying to collect stuff?  That's all I remember of it.  I illegally downloaded a game to my PS2 hard drive which I think had that name.  It was pretty boring.

Yep, you nailed it. Also had a PSP port, a just as bad sequel, and now it's getting it's own crappy MMO.

Keranu

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Re: Capcom rambling
« Reply #29 on: July 08, 2007, 12:50:30 PM »
Keranu, those SFII updates to acade pcbs were just that: updates. The practice is common to this day.
I understand they were updates, but I argue that they were obsesive with their updates just for one game. Championship Edition was a great idea, as I said with Fatal Fury Special, it gives the players the chance to play as the boss characters as well and you know there is always a nerd who is gonna choose the bad guys 8) .

But then there was SF2 Turbo, which from all I understand added the option to let you change the speed and if you ask me, that's a ridiculous feature for a seperate update and should've been included with another update. Then there was Super, which I liked becaues it added more characters, albeit silly characters, but a fun feature even though I think this should've already been already included with CE. However Super didn't include the speed adjustments from the "Turbo" verison, so yet that leaves room for another update; SUPER Street Fighter II TURBO. I did like how this game added super moves, but once again I feel this didn't need a seperate update, not to mention it's butchering the title name :P .

Quote from: Black_Tiger
Its like adding content to an Xbox 360 game with a download. Its a bonus, not something negative. It still cost a quarter to play.
Those are just downloads, so it's more understandable for me to see updates like that. However by milking out SF2, this gave Capcom the chance to sell different versions of SF2 to arcades again and again to ensure it would never get old. From a business point of view, it's quite brilliant when you think about it since it creates more exposure for their product and name by having multiple SF2 cabs in an arcade for an extended period of years but from a gamer side, I just see this as a gimmick. Capcom still hasn't stopped milking SF2 as they released a compliation of all the versions in a arcade cab a few years ago which allows arcades to charge more quarters for it since it's a new game. Heck now they are even making SF2 in HD! :D

Quote from: Black_Tiger
How publishers decide to put out home ports is a different issue. But the 3 home versions of SFII on SNES offer way more with each version than what is acceptible with sports titles and each one was still the best fighting game as they were released(during history's biggest flood of fighting games).
I'm not going to argue with you about sports titles like Madden being released every year because those are just as guilty, but I still feel that the home versions of SFII didn't feature all that much of a difference.

Quote from: Black_Tiger
Mortal Kombat is way worse a series for unnecesary sequels than Street Fighter II. Plus, how many King of Fighters and Metal Slugs are there that recycle elements from previous games?
Though I'm not a Mortal Kombat fan, I don't really recall the 2D series being milked. There was MK 1 - 3 and they felt like real and improved sequels.

Now I already posted about the KoF series. From '94 - '98, the series made LOTS of improvements and at least SNK actually added years to the end of the title instead of constantly adding new words to an already made title (SUPER STREET FIGHTER II TURBO!). Just compare the gameplay from '94 and '97 and you'll see the big jump in improvement. Not only that, but the games weren't updates like the SF2 series but actual sequels. Each game featured a new story, new characters, new moves/supers (or DMs/SDMs if you prefer SNK lingo :P ), new backgrounds, and new music (both new compositon and updated songs). I'm sure SNK thought the yearly KoF would make good profit and all too, but unlike games like Madden, they actually made consistent improvements and fulfilling sequels.

Metal Slug 1 - 3 also made big time sequels. Though I didn't like MS2 as much, it was a huge sequel to the first one and MS3 was an absolutely epic sequel. Metal Slug X was totally unnecessary though.

Quote from: Black_Tiger
Two of the best releases of the last year or so are Capcom Classics Collection 1 & 2. And while Sega gave us like 5 Sonic games this past year(that most people hated) and Konami pumps out more Metal Gear Solid and Castlevania rehashes... Capcom was making stuff like Phoenix Wright, Lost Planet, Monster Hunter, Dead Rising and Okami.
Once again, I'm not going to argue with you about companies like Konami whoring up their Metal Gear and Castlevania sequels, but I still feel no company has milked series out as bad as Capcom did. You make a good point, Capcom has made quite a few original games recently, but I bet at least some of those games you mentioned will get milked out eventually ;) . Heck, Phoenix Wright is already starting to! :D

Quote from: Black_Tiger
I think that SFII CE is way more justified than FF Special. Everyone begged for more SFII while most people didn't know what Fatal Fury was.
True, but FF2 stopped at Special because that's probably all SNK felt would be reasonable to update. If they wanted to add completely new characters or something, may as well save them for real sequels.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).