Author Topic: Pac-Land Appreciation  (Read 629 times)

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21335
Re: Pac-Land Appreciation
« Reply #15 on: May 20, 2009, 03:11:43 AM »
Pac-Land is one of the bad games that I (grudgingly) like.  The tunes are grating and the graphics lack detail and variety, but I still find it fun dodging the ghosties with a fairy under my hat.

I've beaten this a few times- I don't find it difficult- however- once you beat it it turns into Pac-Land PRO -- which I have not beaten.

Same here, though I do find the later trips to be a challenge.  The PRO trips are absolutely crazy, so I don't expect I'll ever be able to beat those.
U.S. Collection: 97% complete    155/159 titles

nat

  • Hero Member
  • *****
  • Posts: 7085
Re: Pac-Land Appreciation
« Reply #16 on: May 20, 2009, 06:07:55 PM »
I got this game when it was still a "new release" for the Turbo. I f*cking loved it back then, but it hasn't aged very well. On the other hand, the simplistic graphics were definitely a stylistic choice as opposed to being the result of laziness or anything to that end.

Anyway, I played this game to the point where I could 1cc the PRO game back in the day. I'm virtually certain I wouldn't be able to do this anymore, not that I've even tried in the past decade.

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Pac-Land Appreciation
« Reply #17 on: May 20, 2009, 09:31:31 PM »
I got this game when it was still a "new release" for the Turbo. I f*cking loved it back then, but it hasn't aged very well. On the other hand, the simplistic graphics were definitely a stylistic choice as opposed to being the result of laziness or anything to that end.

Anyway, I played this game to the point where I could 1cc the PRO game back in the day. I'm virtually certain I wouldn't be able to do this anymore, not that I've even tried in the past decade.

it looks like the cartoon!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

Lorfarius

  • Newbie
  • *
  • Posts: 48
Re: Pac-Land Appreciation
« Reply #18 on: May 21, 2009, 01:53:43 AM »
I recently picked up a copy from eBay and overall I'm impressed. It's a fairly decent arcade conversion and though its not the greatest of platformers its still fun to work your way through the levels.
My own Retro gaming YouTube channel: http://www.youtube.com/user/Lorfarius

Tom

  • Guest
Re: Pac-Land Appreciation
« Reply #19 on: May 21, 2009, 03:07:54 AM »

it looks like the cartoon!

 It looked like something someone had made in BASIC. I'm genuinely shocked at the amount of people that actually liked this game BITD, here.

Necromancer

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 21335
Re: Pac-Land Appreciation
« Reply #20 on: May 21, 2009, 03:40:02 AM »
Anyway, I played this game to the point where I could 1cc the PRO game back in the day.

Zoinks!  Most impressive.  :clap:
U.S. Collection: 97% complete    155/159 titles

Sinistron

  • Hero Member
  • *****
  • Posts: 1865
Re: Pac-Land Appreciation
« Reply #21 on: May 21, 2009, 03:50:29 AM »
From wiki regarding the arcade Pac-Land-

"Ever the pioneer in video game history, Pac-Man dared to do what few other games were doing at the time: scroll. When Namco introduced Pac-Land into the arcades, they preceded Nintendo's own Super Mario Bros. as one of the earliest side-scrollers in history. And Pac-Land was no slouch either, featuring parallax scrolling for some of the background elements, an impressive feat that would not become common place until the 16-bit console era began much later."

So- was this the first side screen scrolling platformer with parallax elements? If not- what was?  As basic as it looks now- must have looked pretty impressive when it first came out.

Quote from: Tatsujin
atm its just amateurish boytoy shizzle
Quote from: Tatsujin
they will bust me for consuming drug until they found out what it was in real

runinruder

  • Hero Member
  • *****
  • Posts: 834
Re: Pac-Land Appreciation
« Reply #22 on: May 21, 2009, 04:18:47 AM »
So- was this the first side screen scrolling platformer with parallax elements? If not- what was? 

There were Atari 2600 games with parallax elements.  Jungle Hunt comes to mind.

For whatever it's worth, Wikipedia credits Moon Patrol (arcade) as the first.
www.thebrothersduomazov.com - Reviews of over 400 TurboGrafx-16/PC-Engine games

ceti alpha

  • Hero Member
  • *****
  • Posts: 3831
Re: Pac-Land Appreciation
« Reply #23 on: May 21, 2009, 04:34:38 AM »
So- was this the first side screen scrolling platformer with parallax elements? If not- what was? 

There were Atari 2600 games with parallax elements.  Jungle Hunt comes to mind.

For whatever it's worth, Wikipedia credits Moon Patrol (arcade) as the first.

That makes sense. I was dorkin' on Moon Patrol (Mame) last week sometime and noticed the parallax and sorta chuckled at it. I didn't realize Jungle Hunt for the 2600 had parallax.


"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

sunteam_paul

  • Hero Member
  • *****
  • Posts: 4732
Re: Pac-Land Appreciation
« Reply #24 on: May 21, 2009, 06:28:38 AM »
Didn't Atari try to copyright parallax scrolling once?
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!

Arkhan

  • Hero Member
  • *****
  • Posts: 14142
  • Fuck Elmer.
    • Incessant Negativity Software
Re: Pac-Land Appreciation
« Reply #25 on: May 21, 2009, 09:51:29 AM »
So- was this the first side screen scrolling platformer with parallax elements? If not- what was? 

There were Atari 2600 games with parallax elements.  Jungle Hunt comes to mind.

For whatever it's worth, Wikipedia credits Moon Patrol (arcade) as the first.

That makes sense. I was dorkin' on Moon Patrol (Mame) last week sometime and noticed the parallax and sorta chuckled at it. I didn't realize Jungle Hunt for the 2600 had parallax.

oh yeah! the parallax on Jungle Hunt is pretty disorienting sometimes....

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

Tatsujin

  • Hero Member
  • *****
  • Posts: 12311
Re: Pac-Land Appreciation
« Reply #26 on: May 21, 2009, 11:09:49 PM »

it looks like the cartoon!

 It looked like something someone had made in BASIC. I'm genuinely shocked at the amount of people that actually liked this game BITD, here.

why? as long it makes fun? graphics is not all things :wink:

it's just classic many here may had played back in their very childhood in the arcades, restaurants, public swimming pool etc.
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

sunteam_paul

  • Hero Member
  • *****
  • Posts: 4732
Re: Pac-Land Appreciation
« Reply #27 on: May 22, 2009, 06:06:04 AM »
This thread has made me want to go and play Pac-Land. Bye!
The PC Engine Software Bible
Quote from: Tatsujin
I just felt in a hole!