Author Topic: TMNT: the arcade game  (Read 221 times)

guyjin

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TMNT: the arcade game
« on: September 25, 2009, 02:34:32 PM »
How come this game got ports to the NES, and a ton of computer ports, but no port for any of the 16 bit consoles? The sequel, Turtles in Time, did, but not the first one. WTF?  ](*,)
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Arkhan

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Re: TMNT: the arcade game
« Reply #1 on: September 26, 2009, 08:09:20 AM »
theres an interesting question that i never even thought about...

hmmm
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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TheClash603

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Re: TMNT: the arcade game
« Reply #2 on: September 26, 2009, 08:19:42 AM »
The NES version was pretty solid, so I wouldn't be too upset about it.  Not to mention, this game came out when Nintendo had all of those exclusivity agreements in place, so I assume they had the rights to the only console version.

I would've had to buy it 3 times if it came out on more systems, so it is more gnarly this way dude :)

Joe Redifer

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Re: TMNT: the arcade game
« Reply #3 on: September 26, 2009, 09:49:01 AM »
You can play it on the Xbox360 which is almost 16-bit.  The sound effects are typical Digital Eclipse quality, though (re: loud and scratchy).

SignOfZeta

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Re: TMNT: the arcade game
« Reply #4 on: September 26, 2009, 12:40:00 PM »
Because by then it was old. I'm not saying that was a good reason, I'm just saying that was the reason.

Bad timing has screwed us out of a lot of good games. I *really* wanted a home version of Scud Race/Super GT, but the Saturn couldn't pull it off, and by the time the DC came out the game was old news. I still play this game in arcades regularly to this day. Its my absolute favorite arcade racer.

Joe Redifer

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Re: TMNT: the arcade game
« Reply #5 on: September 26, 2009, 06:13:56 PM »
They did have Scud the Disposable Assassin on the Saturn so I guess they didn't need Scud Race.

Ninja Spirit

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Re: TMNT: the arcade game
« Reply #6 on: September 27, 2009, 10:27:44 AM »
Interest timing I guess, because of Turtles in Time everybody moved on from that

guyjin

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Re: TMNT: the arcade game
« Reply #7 on: September 27, 2009, 11:15:56 PM »
I can kind of understand the exclusivity bit for America, but that wasn't the case in Japan or Europe. Or were the turtles just not that popular elsewhere?
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SignOfZeta

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Re: TMNT: the arcade game
« Reply #8 on: September 27, 2009, 11:32:27 PM »
They did have Scud the Disposable Assassin on the Saturn so I guess they didn't need Scud Race.

I didn't want a Saturn version anyway since it would have seemed so ugly. This was pretty much the cutting edge of Model 3 at the time, and the Saturn could barely limp its way through Model 2 ports.