Author Topic: It's MML time.  (Read 2864 times)

ParanoiaDragon

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Re: It's MML time.
« Reply #15 on: March 25, 2010, 04:11:15 PM »
What about the drums used in games like Shubibinman 1 & 2, they had a great sound engine!  And actually, I'm one of those guys that really liked Irem's sound engine!

Arkhan

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Re: It's MML time.
« Reply #16 on: March 25, 2010, 04:51:03 PM »
well, you can fiddle around with the noise drums and probably do the shubibin man stuff without too much difficulty.   I like the drums in those games also.

anyway, this beast will be up within the hour unless my internet shuts off or i implode
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Vecanti

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Re: It's MML time.
« Reply #17 on: March 25, 2010, 05:01:33 PM »
well, you can fiddle around with the noise drums and probably do the shubibin man stuff without too much difficulty.   I like the drums in those games also.

anyway, this beast will be up within the hour unless my internet shuts off or i implode

I'll be waiting!  This is so awesome!


Arkhan

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Re: It's MML time.
« Reply #18 on: March 25, 2010, 05:39:14 PM »
well, you can fiddle around with the noise drums and probably do the shubibin man stuff without too much difficulty.   I like the drums in those games also.

anyway, this beast will be up within the hour unless my internet shuts off or i implode

I'll be waiting!  This is so awesome!



just cleaning up the manual and the example files and then SHABAM, itll be rdy2go!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arkhan

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Re: It's MML time.
« Reply #19 on: March 25, 2010, 06:19:15 PM »
OK it is live!

http://aetherbyte.com/psg.htm

Get it here, and let the carnage commence!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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If you're not ready to defend your claims, don't post em.

Vecanti

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Re: It's MML time.
« Reply #20 on: March 25, 2010, 07:27:29 PM »
OK it is live!

http://aetherbyte.com/psg.htm

Get it here, and let the carnage commence!


It works!  Compiled the first example song and worked perfect.  This is so awesome.  I know nothing of MML itself, but I will play around with it.  So excited I can actually create some music through my duo :) 

Thanks so much!!

Arkhan

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Re: It's MML time.
« Reply #21 on: March 25, 2010, 07:30:57 PM »
glad to hear it.

I think you will find that after a bit of playing around, its pretty easy to get the hang of, and you can always use a different composing program (FruityLoops possibly) to create your music, and then once you have note lengths, and the like, you can type it in as MML!

 What I think would be great is if once more people start using it, everyone shares their music files for others to learn off of.

Open source music :D
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Vecanti

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Re: It's MML time.
« Reply #22 on: March 26, 2010, 07:01:21 AM »
What I think would be great is if once more people start using it, everyone shares their music files for others to learn off of.

Open source music :D


Well, I made something at least.  I'm sure I did it all wrong, but it's my first try!

I put up the .mml and the iso (~900kb)

http://turboduo.org/mml/


Arkhan

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Re: It's MML time.
« Reply #23 on: March 26, 2010, 08:14:58 AM »
interesting!

I only looked quickly, but I think i only see a few hiccups.  I think a few lines may be too long, and .CHANNEL commands need to be on their own lines.

when I get in from work in about 2 hrs, i will have a harder look and see everything!


[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

Vecanti

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Re: It's MML time.
« Reply #24 on: March 26, 2010, 08:18:55 AM »
interesting!

I only looked quickly, but I think i only see a few hiccups.  I think a few lines may be too long, and .CHANNEL commands need to be on their own lines.

when I get in from work in about 2 hrs, i will have a harder look and see everything!




Yeah, I really have no idea what I'm doing.  So I'm guessing line length plays into this.  Trying to find a good (text?)editor.  If I load them in notepad some are just one long line, some seem to be formated.

Fun though!

Vecanti

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Re: It's MML time.
« Reply #25 on: March 26, 2010, 09:42:43 AM »
Oh, I read the readme.txt.  That helped a ton. ;-)

Got some Lady Gaga rockin' on the PCE :-)


Vecanti

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Re: It's MML time.
« Reply #26 on: March 26, 2010, 10:33:35 AM »
OK, I re-uploaded my song:
http://turboduo.org/mml/

Sounds much more like I wanted.  I think we need to start a list (if one doesn't exist) of cool Waveform/settings that we like.  Right now I'm just using yours and tweaking them to see what happens. :-)


Arkhan

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Re: It's MML time.
« Reply #27 on: March 26, 2010, 11:32:17 AM »
OK, I re-uploaded my song:
http://turboduo.org/mml/

Sounds much more like I wanted.  I think we need to start a list (if one doesn't exist) of cool Waveform/settings that we like.  Right now I'm just using yours and tweaking them to see what happens. :-)




Goban, go to aetherbyte.com/forum and sign up!

there is an MML category, and I would like to have tons of stickies/mml songs posted there for everyone

figure if you put the songs in a codeblock, itll be good to go!


Also, Agony sounds great on the PCE.   I really dig it.  What a game.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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TheOldMan

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Re: It's MML time.
« Reply #28 on: March 26, 2010, 04:55:07 PM »
Goban: May I use the original mml for agony for testing ? I like the gurgle effect :-)

Arkhan

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Re: It's MML time.
« Reply #29 on: March 26, 2010, 05:22:09 PM »
Goban: May I use the original mml for agony for testing ? I like the gurgle effect :-)

those were the side effect of typos while delimiting each channel (stray .'s).   Also from a line that was too long for the compiler.  :D

The modulation wave in the file is pretty basic. (lifted from an example I provided I think)

« Last Edit: March 26, 2010, 05:23:51 PM by Arkhan »
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.