In regards to the MSX
MSX1:
Commodore 64:
Yeah. The scrolling is blocky, but isn't so bad that it wrecks the game, especially with that ill ass SCC music.
as for "no scrolling":
MSX2 games:
Aleste 2:
Space Manbow:
Ys:
and little windows:
Xak:
Golvellius 2:
Thems is nice little windows.
Then theres more goodness like Dragon Slayer 6, Sorcerian, and tonssss of other good games.
If we are talking STRAIGHT MSX1 stuff (MSX2 is backwards compatible and as such MSX is usually just the blanket term for the best MSX standard machine you can find), yeah there will be some scrolling-sadness that really doesn't kill any of the games.
Not really a little window. Pretty solid game too. No scrolling, so what. Duh.
You could look at stuff like Gall Force, Hydlide 3 MSX1 version, and a plethora of other solid MSX1 games.... Antarctic Adventure, more Konami shooters, some more RPGs and text/digital comic adventures.
It's all really good stuff. The jerky scrolling argument is petty to me. If it was so bad, I don't think the MSX, and the PC88 would have been as successful as they were.
And don't get me wrong, the Amiga is fine. I like games on the Amiga. Agony, SotB 1 thru 3, and tons of other games are really good stuff.
That being said, when its a Japanese game being ported to the Amiga, or the Commodore, it usually sucks. Salamander for C64 is the only one I can think of that managed to make it over good.