Author Topic: My new project intro  (Read 472 times)

touko

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My new project intro
« on: September 22, 2010, 06:55:03 AM »
Hi all, i present you my unfinished intro for a retrotaku's project ..

I'am showing you, because this project will probably never released ..
This intro is 8/10 months old ..

you can download it at : http://shubibiman.free.fr/intro.zip  (link updated)

It works very fine on real hardware ..

hope that you will enjoy  ..

 
« Last Edit: September 27, 2010, 07:58:52 AM by touko »

touko

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Re: My new project intro
« Reply #1 on: September 26, 2010, 08:47:27 PM »
No any feedback ???  :-k

 


TheOldMan

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Re: My new project intro
« Reply #2 on: September 27, 2010, 01:28:21 AM »
Can't download it to try. Keep getting a  0 byte file.

touko

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Re: My new project intro
« Reply #3 on: September 27, 2010, 01:54:15 AM »
Arf damn  #-o

new link  :Dhttp://shubibiman.free.fr/intro.zip

Vecanti

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Re: My new project intro
« Reply #4 on: September 27, 2010, 02:54:50 AM »
The intro is awesome. I watched it until it turned to night. The color changing was pretty cool. Great work touko!

touko

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Re: My new project intro
« Reply #5 on: September 27, 2010, 03:06:21 AM »
Thanks for testing  :wink: ..
Keep in mind that, this is an unfinished intro .

i'am planing to change some graph, like air zonk, add fire reflect to presents text, add more background anims ..
« Last Edit: September 27, 2010, 04:02:17 AM by touko »

Necromancer

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Re: My new project intro
« Reply #6 on: September 27, 2010, 03:40:02 AM »
I downloaded it last Friday while at work... then forgot to take it home to check it out.  I am le dumb.
U.S. Collection: 97% complete    155/159 titles

touko

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Re: My new project intro
« Reply #7 on: September 27, 2010, 03:48:13 AM »
 [-X


 :P


TheOldMan

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Re: My new project intro
« Reply #8 on: September 27, 2010, 04:11:11 AM »
Pretty Interesting. I like the flame effects. I just hope arkhan doesn't decide he has to have them now :-)
How big is the code for just the intro part? Not including the graphics, of course...
 I'm kinda curious because I'm looking to add some title-screen f/x to our next game, and I have a 1.5K limit :-(

touko

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Re: My new project intro
« Reply #9 on: September 27, 2010, 04:57:13 AM »
Pretty Interesting. I like the flame effects. I just hope arkhan doesn't decide he has to have them now :-)

You 'll be surprised to see how it's simple to do ;)

How big is the code for just the intro part? Not including the graphics, of course...
 I'm kinda curious because I'm looking to add some title-screen f/x to our next game, and I have a 1.5K limit :-(


Lol, it's tense like a string with 1,5 ko ..

my intro take 23 ko ..
But in ASM it's probably doable ..
« Last Edit: September 27, 2010, 08:04:18 AM by touko »

TheOldMan

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Re: My new project intro
« Reply #10 on: September 27, 2010, 07:42:20 AM »
Yeah, it would have to be done in assembler. And the 1.5K limit is something from the cd-bios....

< aetherbyte->tg-16->flaming intro > to continue on this topic, and why 1.5K is the limit. I think your intro would work, if it was in assembler...

touko

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Re: My new project intro
« Reply #11 on: September 27, 2010, 07:51:36 AM »
You can make your intro in an entire overlay ..