Author Topic: Artist needed for MSR!  (Read 3828 times)

Arkhan

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Re: Artist needed for MSR!
« Reply #30 on: January 15, 2011, 08:15:34 PM »
he rolls in, sword drawn,
[gay]
HEY YOU SILLY GOOSETHS, PREPARE TO BE DESTHROYED.  tee hee[/gay]
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Artist needed for MSR!
« Reply #31 on: January 16, 2011, 11:30:19 AM »
Paul has already completed the missing backgrounds for the game. Now we just need the three missing drawings to finish the cutscenes. The final builds of the Beta 3 trial will go into testing as soon as the scenes are added. Just about everything else is finished... the only other missing parts are the remainder of the French translation and some tweaks to EX Game, which will happen during the final stretch of the Beta 3 test.

Since Paypal hasn't released the funds yet, I've had to come up with an alternate way of having the disc pressed. I believe a way has been found, but I'll only know when the time comes. Also, the manufacturing won't happen here in PR but in Texas, and will be distributed by a trusted third party in Ohio.

nodtveidt

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Re: Artist needed for MSR!
« Reply #32 on: January 17, 2011, 06:58:53 AM »


The first of many! :D

nodtveidt

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Re: Artist needed for MSR!
« Reply #33 on: January 17, 2011, 07:28:58 AM »
OK and here's a few shots of the *final version* of the game. What you see is unlikely to change from here until the release.



termis

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Re: Artist needed for MSR!
« Reply #34 on: January 17, 2011, 12:50:42 PM »
I'm liking those backgrounds -- especially as I'm fresh off complaining about solid-black backgrounds in *many* PCE/TG RPGs.

TheClash603

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Re: Artist needed for MSR!
« Reply #35 on: January 17, 2011, 01:16:11 PM »
Looking good!

Arkhan

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Re: Artist needed for MSR!
« Reply #36 on: January 17, 2011, 04:15:30 PM »
Sweet I am in the game, complaining about my equipment.

Awesome.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Artist needed for MSR!
« Reply #37 on: January 17, 2011, 04:27:30 PM »
How appropriate... you whining about something. :D

j/k. :D

Arkhan

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Re: Artist needed for MSR!
« Reply #38 on: January 17, 2011, 04:29:50 PM »
How appropriate... you whining about something. :D

j/k. :D

sick burn. :D
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

I'm a max level Forum Warrior.  I'm immortal.
If you're not ready to defend your claims, don't post em.

nodtveidt

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Re: Artist needed for MSR!
« Reply #39 on: January 18, 2011, 03:40:00 AM »

Plenty more to be done, but I'm not going to show too many here. :) This should be enough, heh.

And these are actual screenshots, not mockups.

Necromancer

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Re: Artist needed for MSR!
« Reply #40 on: January 18, 2011, 04:03:05 AM »
Can I whine too?  :mrgreen:

The cave background shown above could use a little extra love, as it's kinda bland and flat compared to the forest and mountain backgrounds.
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DesmondThe3rd

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Re: Artist needed for MSR!
« Reply #41 on: January 18, 2011, 04:05:55 AM »
OK, I tried to draw like BlackTiger but it wasn't easy. Oh well, here's a sketch I came up with:

nodtveidt

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Re: Artist needed for MSR!
« Reply #42 on: January 18, 2011, 04:36:00 AM »
Can I whine too?  :mrgreen:

The cave background shown above could use a little extra love, as it's kinda bland and flat compared to the forest and mountain backgrounds.
The torches aren't added yet, that's why it looks a bit bland so far. :) It's getting some animated torches soon... Keranu already has then ready, they just have to be included into the battle program, but it's already almost at capacity so I'm in the process of optimizing the code for size.

DesmondThe3rd: hey, that's not bad at all. :D Nice work. :) His style isn't easy to emulate...

Gogan

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Re: Artist needed for MSR!
« Reply #43 on: January 18, 2011, 04:39:23 AM »
Tell me about it lol!
Nothin beats the real thing.

shubibiman

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Re: Artist needed for MSR!
« Reply #44 on: January 18, 2011, 05:42:47 AM »
You're definitely an heir to the Turbografx16 legacy, dude!
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