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Non-NEC Console Related Discussion => Console Chat => Topic started by: runinruder on September 02, 2007, 12:47:29 PM

Title: Genesis slaughters everything else
Post by: runinruder on September 02, 2007, 12:47:29 PM
There isn't enough talk about the brilliant Sega Genesis on this forum.  I'll try to get the ball rolling: What are your favorite Gen games?  Here's my top ten:
 
El Viento - I wish the Turbo had an action-platformer with gameplay as smooth and cinemas as dramatic as this one's.
 
Wings of Wor - I wish the Turbo had a shooter with action as intense and a soundtrack as good as this one's. 
 
Shinobi III - I wish Ninja Spirit were this good.
 
Aladdin - I wish the Turbo had a hack-and-slash title with animation as amazing as this one's.
 
Elemental Master - I wish Mystic Formula were this good.
 
Mystic Defender - I wish the Turbo could produce audio as appealing as the stage 2 tune here.
 
Thunder Force II - I wish Gate of Thunder had a level as impressive as stage 8 here.
 
Castle of Illusion - I wish the Turbo's Disney games were this good. 
 
Lightening Force - I wish the Turbo were capable of graphics like these.
 
Bloodlines - I wish the Turbo had a Castlevania game this good. 

Man, Genesis rules.
Title: Re: Genesis slaughters everything else
Post by: GUTS on September 02, 2007, 12:51:14 PM
Too many for me to list, Turbo and Genesis go back and forth for me as my favorite systems of all time.

The Disney games on Genesis especially slaughtered the Disney games on every other system ever.  Plus Shining force I & II and Phantasy Star II & IV are completely untouchable.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 02, 2007, 01:16:58 PM
Quote

Wings of Wor - I wish the Turbo had a shooter with action as intense and a soundtrack as good as this one's.


Isn't Chew on Nikki similar?

Quote

Castle of Illusion - I wish the Turbo's Disney games were this good.


Hell, I wish any other Disney-based game were this good.  World of Illusion was kind of nice, but I don't think any other Disney game can ever come close to this one.  Not only is it the best Disney-based game ever, it is also one of the best platformers, period.

Quote

Lightening Force - I wish the Turbo were capable of graphics like these.


This comment will inflame Keranu's hemorrhoids.  Be careful!  :)

Quote

Bloodlines - I wish the Turbo had a Castlevania game this good.


Why?  Dracula X is already better.
Title: Re: Genesis slaughters everything else
Post by: runinruder on September 02, 2007, 01:52:27 PM
Quote

Wings of Wor - I wish the Turbo had a shooter with action as intense and a soundtrack as good as this one's.


Isn't Chew on Nikki similar?

In some respects, yes.  It's bullet heavy and has similar enemy designs.  But it's more predictable (read: less exciting) than the amazing Wings.  Still good, though. 

Quote
Hell, I wish any other Disney-based game were this good.  World of Illusion was kind of nice, but I don't think any other Disney game can ever come close to this one.  Not only is it the best Disney-based game ever, it is also one of the best platformers, period.

Yeah, World was also good.  They really screwed up Fantasia though. 

Title: Re: Genesis slaughters everything else
Post by: esteban on September 02, 2007, 02:04:59 PM
My favorite consoles of all time:
1. NES
2. TG-16 / Genesis
3. Everything else

Genesis does indeed kick ass. So many great, great games.

I think the NES Disney games by Capcom are pretty friggin' kool (i.e. Duck Tales), but I'm not going to argue with what folks have already said about the Genny's Disney games.

Now, I'm not going to list my Top 10 games, but rather some Genny games that I really dig and I think are underappreciated. IMO, this demonstrates how diverse the Gemnny library was and how many awesome games were available, proving conclusively that Genesis slaughters everything else.

In no particular order:

Master of Monsters - I really like the Genny version of this. I don't expect anyone to get excited about this game, but Master of Monsters is fun and the music gets me stoked when I'm playing.

Star Control - Countless hours playing this game, for years, and my brothers / friends / I still enjoy playing this game. What can I say?

Mutant League Football / Hockey - I don't know. I liked playing these games, even though they were corny as hell. I'm not a big sports fan (the only sports games I take seriously are baseball games like Baseball Stars NES). I should probably hate these Mutant League games, but I like 'em. I'm sure Runin is going to lose respect for me upon reading this. Guilty pleasures. Oh well.... :)

Chelnov Atomic Runner - OK, this is a joke, since I know this isn't a good game by any reasonable standard. Nonetheless, I have a soft spot for this goddam game for some reason and Genny is the only way I could play it, thus proving that the Genesis slaughters everything else.

Splatterhouse 2 & 3 - Yeah, I know these aren't the greatest games, but I like the series and you'll only find these two on the Genny. The slaughter continues.

Road Rash - Hell yeah! Simple, but great fun.

Mystic Defender - :)
Title: Re: Genesis slaughters everything else
Post by: runinruder on September 02, 2007, 02:09:32 PM
I should probably hate these Mutant League games, but I like 'em. I'm sure Runin is going to lose respect for me upon reading this.

No, no.

I'd already lost all respect for you three seconds earlier when I'd read this:

Quote
My favorite consoles of all time:
1. NES
2. TG-16 / Genesis

 :wink:
Title: Re: Genesis slaughters everything else
Post by: esteban on September 02, 2007, 02:26:25 PM
El Viento - I wish the Turbo had an action-platformer with gameplay as smooth and cinemas as dramatic as this one's.
Now, I don't want to start anything (really!), but I never understood all the cult-love for El Viento! Yes, of course I dig this game (I enjoy Valis II, afterall), but this is El Viento is not "smooth" in a good way! There is an awkwardness to it that never goes away, even when you get used to the controls, play mechanics and start to "run through" the game like a true master (not a "speed run", per se, but rather a "don't stop moving" - run).

The controls are too floaty (almost Bravoman floaty!) and there is no visceral satisfaction when you kill your opponents. I don't think the stage design is particularly good, either. El Viento slaughters Earnest Evans, though.

Don't get me wrong, I like El Viento, but I think El Viento on your list is on par with Chelnov on my list. OK, I'm kidding. But still...

:)

EDIT: I friggin' love the tune that plays during the opening story (when the buildings are smoldering in orange). I don't think that tune gets enough love.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 02, 2007, 02:31:07 PM
TurboGrafx slaughters the Genesis
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 02, 2007, 02:33:43 PM
The Joe Redifer Appreciation Thread

Before I list my games, I want to fully agree that Genesis by far had the best Disney games ever made, with Quackshot being one of my all time favorite games.

Now onto my killer list:

Crack Down - I wish the Turbo had two player overhead action games with sprites as small as this.

Devilish - I wish the Turbo had games that were original as this

Insector X - I wish the Turbo had shooters this creative and intense with a soundtrack that rocks everything else off the planet. Stage 5 of Gate of Thunder doesn't even compare.

Ka Ge Ki - I wish the Turbo had games published by Sage's Creation.

Kid Chameleon - I wish the Turbo had a game with over 100,000,000 screens!

King Salmon - I wish the Turbo had fishing games.

King's Bounty - I wish the Turbo had strategy games this strategic. Military Madness is a joke.

Phelios - I wish the Turbo had shooters as magical as this one.

Quackshot - I wish the Turbo had platformers as adventurous as this one.

Ranger X - I wish the Turbo could even handle this game.

Rocket Knight Adventures - I wish the Turbo had this much action.

Shadow Blasters - I wish the Turbo had action games this deep.

Shining in the Darkness - I wish Climax Entertainment made games for the Turbo.

Shining Force - I wish the Turbo had games with beepy bloop voices.

Shining Force 2 - I wish the Turbo had a sequal to Solid Force.

Sonic the Hedgehog - I wish the Turbo had games this fast.

Streets of Rage - I wish the Turbo had more and better beat'em ups like this.

Taz - I wish the Turbo had good licensed games.

Toe Jam & Earl and Toe Jam & Earl 2 - I wish the Turbo had games this funky.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 02, 2007, 03:02:46 PM
Quote

Crack Down - I wish the Turbo had two player overhead action games with sprites as small as this.


Though this game has awful graphics, it is kind of fun in a weird sort of way.  It has two players as well.  And I'd rather play this game any day vs the Xbox360 version.  Ug.
Title: Re: Genesis slaughters everything else
Post by: SignOfZeta on September 02, 2007, 03:42:44 PM
Hm...I think you need to play more NEC software if you really think the Genesis is all that much better.

The people here love the Genesis to levels of pure delusion, so you are not alone. I'm pretty much the only one here that thinks its the worst Sega system build (except probably the SG1000), but in a way I'm probably better off. Have you seen what complete JP Mega Drive carts go for these days? Its insane!
Title: Re: Genesis slaughters everything else
Post by: runinruder on September 02, 2007, 03:48:42 PM
Kid Chameleon - I wish the Turbo had a game with over 100,000,000 screens!

Allow me to introduce you to a Last Armageddon dungeon...   :wink:

Hm...I think you need to play more NEC software if you really think the Genesis is all that much better.

True, true.  If anything's clear from my posts on this forum, it's that I haven't played many PCE/Turbo games. 

 :-$
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 02, 2007, 04:02:54 PM
i sense a huge quantity of ironic humor in this thread.
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 02, 2007, 04:04:16 PM
i sense a huge quantity of ironic humor in this thread.
It's humorous, but some of it's true. I do wish the Turbo had more beat'em ups, for example.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 02, 2007, 04:37:19 PM
It's humorous, but some of it's true. I do wish the Turbo had more beat'em ups, for example.

it may sounds strange, but i think the same, alltough the PCE had a huge library of diverse vs.-beat'em ups, only 10% was/is really usable.
what the system really needed, was more sort of beat'n walks like bare knuckle etc.

a final fight from NEC-AVE would've been very nice!! especially in terms of colors.
Title: Re: Genesis slaughters everything else
Post by: awack on September 02, 2007, 05:02:50 PM
Yea, the pc engine was lacking side scrolling brawlers, here are the ones i can think of ...no single plane brawlers.

dynasty warriors (tenchi o karu)
double dragon 2
river city ransom
anesan
crest of wolf
golden axe

but i think it was hurting even more in platform shooters like contra or gunstar heroes, lets see what we have,

horror story
browning
turrican
shockman

For the genesis, i think the game that stands out the most for me is ristar, its the total package, great gameplay, color, art, special fx, music and sound.

Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 02, 2007, 05:33:50 PM
you're absolutely right concerning the lack of platform shooter awack. and on that point i would like to refer to an old thread about those lost and desired PCE games: https://www.pcenginefx.com/forums/index.php?topic=2158.0
:)

Title: Re: Genesis slaughters everything else
Post by: Keranu on September 02, 2007, 05:40:27 PM
Another platform shooter is Genji Tsushin Agedama, which is a little different from the typical platform shooter, but still an action packed one. MindRec is also working on their new platform shooter called PC Gunjin which looks jawesome to tha max.
Title: Re: Genesis slaughters everything else
Post by: WoodyXP on September 02, 2007, 09:43:58 PM

I love the Genny... here's my fav's:

1. Herzog Zwei
2. The Sonic Games
3. Comix Zone
4. Gunstar Heroes
5. Golden Axe
6. Streets of Rage 1 & 2
7. Dune II
8. Desert Strike
9. Splatterhouse III
10. Bloodlines

That's just the tip of the iceberg.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 03, 2007, 02:40:57 AM
(http://img530.imageshack.us/img530/7066/16bitpodestvj6.jpg)
Title: Re: Genesis slaughters everything else
Post by: SignOfZeta on September 03, 2007, 03:02:11 AM
(http://img530.imageshack.us/img530/7066/16bitpodestvj6.jpg)


For me the Neo Geo would push the Genesis off the podium.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 03, 2007, 03:42:48 AM
i never considered the NG AES as a real console. fact is,..

1. it was a real arcade machine (and primarly not concepted to play in the home-liga).
2. the games were too few.
3. the genres were too few.
Title: Re: Genesis slaughters everything else
Post by: ccovell on September 03, 2007, 05:13:32 AM
Plus the Neo-Geo was 27 1/2-bit.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 03, 2007, 05:17:06 AM
aight. totally forgot about that!
Title: Re: Genesis slaughters everything else
Post by: esteban on September 03, 2007, 05:17:54 AM
Plus the Neo-Geo was 27 1/2-bit.
In the arcade it was 31+ bit!

Awesome.
Title: Re: Genesis slaughters everything else
Post by: GUTS on September 03, 2007, 05:53:37 AM
Haha we're all delusional and runin needs to play more Turbo games, priceless.

Steve yeah the NES has some damned good Disney games too, Ducktales is probably my favorite (pretty much most of the Capcom made Disney games are awesome).  But Castle of Illusion is so good by itself that it could be the only Disney game on Genesis and still be better than every other Disney game ever made put together.  Speaking of Disney games, the Game Gear has some awesome ones too, I've been meaning to track them all down on Master System for ages (like Land of Illusion, Castle is totally different from the Genesis version, Lucky Dime Caper, and about 5 more).
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 03, 2007, 10:55:12 AM
I loved the Master System / Game Gear Disney games as well.

Call me crazy, but aside from Duck Tales 1 and 2, I can't really think of any other Disney games for NES that I really liked.
Title: Re: Genesis slaughters everything else
Post by: Emerald Rocker on September 03, 2007, 11:31:15 AM
I'll just add my one or two cents here.

The Genesis was filled with excellent sidescrolling platformers, the likes of which were never found on the Turbo: Shinobi 3, Sonic the Hedgehog, Rolling Thunder 2, and so on and so forth, and I played most of them "back in the day".  I also played a lot of Turbo games "back in the day", like Legendary Axe, but those were kind of lame.  Anyways, on Christmas of 1991, I received a gift: it was a game that I had heard was excellent from magazine reviews but, from the screenshots, I really hadn't been impressed.

Little did I realize the power of the cartridge I held in my hands.  Way more power than I had ever found with a tiny, little chip.

It would be easy at this point to simply spill out fond memories of Annet, Earnest Evans, and all the other characters from El Viento (you've probably already guessed as much, but that's the game I referred to up above),, but I asked myself a question the other day.  "Is this game really that good?  Or am I simply feeling the effects of nostalgia?"

To answer that question, I not only went back and played El Viento again, but also all those other (still great) Genesis games to prove to myself that Annet and company could still pass muster.  I certainly am nostalgic but I have no doubt whatsoever that this really is a genuinely great game.  As a sidenote, I also played a bunch of Turbo games, and promptly regretted it.

El Viento's story begins in the late 1920s after the Empire State Building has been constructed.  When you first begin the game, an extremely stylish cutscene (this game is overflowing with a sense of style on the level of the best Turbo CDs) introduces you to the purpose of this landmark and the characters involved in its construction.  The Empire State Building is not simply a tourist attraction, but rather a tower from which to summon Hastur, the evil god of wind!

The introduction not only establishes the main character (a 17-year-old Peruvian priestess named Annet, who you control) but also the main villains: her Peruvian half-sister Restiana, who (like Annet) carries Hastur's blood within her, and the villainous cultist high priest Henry.  The music from the introduction keeps blazing during the title screen, keeping the adrenaline running up until that eventual tap of the START button.

Although the opening music is anything but subtle, the initial graphics when you first begin are strikingly faded (although still beautiful in that Genesis way) and the buildings in the background are somewhat simplistic.  Fortunately, 1920s hoodlums (with guns, all respectable gangsters need firepower) provide an immediate distraction.  As you intuitively move Annet left and right on the screen, jump, and hurl boomerangs (Annet's primary weapon) at fedora-clad baddies, a realization sinks in: the animation quality is amazing, far surpassing Bravoman on the Turbo! Ribbons fly up into the air from Annet's clothing; individual strands of hair flutter in the wind; arms rise into the air as she falls to the ground.  When you change the direction of a jump in mid-air (movement is very versatile in this game), Annet spins around in such glorious hand-drawn splendour that I often found myself moving and jumping just to admire her beauty.

I did that during Road Rash, too.  I would actually crane my neck to see over hills.  I wish the Turbo had racing games as good as Road Rash.

The approach to visuals in El Viento is quite subtle and extremely clever.  The faded colors establish a 1920s feel (without being overly faded, like, oh, Steel Empire, one of the few bad Genesis games).  As mentioned before, the characters are very well-animated (and actually in a fairly high resolution), making it not only useful but beautiful to hurl magical fireballs to blow stuff up.

"AAAAAAA!!! What the hell was that pixellated mess??  Wait... that was kind of cool!"

When it comes to realism versus style, Wolf Team not only threw realism out the window, they set it ablaze in a glorious cloud of red and orange.  As Annet throws boomerangs, fireballs, shooting stars, bursts of wind, or whatever at enemies, some of her foes (motorcycles, barrels of alchohol, dwarven pirates... dwarven pirates??) will EXPLODE in a giant pixellated cloud of red, yellow, and orange that makes Silent Debuggers' enemy deaths look like pathetic jokes by comparison.  This isn't pixellated like other 16-bit explosions (and I mean true 16-bit, not fake TurboGrafx 16-bit) --- this is hyper-ultra-mega-pixellated!  (For the superlative-impaired, "The explosions are over the top.")  The contrast is shocking since most of the graphics are fairly high-resolution.  It's an ingenious (and once again, stylish!) method for bringing attention and excitement to the gameplay via graphics.  We're not just talking about graphics for eyecandy here: this is masterful use of graphics to enhance your excitement and to increase your desire to blow stuff up!

Of particular note is the fourth level.  While Annet rides a dolphin across the sea, birdmen drop bombs from above (which cause huge pixellated blue splashes).  As you knock off the birdmen, they explode in clouds of red.  Between the red and blue, the screen simply spills over with vibrance and insanity!

Better than the graphics (yet much easier to describe since it's just flat-out awesome) is the music.  It's composed by Motoi Sakuraba (Shining Force 3, Tales of Phantasia, Star Ocean) and matches the storyline of the game perfectly.  I wish the Turbo had games composed by Motoi Sakuraba.  The music is filled with bells, chimes, and the clicks of Spanish castanets, an instrument that could not be replicated by the TurboGrafx sound chip.  Nearly every single level's music is memorable, and it is always speeding along in an adrenaline-pumping frenzy.  Just listening to much of the music on its own gives the impression of frenetic, yet mysterious, adventure (which makes sense, since Annet races through temples and buildings all across the country, trying to stop Henry in time...)  The music for the final level (and final boss) is particularly memorable, which helps build excitement for...

...one genuinely moving, and amazing, ending.  The story in El Viento is advanced through cutscenes after each level, introducing not only Annet, Restiana, and Henry, but Earnest Evans (explorer extraordinaire who rescued Annet from the cult two years ago), Zigfried (former enemy, who turned friend during the 'incident' two years prior), and Vincente DeMarco, the mob boss (Earnest's rival, yet unlike many "stock" villains, Vincente actually cares for Annet).  All of this leads up to a final battle that you absolutely must win: not for the fate of the world, but for a much more personal reason (spoilers with-held!).  The only bad thing about the story is that it certainly ends, but will leave you begging for a sequel (which you will never ever find, unless you own the hard-to-find Japanese MegaCD system).

In case you're still not convinced, check out this screenshot:

(http://www.honestgamers.com/images/games/11/E/3210/32.jpg)

When I think Great Gaming Moments, I think "the El Viento octopus".

You're probably staring at that screenshot right now and thinking this must be some kind of joke, like when someone pretends to like Shaq Fu, Insector-X, or Blazing Lazers. Trust me — this is no joke. Part of this Great Gaming Moment's magic is how you're riding on Ecco's back through the mercilessly parallaxed ocean, dodging highly resolute hang-gliding mafia men, and then suddenly this ENORMOUS PIXELLATED BEAST slathers itself across your screen like mayonnaise across the Mona Lisa. It's so blatantly ridiculous. It's like the El Viento octopus doesn't realize how wrong its own existence is in such a gorgeously-animated adventure. It's unexpected, it's wacky... and it's cool! El Viento is a lot of things — unpredictably awesome is one of them. Maybe that's why it became a cult classic in both North and South America. That's right — even the hardcore Brazilian contingent digs El Viento.

Super cute heroine Annet Maya was born in the deepest darkest jungles of Peru (that's why she's got that sexy dark skin), but she spends her time in El Viento searching four of the 48 states (it's 1928, after all) for the evil priest Henry. Two years prior, the godly awesome treasure hunter Earnest Evans — star of his own unforgettable action game — rescued Annet from Henry's bloodthirsty cult and brought her to New York City to live as normal a life as a superheroic grave robber can offer.  I wish the Turbo had games with animation techniques as creative as those employed in Earnest Evans.

Earnest, a classic example of "the accidental superhero", wasn't actually trying to rescue anyone. He was just trying to stop mob boss Vincente DeMarco from stealing and selling ancient Peruvian artifacts. Earnest just happened to stumble across Annet, naked and uncomfortably tied to a cold stone altar, along the way. Then he adopted her, because that's what noble treasure hunters do (unless they're noble hentai treasure hunters). Unfortunately, Earnest's kindness made Annet a target; now she's just another way for Vincente DeMarco to take revenge against his do-gooder rival!

* Special side note: I wish Feed Sluster, hero of PCE Super CD Fiend Hunter, was even half as cool as Earnest Evans.

Anyways, back to El Viento.  Annet won't go down easily, for the creative minds at Wolf Team -- minds far more creative than the people who created tripe like Ghost Manor -- have given Annet a refreshing degree of flexibility and speed.

Look! Annet runs like a girl! That's part of why she's so adorable. Whether its the way her body recoils with each boomerang throw or how she supports herself with one arm when she crouches, Annet embodies hand-drawn feminine grace. And these aren't simple two or three-frame animations: when Annet leaps into the air to avoid gangsters' bullets, she lets her bare arms fly loose, ribbons from her hair and waist flowing with the wind as her skirt lifts ever so slightly in the breeze. After falling back to the ground, Annet's slender legs buckle to absorb the impact. That microscopic attention to detail is part of El Viento's genius, and that's one reason why Annet's been giving lovesick gamers a cruel jones for over 15 years.

Our perky heroine's got more than pretty looks; she controls smoothly, too. Annet's surprising agility helps when mobster-packed cars try to run her down, or when racist white slum tenants drop flowerpots, chairs, and ANGRY TEDDY BEARS on her head. Gardyloo! You never know what treasure they'll trash next; one bum accidentally drops an occasional healing salve between the hammers and vases.  It takes real genius to have a game where villains drop ANGRY TEDDY BEARS on your head, but still be able to take it seriously.  I wish the Turbo had games like that.

After Annet takes down pretty much every hoodlum in New York City, mob boss DeMarco fights Earnest's adopted daughter fair and square, one on one... kind of. When Annet walks through a door in the city — just another door, like all the others — she finds herself in a small, empty room.

La, la, la.

...then Vincente Demarco busts through the wall IN A FRIGGIN' TANK, sending chunks of brick and debris flying through the air! That might seem brutally unfair, but the battle's not quite as imbalanced as it sounds. DeMarco thought he was picking on a helpless little girl, but he's taken on a nimble little sorceress!

Throughout the game, Annet learns five different magics, from a simple fireball to the ultimate Hadouken. By holding the magic button down, Annet gathers her spirit energy in her best imitation of Ryu — but unlike Ryu, she can run and even jump with this big crackling ball of fury cradled in her arms, just waiting to unleash a triple burst of pixellated power. And by "pixellated", what I really mean is that when Annet hurls this glob of gas at an enemy — let's pick something small and unimposing like a vampire bat — the winged little freak EXPLODES in a giant chunky cloud of red, yellow, and orange. This isn't pixellated due to age, this is pixellated due to artistic intent. It's reminiscent of the Atari 2600, and it's a striking contrast to see high-resolution Aryan bikers and dwarven pirates (dwarven pirates?!) burst into gushing puffs of flame.

Early on, these massive explosions are uncommon.  However, "uncommon" is way better than "nonexistent", which is what you'll find in pathetic action games like Keith Courage. By the end of the game, EVERYTHING Annet attacks explodes into a bubbly mess! It's a cool way to further escalate an already exciting game's intensity.  It really provides a STRONG VISCERAL IMPACT whenever Annet kills an enemy.

Gorgeous cinematic sequences cap off each level, adding intrigue to the intensity. To Annet's credit, she doesn't spend these scenes delivering long, brooding speeches about her tortured past or whining about the tainted blood flowing through her veins. This is the life she's chosen, and she deals with everything in her own innocent way. Annet's out to protect everyone she meets, even her twisted sister Restiana — a beautiful blonde sorceress, born from Hastur's blood.

What Annet knows — a sad truth she knows better than anyone — is that the fate of Hastur's daughters is to die. They serve only as a sacrificial vessel from which the dark god is violently reborn. Annet wants to protect her sister from this fate.

But that's not what Restiana thinks. Restiana thinks she's going to inherit untold power, and the dark priest Henry is always there to whisper fork-tongued lies in her ear. There's only one way for Annet and Restiana to settle their differences. Trial by combat — the victor is deemed correct in the eyes of the world!

As a side note, the Genesis outsold the TurboGrafx by millions.  Therefore, the Genesis is deemed correct in the eyes of the world.

Anyways, back to the game.... Sister versus sister. Wolf Team's games are filled with some pretentious and overbearing themes, often delivered with an elephant's grace (can anyone forget shooter Sol-Deace's "CLASH OF OIL AND BLOOD"?). It's no accident that El Viento reflects many of the same ideas. The difference is that El Viento conveys its message in an endearing, subtle manner — through action instead of through ham-fisted poetry. Annet's a single source of light born from darkness, but the game doesn't have to spell that out in bold print across the screen to get the idea across. She's simply a determined young girl who knows the difference between right and wrong. Annet sets out to put an end to the cult and their blackhearted ways because that's what heroes do.

It'll be a tough fight. Restiana's placed some of the craziest traps ever imagined in Annet's way, but it's this variety that keeps the game fresh and fun from start to end. Before Annet reaches her power-hungry sister, she'll have to jump on trampolines and leap over fire-spitting totem poles, or perhaps ride rolling boulders across spike-laden pits. With its crazy mix of enemies and obstacles, El Viento never settles into a dull routine!

When Annet finally faces her half-sister, the physical contrast speaks volumes. Annet's appearance is simple but elegant; she's a dark-skinned, small-chested girl whose wardrobe focuses attention to her midriff. Restiana aims for the obvious glamor points: long blonde hair, heavy blue eyeshadow, and a chest that's practically popping out of its silk restraints. It's a battle of innocence against vanity — and Restiana's pride won't let her listen to Annet's advice. Such drama!  I wish Samurai Ghost had this much drama.

Whether it's German millionaire Zigfried acting as knowing mentor or Annet barely containing her puppy love for Earnest, the colorful cast keeps El Viento's story exciting. Through underground pubs (the bartenders mix a dangerous cocktail) and atop gigantic war zeppelins, Annet has to keep fighting. Annet tries to use her magic to save people, but can she save anyone? Or is her power just another tool for murder? After a return encounter with Vincente DeMarco, the conspicuously scarred mob boss puts Annet's ideals to the test. He'll give up his ambitions... but only if she can prove herself. Annet says she wants to protect people? Then she's got to protect the person she loves most — she has to rescue Earnest Evans from a beautiful but ominous temple hidden deep inside the Grand Canyon.

Cue one of Motoi Sakuraba's most enchanting melodies. As with the game's action, you never know what surprises the music holds — after the thrilling stereophonic boss encounter against DeMarco's latest freak contraption, the next level breaks into a soft, almost flutish piece as Annet explores a temple of such elegance that the previous level's flagrant explosions and absurd boss are soon forgotten. I wish Legendary Axe's temple level had music that good.  By the end of the game, you'll be treated to a fast-paced reprise of the title theme, an intricate industrial montage, and one fantastic final boss track.

From one level to the next, you never know what to expect — one-eyed monsters ripped from Lovecraft's yarns, endless chains of explosives to detonate, old friends reunited, and honorable villains to win over with pure-hearted innocence. El Viento's crowning achievement is in convincing you that it's not predictable and then sucker-punching you in the heart with a sadistically predictable finish.

Not only did El Viento surprise me, but it cruelly forced me to care.

I don't really care about Impossamole.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 03, 2007, 11:37:10 AM
Wow, that was an essay.  I figured the blocky graphics in El Viento were a tribute to the SNES.
Title: Re: Genesis slaughters everything else
Post by: Black Tiger on September 03, 2007, 12:04:29 PM
Some of my favs-

Shining Force I, II and CD
Lunar EB
Snatcher
Cobra
Phantasy Star I - IV
Lords of Thunder
Ghouls N Ghosts
Valis III
Ys III
SFIICE
Target Earth
Doom 32X
Virtua Racing 32X
Virtua Fighter 32X (I assume I'll love it when I finally get it tomorrow)
Title: Re: Genesis slaughters everything else
Post by: TR0N on September 03, 2007, 02:32:33 PM
Genesis i miss owning that console still i'll list my favorites for it.

Gunstar Heros
Beyond Oasis
PS IV
Zombies Ate My Neighbor
Rocket Knight Adventure
Contra Hardcorps
Cursader of the Centy
Gaiares
SOR2
Castlevania Bloodlines
General Chaos
Road Rash

Just to name a few.
Title: Re: Genesis slaughters everything else
Post by: nat on September 03, 2007, 03:27:33 PM
Space Harrier II.
Title: Re: Genesis slaughters everything else
Post by: Emerald Rocker on September 03, 2007, 04:05:20 PM
DecapAttack.
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 03, 2007, 05:17:36 PM
Rolo to the Rescue.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 03, 2007, 09:15:59 PM
decapattack is one of my favorite genesis games  8) It was the coolest shit back in the day. I especially like that level where that totem pole chases you, haha.
Title: Re: Genesis slaughters everything else
Post by: Bonknuts on September 03, 2007, 09:48:39 PM
 Revenge of Shinobi -  love the music.

 Gaiares -  WTF! FTW! Best overall shooter on the genesis. Would've been kick ass to see a PCE SCD or SegaCD version or sequal.

 TF3 -  better than TF4(after playing the ocean side level, I turn it off). I can listen to the music for hours.

 eSWAT -  average but still a classic. Love the first boss music.

 Sonic 2 -  Sonic 1 is ok, Sonic 3 - didn't play it, Sonic CD - ugly ass gfx/design but the US opening song is cool.

 Shadow Dancer -  Thank god they didn't port the arcade version. This version is much better.

 Arrowflash -  'cause I like it.

 PS2 -  Best PS game. Period. (PS3 was total trash - HATE that game). Looking forward to PS4

 Valis III -  Valis!

 Shining Force -  the first and last in the series that I played. I don't care for strategy games, but this one kept my interest till the end.

 Streets of Rage -  The first one was kickass, the other ones tried too hard (and had some lame characters). SOR 1 has the best music of the 3.

 Trouble Shooter -  mean ol' sleeper shooter.

 Gunstar Heroes -  very fun, but a bit over rated and reading all the praise for this game gets annoying. It's as if it were made by some polygamist Gods or the mormon Jesus himself..... Jesus!

 Target Earth -  Kickass - kickass - kickass....

 Wings of War -  An amazing shooter.

 Steel Empire -  Another kickass shooter.









Title: Re: Genesis slaughters everything else
Post by: nat on September 04, 2007, 06:06:12 AM

 Sonic 2 -  Sonic 1 is ok, Sonic 3 - didn't play it, Sonic CD - ugly ass gfx/design but the US opening song is cool.

Sonic CD is the best Sonic game ever made.

Recognize, bee-yotch!
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 04, 2007, 07:43:53 AM
Ya, I agree, that sonic cd rules!
Title: Re: Genesis slaughters everything else
Post by: nat on September 04, 2007, 09:01:06 AM
I didn't try Sonic CD for a long long time because lots of people said it was "ugly."

That sure taught me never to listen to "people" since the graphics in Sonic CD are some of the best to be found in a Sonic game.
Title: Re: Genesis slaughters everything else
Post by: Bonknuts on September 04, 2007, 11:07:11 AM
I didn't try Sonic CD for a long long time because lots of people said it was "ugly."

That sure taught me never to listen to "people" since the graphics in Sonic CD are some of the best to be found in a Sonic game.

 Hah! I played back when it first came out. Had crappy graphics back, still does now. I really like the music though. I could look past the graphics if the game was fun, but CD version had no soul IMO. It felt like they ran out of ideas. I tried multiple times to get into it, but there was nothing special to draw you in. If you're a Sonic, then you'll probably love it but for your gamer that isn't in love with Sonic, it's probably the worst of the series.

 Sonic CD is to the Sonic series as Bonk 3 is to the Bonk series. Both games are just generic in comparison to their predecessors. Bonk 1 = classic, Sonic 1 = classic, Bonk 2 = great game with much improvements, Sonic 2 = great game with much improvements.

 Bonk 3 and Sonic CD were designed by interns  :-"


 I haven't played much of Sonic 3, but from what I have played - it should have been the Sonic CD game. Btw - I haven't been Sonic CD ( I have for Bonk 3). Maybe you guys can point me to some videos of the later levels.



Title: Re: Genesis slaughters everything else
Post by: Keranu on September 04, 2007, 11:54:01 AM
I have to completely disagree with tom/Bonknuts there ;) .

Sonic 1 - One of the best games ever made
Sonic CD - Awesome game that's close to the original, but has it's own twists.
Sonic 2 - Decent game, but a little dissapointing to me these days. The level layouts and designs just didn't give me the same impact as the others.

Sonic 1 > CD > 3 > 2 > Knuckles

Or if Sonic 3 & Knuckles count as one game:

Sonic 1 > CD > 3 & Knuckles > 2
Title: Re: Genesis slaughters everything else
Post by: SignOfZeta on September 04, 2007, 01:14:09 PM
My favorite is Sonic 2. I guess Sonic CD would fall somewhere after that.
Title: Re: Genesis slaughters everything else
Post by: Black Tiger on September 04, 2007, 01:26:05 PM
I loved the Time Attack mode in Sonic CD.
Title: Re: Genesis slaughters everything else
Post by: Kitsunexus on September 04, 2007, 01:30:10 PM
Too many for me to list

Agreed. Genesis PWNS.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 04, 2007, 01:32:23 PM
Here's my opinion (which is the one that counts):

Sonic 1 - Best Sonic game evar.  I just wish they would have waited a couple of weeks to release it so we could get the scrolling clouds in the first level, the extra layers in the second level and the line scrolling water like the Japanese did.  Still gets a bit tiresome after extended periods, though.

Sonic 2 - Second best Sonic game evar.  Many improvements, but overall it did seem to basically be more of the same (repetition).  However this game shows off the Genesis' super-powerful interlace mode which needs to be seen in order to be believed!  Wow!  Amazing!  Incredible!  320x448 resolution from a home console!  I can't believe we haven't put a man on Mars yet with this kind of sheer power.

Sonic 3 - This had some nice things going for it, but I felt the character art took a HUGE hit.  Look at the title screen.  Just look at it!  Look how awful it is.  Is that even Sonic?  It looks like an unlicensed stuffed animal or something.  Music was good, but it lacked the character that the first 2 Sonics had.

Sonic & Knuckles - This is pretty much a more boring version of Sonic 3 with worse music.  Never let anyone named "Howard" do your music.  When combined with Sonic 3, you get a Sonic game that is entirely too long, however this is remedied by the save feature.  Speaking of the save feature, it must be seen to be believed!  Knuckles didn't have a battery, and neither did the Sonic 3 cart!  How did they save their data?  Through space-age technology!  The save data will never go away.  Again... man on Mars & Sega Genesis.   Who else sees the connection?

Sonic CD - This could have been good, but the framerate hiccups quite a bit and the time-traveling feature really bores me to tears.  It also breaks the flow of the game.  Music is great, though I really hate the first stage music in the US version.  God damn hippies.

Sonic Spinball - This game is enough to make any Sega fanboy switch to anyone else.  It's horrible!

Sonic 3D Blast - Only the mighty Sega Genesis can deliver a game with this kind of power.  Not only did it travel to the future and steal music from Sonic Adventure on the Dreamcast, but it has Axelay scaling!  Wait... it gets better!!!!  The Axelay scaling is even better than Axelay!!!!!!!!!  I bet this game has already been on Mars

Knuckles' Chaotix - This game is odd but actually really cool once you get used to it.  I think most people were expecting a regular Sonic game which they already had ad nauseum on the Genesis.  Best music of the series!  And polygonal bonus stages that will blow your mind with the extreme technology used.  I was about to make a Mars comment again, but then I realized that the 32X's code name is Mars!  They harnessed the power of the entire planet Mars into the 32X to give us such a fine gaming achievement.  I need to go wipe myself.
Title: Re: Genesis slaughters everything else
Post by: Black Tiger on September 04, 2007, 01:56:49 PM
I really want to play Knuckles Chaotix. For some reason I skipped it back during the short period that the 32X was current. Maybe they didn't have it for rent in my town or something. :-k
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 04, 2007, 02:07:19 PM
Hey I always thought Sonic Spinball was pretty cool! It's slow, but unique.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 04, 2007, 02:09:55 PM
I can't even play it.  Everything about the game disgusts me.  Talk about "dirty graphics".
Title: Re: Genesis slaughters everything else
Post by: nat on September 04, 2007, 02:24:31 PM
I really want to play Knuckles Chaotix. For some reason I skipped it back during the short period that the 32X was current. Maybe they didn't have it for rent in my town or something. :-k

Same here.

Although I'm hesitant to buy a 32X just to play it.

And anyone who doesn't like Sonic CD is clearly a douche!
Title: Re: Genesis slaughters everything else
Post by: SignOfZeta on September 04, 2007, 04:27:00 PM
There is one huge problem with Sonic CD: no spin dash. I wouldn't have missed it except I had already played Sonic 2, and now for me a lack of spin dash just drags the game into the ground.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 04, 2007, 04:43:37 PM
i wasn't aware of that fact, never played that one fo'real. but that sounds horrible :shock:
Title: Re: Genesis slaughters everything else
Post by: nat on September 04, 2007, 04:46:50 PM
There is one huge problem with Sonic CD: no spin dash. I wouldn't have missed it except I had already played Sonic 2, and now for me a lack of spin dash just drags the game into the ground.

I own the GameCube re-release of Sonic CD and I am spin-dashing all over the place right this very moment!

Are you telling me this is something they added back in special for the GC version? I've never played "actual" SEGA CD version since I've never owned a SEGA CD so I guess it's feasible. But following that logic, why didn't they include the spin-dash in the Sonic 1 GameCube re-release?

And I agree, I find Sonic 1 hard to play these days because of the lack of a spin dash.
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 04, 2007, 04:48:36 PM
There is one huge problem with Sonic CD: no spin dash. I wouldn't have missed it except I had already played Sonic 2, and now for me a lack of spin dash just drags the game into the ground.
There is a spin-dash in Sonic CD (it doesn't look the same as in the later games though) and there is also the useless "stand-dash".
Title: Re: Genesis slaughters everything else
Post by: GUTS on September 04, 2007, 06:45:05 PM
The first Sonic is definitely a masterpiece, its weird how Mario got better and peaked at 3 or 4 depending on your preference, while Sonic just got worse and pretty much bottomed out at 3 or CD (just talking pre-playstation era).
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 04, 2007, 06:49:00 PM
ya, there are two different dashes in sonic cd, the spin dash and the stand dash, like keranu said. I actually prefer the super cool stand dash  :wink: That game rules, people who dislike it should give it another try. Did you guys know that you can time travel and save the future; wow, cool.

I think mario got better with 3, but 4 was just ok. I think that sonic 3 was a freaking master peace, seriously, you can save go crazy with jewels and beat up knuckles. You can also play as either sonic, tails or knuckles, wow. and when you connect it with sonic and knuckles, you expand the gaming experience and it gets even better. You can even gather even more emeralds and become teh most awesome Hyper Sonic  8)
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 04, 2007, 06:56:51 PM
The first Sonic is definitely a masterpiece, its weird how Mario got better and peaked at 3 or 4 depending on your preference, while Sonic just got worse and pretty much bottomed out at 3 or CD (just talking pre-playstation era).
Yeah agreed about Mario. Though I must admit, I was a sucker for Sonic 3 when it first came out and still am! Of course no Sonic will be able to touch the spirit of the original.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 04, 2007, 07:12:06 PM
for me, i like the 1st sonic the most as well. was just a great game at its time and a good alternation to all those slow mario & co. J'n'Rs. the BGM in the 1st was the best as well (starlight zone, what a great tune. hear it somtimes around some ufo-catcher here in the arcades). the next sonics couldn't reach that level again, although the better graphx and gameplay elements here and there.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 04, 2007, 07:25:48 PM
 :o me and you have the same taste in game music  :)
Title: Re: Genesis slaughters everything else
Post by: Kitsunexus on September 04, 2007, 08:05:48 PM
the BGM in the 1st was the best as well (starlight zone, what a great tune. hear it somtimes around some ufo-catcher here in the arcades).

I would FREAK OUT if someone performed Starlight Zone as a disco mix with real instruments...
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 04, 2007, 08:27:18 PM
ya, that would be awesome. That song really is something  :)
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 04, 2007, 08:28:41 PM
Starlite Zone rocked, but Labyrinth Zone was always my favorite stage. :) They were all great stages though.
Title: Re: Genesis slaughters everything else
Post by: CosMind on September 05, 2007, 11:00:05 AM
gain ground = action strategy happiness.

btw, i do love world of illusion (and castle is not bad, either).  however, i'd be hard pressed to claim them "best disney games ever".
personally, i'm pretty fond of capcom's magical quest on the snes.  that game is very well designed and produced in all regards, and is a joy to play.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 05, 2007, 04:36:21 PM
i prefere the MD mickey mouse (CoI) in any ways and over all Disney games ever made on our planet. The 1st magial Quest is propably one of the nicest game ever draw on the SFC, but it lacks a lot in pepp (action).

@cosmind, what's your avatar supposed to be? reminds me of the character "Wind" from the lastest Akumajo Dracula adv. on NDS :)
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 05, 2007, 04:59:12 PM
@cosmind, what's your avatar supposed to be? reminds me of the character "Wind" from the lastest Akumajo Dracula adv. on NDS :)
I've been wondering the same, it looks super rad!
Title: Re: Genesis slaughters everything else
Post by: Kitsunexus on September 05, 2007, 05:10:02 PM
Castle Of Illusion sucked. Aladdin was MUCH better.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 05, 2007, 07:06:37 PM
yeah..castle of farklusion sucked that much! what a stinky game and waste of time playing it! people, stay away from that crap!
Title: Re: Genesis slaughters everything else
Post by: Michael Helgeson on September 05, 2007, 10:28:39 PM
I really liked Castle Of Illusion,even loved the Master System version....
Title: Re: Genesis slaughters everything else
Post by: guyjin on September 06, 2007, 11:09:24 AM
I've only ever played the Master System version of castle of illusion; how does the genesis version compare?

From what I've seen of it, Ducktales > Castle of Illusion, by a longshot.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 06, 2007, 12:12:56 PM
I've never played Ducktales, but from what I've seen of it Castle of Illusion > Ducktales by a huge amount and also rapes its mother.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 06, 2007, 01:01:42 PM
If you guys want to play a good disney cart on the Genesis, go check out QuackShot. That is a game that is bad-ass  :D
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 06, 2007, 01:55:29 PM
If you guys want to play a good disney cart on the Genesis, go check out QuackShot. That is a game that is bad-ass  :D
YES! As I have previously posted, it's the best Disney game of all time!
Title: Re: Genesis slaughters everything else
Post by: Bonknuts on September 06, 2007, 02:53:20 PM
Magical Troll ftw!
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 06, 2007, 03:44:17 PM
If you guys want to play a good disney cart on the Genesis, go check out QuackShot. That is a game that is bad-ass  :D
YES! As I have previously posted, it's the best Disney game of all time!
no, that's already Mickey Mouse's CoI aka "I rabu Mickey Mouse! Fushigi no Oshiro Daibouken". are you trying to let me appear like a liar, man? :cry:
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 06, 2007, 05:17:52 PM
Yes you are a dirty liar.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 07, 2007, 02:22:38 AM
friends? :D
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 07, 2007, 01:49:58 PM
Of course.  :mrgreen:
Title: Re: Genesis slaughters everything else
Post by: ceti alpha on September 07, 2007, 02:07:41 PM
Streets of Rage (1 and 2) was an awesome game. Perhaps the best scrolling beat 'em up ever. I remember playing at my friend's house at lunch having a blast with it. I also remember wishing that the Turbo would release a game like this.

I will tell you one thing, and I'm sure I'm pretty much alone on this one, but I never could stand the Genesis controllers. They felt flimsy and hollow, and the buttons were hard to use. I think it was the fact that the buttons were sunk, or at the same level as the rest of the controller. But I never liked the PS controllers either, and I get flamed on that too. The XBOX controllers are just superior in every way....but that's another thread.  :P

Oh, if I was to rank the systems:

1st Place - Turbo Grafx 16/PC Engine: Just one charming little piece of machinery with a ton of great games. Of course there's the whole "Turbografx is actually just an 8 Bit system" argument, but if that's the case then it just makes the Turbo Grafx even better. What does that say about the Genesis's "blast processing" if the Turbo (just a little 8-bit nobody) can dish out the same thing or better.

2nd Place - Super Nintendo/Super Famicon: A very close second. I love Nintendo. It also has the charm factor with all of its systems. It has great shooters like R Type III (worth getting the SNES just for that game), Rock n' Roll racing, etc... SNES has great scrolling as well and a great controller with 6 buttons.

3rd Place - Genesis: I never could really learn to love this machine, though it did have some great games (such as the above mentioned Streets of Rage, Strider, Ghouls and Ghosts and the ultra cool Disney games.). The Genesis just didn't have that charm factor going on like the SNES and the Turbografx. I found the controllers not necessarily uncomfortable, but just annoying to use...in spite  of the fact that it did sport one extra button over the Turbografx controller.

In the end, I would like to have all three systems.  :wink: Each system had their own selection of great games making each system great in their own way....man I would love to play Streets of Rage right now.... :mrgreen:

So Genesis lovers don't hate me for my blasphemy.   :P I was just giving my two cents.
Title: Re: Genesis slaughters everything else
Post by: Black Tiger on September 07, 2007, 02:20:50 PM
I don't like the original giant Genesis pads, but Sega's 6-buttoners are nice enough.
Title: Re: Genesis slaughters everything else
Post by: CosMind on September 07, 2007, 02:57:07 PM
@cosmind, what's your avatar supposed to be? reminds me of the character "Wind" from the lastest Akumajo Dracula adv. on NDS :)

I've been wondering the same, it looks super rad!


'tis the galaxy cowboy.  a sprite from a game design and concept that i'm considering developing once i complete my current game (http://cosmind.deviantart.com/).  i have a few prospects that i'm waffling between though - so i'm not sure if it'll be the one just yet.
(@keranu, appreciated on the nod to radness, btw)

jell-o stage in world of illusion is brilliant, might i add :wink:
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 07, 2007, 06:44:13 PM
Quote from: Black Tiger

I don't like the original giant Genesis pads, but Sega's 6-buttoners are nice enough.


Agreed.  After playing with the proper Sega 6-button pad for awhile I held a 3-button once again.  It felt so hollow, so huge, so wrong.  There's no going back.  You need to get y'self a 6-button pad.  It's like grabbing one of the original Xbox controllers after living with the controller-s for awhile.

The Playstation pads have always SUCKED ASS!
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 07, 2007, 07:17:11 PM
I prefer the original 3 button Genesis controller mostly because I prefer to use the original controller for any system when possible. I also think it looks way cooler and it fits in your hand nicer, but the problem with the controllers is that the buttons can get really sticky and stiff which becomes really annoying. I don't actually mind the 6 button controller as much as I like to make fun of it, but unfortunately I have to use it more since the 3 buttons become crap over time.

I think SNES pads are pretty crap.
Title: Re: Genesis slaughters everything else
Post by: nat on September 07, 2007, 07:33:30 PM

I think SNES pads are pretty crap.

I agree. All my SNES pads are pretty shitty anymore. The D-pad is so f*cking stiff one of them you have to press the right side like halfway to the bottom of the controller to get it to register.

Perhaps I ought to consider taking it apart and cleaning it.
Title: Re: Genesis slaughters everything else
Post by: WoodyXP on September 07, 2007, 09:22:39 PM

Word life.  The Sega Arcade stick kicked ass too.

I don't like the original giant Genesis pads, but Sega's 6-buttoners are nice enough.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 07, 2007, 11:34:42 PM
Yeah, I can't really think of any stick for an 8 or 16-bit console which was better than the Sega Arcade Sticks (yes, that includes the Neo Geo).  The 3 button version was especially weighty which was really nice.  Love that hand rest on the side, too.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 08, 2007, 02:50:40 AM
SFC-pads are the best ever made in humans history, as long they work fine!
Title: Re: Genesis slaughters everything else
Post by: CosMind on September 08, 2007, 02:54:49 AM
SFC-pads are the best ever made in humans history, as long they work fine!

i second that vote.

i also second the sentiment that the genesis/mega drive 6-pressers are dope.  i love those controllers - almost as much as the glorious saturn pads.
the traditional 3-button pads did double nicely as bludgeoning weapons, however.  and i once held one up in front of a huge spotlight to summon the caped crusader.  not sure if i'd be alive to type this today if it weren't for that game pad (tears up).
Title: Re: Genesis slaughters everything else
Post by: SignOfZeta on September 08, 2007, 04:33:15 AM
3 button Genesis pads are fine for a while, but after not that much use the d-pad starts screwing up. I remember getting pissed in Phantasy Star III when I pushed up and the dude walked left sometimes unless I pushed very precisely up. If I'm having controller issues in a 1 mph RPG then certainly the pad is crap. I can see that at the time they were just trying to make something that was comfortable and filled the hand more that the teeny-weeny FC, or SMS pads. Its just happens to not be a very well made controller.

The SNES pad pretty much rules for anything but 6-button fighters, which at this point I'm no longer playing on SNES anyway. The SNES pad is also really really f*cking reliable. I use a Super Smart Joy to hook a SNES pad to my Mac for all my emulation usage.
Title: Re: Genesis slaughters everything else
Post by: Bonknuts on September 08, 2007, 06:21:02 AM

 I like the SNES pads because they're just like the original NES/TG pads but with nice circular edges for comfort. They should have made an official 6 button version of the snes pad like the PCE's 6 button - for fighting games and such.

 The Genesis batwing pad is ok, but I wish they made a smaller version of it. The would help reduce that hollow feel and plus smaller gamepads are cooler (PS2 NES retro pad kickass). I mostly use the Sega 6 button game pad for my Genesis adventures :wink:

 
Title: Re: Genesis slaughters everything else
Post by: Black Tiger on September 08, 2007, 04:44:45 PM

 I like the SNES pads because they're just like the original NES/TG pads but with nice circular edges for comfort. They should have made an official 6 button version of the snes pad like the PCE's 6 button - for fighting games and such.

 The Genesis batwing pad is ok, but I wish they made a smaller version of it. The would help reduce that hollow feel and plus smaller gamepads are cooler (PS2 NES retro pad kickass). I mostly use the Sega 6 button game pad for my Genesis adventures :wink:

There is one like that, I think its the Hori 6-button pad.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 08, 2007, 05:31:26 PM
ya, it looks awesome. Anyone want to slang me one?
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 08, 2007, 08:11:49 PM
The official Japanese Sega Mega Drive 6-button controllers are smaller than the US version.  I think they have a blue start button.
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 10, 2007, 08:51:56 AM
The official Japanese Sega Mega Drive 6-button controllers are smaller than the US version.  I think they have a blue start button.
Are they the same as the CDX controllers? This controller that came with my bro's CDX had a blue start button.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 10, 2007, 12:35:40 PM
(http://pixelcraze.film-tech.net/crap/uscontroller.jpg)
This is the official US 6-button controller.  If it has rapid fire on it, then it is the Majesco controller, even if it only has the Sega logo on it.  The Majesco controllers are dogshit.

(http://pixelcraze.film-tech.net/crap/japcontroller.jpg)
Here's a Japanese 6-button controller (very worn as you can see by the near-missing writing).  It was the only picture I could find on the internet in my exhaustive 45-second search.  Again, no rapid fire at all.  The MODE switch on both the US and Japanese version is where the "R" shoulder button would be on other controllers.
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 10, 2007, 04:40:52 PM
The Japanese one looks retarded.
Title: Re: Genesis slaughters everything else
Post by: WoodyXP on September 10, 2007, 08:17:04 PM

Function over fashion, my friend.


The Japanese one looks retarded.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 10, 2007, 08:53:24 PM
The Japanese controller is made for the minuscule hands of the Japanese population whereas the US controller is made for the giant manly hands of US people.  I think Microsoft took it too far when they made their original Xbox controller.  Same goes with Nintendo for the Wii.  The damn remote could be bigger as my giant manly hand begins to hurt after while.
Title: Re: Genesis slaughters everything else
Post by: ceti alpha on September 11, 2007, 01:51:24 AM
Well the 6-button controller looks like a major improvement over the original pack-in controller.  :)

Note to self: Buy a 6-button controller when I get a Genesis.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 11, 2007, 04:57:46 AM
I like that giant xbox controller  :lol:
Title: Re: Genesis slaughters everything else
Post by: ceti alpha on September 11, 2007, 05:34:42 AM
Haha. I didn't mind either actually. But I definitely prefer the smaller version. But either of those are infinitely better than the PS controllers. The PS controller must be one of the worst designed controllers, especially for a pack-in. The analogue sticks are so awkward to use. But there are people who love them obviously so...
Title: Re: Genesis slaughters everything else
Post by: nodtveidt on September 11, 2007, 08:43:46 AM
I missed this thread before but I guess I can add my $.02 worth now to the original post...despite the obvious fanboyism in the thread title.

Genesis games in alphabetical order:
Castle Of Illusion - Good platformer
Chakan - Good gameplay but shitty sound
Phantasy Star IV - No rivals in the 16 bit era
Shining In The Darkness - One of the best battle themes for an RPG
Sonic The Hedgehog - The original is the best
Strider - Probably the best home port we got
Turrican - What can I say, it's Turrican!

Sega CD games in alphabetical order:
Lunar The Silver Star - Best RPG for the Sega CD, hands down
Sonic CD - Lots of fun and brings back some of the style that was present in Sonic 1 but missing from Sonic 2
Vay - A great Keranu-style RPG!

That about covers it. I certainly don't think the Genesis is "the bee's knees" of the 16 bit era (or ANY era), but every console I've ever played has at least one game I like.
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 11, 2007, 11:02:26 AM

Function over fashion, my friend.


The Japanese one looks retarded.
Another classic quote coming from the man with the Ron Jeremy avatar :D .
Title: Re: Genesis slaughters everything else
Post by: Black Tiger on September 19, 2007, 05:05:50 PM
The official Japanese Sega Mega Drive 6-button controllers are smaller than the US version.  I think they have a blue start button.

I got a red-start button 6-button pad with my japanese Multi Mega. The seller only had japanese and North American stuff and the pad is MADE IN JAPAN, so I assume its japanese.

Its the same size as the U.S. pads.


Quote
Here's a Japanese 6-button controller (very worn as you can see by the near-missing writing).  It was the only picture I could find on the internet in my exhaustive 45-second search.  Again, no rapid fire at all.  The MODE switch on both the US and Japanese version is where the "R" shoulder button would be on other controllers.

That image looks like one of the 6-button knock-offs I've seen on eBay.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 19, 2007, 05:46:41 PM
The one I'm thinking of is like the one in this LaserActive picture, only with Sega's name on it:

(http://upload.wikimedia.org/wikipedia/en/6/66/Pioneer_Laseractive.jpg)

http://upload.wikimedia.org/wikipedia/en/6/66/Pioneer_Laseractive.jpg

It's definitely smaller than the US version and isn't weak like the Majesco version.  You're right about the one I previously posted.  It probably is a knock-off.
Title: Re: Genesis slaughters everything else
Post by: rag-time4 on September 20, 2007, 06:30:01 AM
I always hated the sound on the Genesis, as well as the controllers, but I owned one for a while.

My favorite games:

Herzog Zwei
Contra: Hard Corps
Kid Chameleon
Strider
Warsong
Romance of the Three Kingdoms II (I actually liked the sound better here than the SNES version)
Bonanza Bros
Flashback
Altered Beast
Castlevania: Bloodlines
Shining Force series
Strider
Golden Axe

One game "I always wanted to play but never got around to it" was TMNT: The Hyperstone Heist.
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 20, 2007, 07:21:01 AM
TMNT: Hyperstone Heist is pretty cool, but really easy.
Title: Re: Genesis slaughters everything else
Post by: rag-time4 on September 20, 2007, 10:18:45 AM
TMNT: Hyperstone Heist is pretty cool, but really easy.

Now I feel a bit guilty, having never played/finished it... :oops:
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 20, 2007, 11:47:21 AM
The TMNT game on the Genesis made me queasy.  The SNES version is much better.
Title: Re: Genesis slaughters everything else
Post by: nodtveidt on September 20, 2007, 03:51:06 PM
One game "I always wanted to play but never got around to it" was TMNT: The Hyperstone Heist.
I think I have a copy of that cart if you want it.
Title: Re: Genesis slaughters everything else
Post by: rag-time4 on September 21, 2007, 01:08:30 AM
One game "I always wanted to play but never got around to it" was TMNT: The Hyperstone Heist.
I think I have a copy of that cart if you want it.

Thank you, but I sold all my Genesis stuff last year. The cart would only do 2 things for me at this point: a)take up space and b)make me feel guilty every time I look at it having never taken the time to play it.
Title: Re: Genesis slaughters everything else
Post by: Joe Redifer on September 26, 2007, 09:18:54 PM
I made this video just for fun


Very similar to the MP3 I posted awhile back.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 26, 2007, 09:23:18 PM
haha, nice video  :wink:
Title: Re: Genesis slaughters everything else
Post by: Black Tiger on September 27, 2007, 01:31:34 AM
How can you end with a cliffhanger like that? :shock:

What exactly is it that the Genesis does? :-k
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 27, 2007, 02:36:18 AM
I l0l'd :lol:
Title: Re: Genesis slaughters everything else
Post by: ceti alpha on September 27, 2007, 04:00:58 AM
hehehe Nice video Joe.   8) 

My favourite voices from that list are "You've got another try." from Dynamite Headdy. It just reminds me of something, like a kids TV show or something. The Strider voices are great too. Makes my GBA Strider jealous.  :P

"I can see you in fragments!"
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 27, 2007, 04:30:39 AM
GBA Strider? where? :shock:
Title: Re: Genesis slaughters everything else
Post by: ceti alpha on September 27, 2007, 04:39:08 AM
If you have a GBA then you have to get this: "Capcom Classics: Mini Mix"

I don't know how hard to come by this package is. I found mine at Future Shop last year...

....haha. It's not hard to find at all and it's not expensive. http://search.ebay.ca/capcom-classics-mini-mix_Video-Games_W0QQ_trksidZm37QQfromZR40QQsacatZ1249

It has Strider, Mighty Final Fight, and Bionic Commando (woot!). Bionic Commando is really why I bought this package ,but Strider is cool and it has the password feature. Final Fight isn't all that bad either for mindless fun.  :)

Here's a review I found for it:
Title: Re: Genesis slaughters everything else
Post by: Keranu on September 27, 2007, 10:07:20 AM
I made this video just for fun

http://www.youtube.com/watch?v=KsMRe_QenvU

Very similar to the MP3 I posted awhile back.

Awesome video! I love that "Paul Bunyan" line! I also dig the spinning Genesis background.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 27, 2007, 04:34:09 PM
@ceti: thanx for the infos. unfortunately, they only containing the famicom/NES ports of those capcom games, which in i'm not really interessted, sorry for your effort :cry:

furthermore, they only seemed to be released in the staates, yes?
Title: Re: Genesis slaughters everything else
Post by: Bonknuts on September 27, 2007, 06:44:02 PM
I made this video just for fun

http://www.youtube.com/watch?v=KsMRe_QenvU

Very similar to the MP3 I posted awhile back.


 Best part was the beginning with the Vapor Trail music. You should do more videos with Vapor Trail music. It's definitely top 3 Genesis music of all time. Only problem is the short track list  :-s
Title: Re: Genesis slaughters everything else
Post by: Kitsunexus on September 27, 2007, 08:39:16 PM
@ceti: thanx for the infos. unfortunately, they only containing the famicom/NES ports of those capcom games, which in i'm not really interessted, sorry for your effort :cry:

furthermore, they only seemed to be released in the staates, yes?

Tatsujin, you might want to check out Capcom Classics Collection Remixed for the PSP, despite the title, nothing has been remixed, there are perfect arcade emulations of Strider, Bionic Commando and Final Fight.

I dunno if it was released in Japan, but PSP is region-free, and you seem to speak English, so importing should be no problem. ;) That is a point though, these are the American versions of the games, and you can't change the language, so if there's any censorship, you'll have to deal with it. :(

It also has Quiz And Dragons, which I absolutely adore, btw. Oh and freaking VARTH! AND 3 WONDERS! As you can tell, I love it. ^_^

The only bad game on the disc is the original Street Fighter, damn that game is SHIT.

And just in case you didn't read this, I sent it to you via PM, because this is a UMD that you MUST HAVE.
Title: Re: Genesis slaughters everything else
Post by: ceti alpha on September 28, 2007, 05:59:25 AM
Quote
Tatsujin, you might want to check out Capcom Classics Collection Remixed for the PSP, despite the title, nothing has been remixed, there are perfect arcade emulations of Strider, Bionic Commando and Final Fight.

That's cool.  :) But the NES port of Bionic Commando pwns the arcade version.
Title: Re: Genesis slaughters everything else
Post by: Necromancer on September 28, 2007, 06:33:45 AM
Quote
Tatsujin, you might want to check out Capcom Classics Collection Remixed for the PSP, despite the title, nothing has been remixed, there are perfect arcade emulations of Strider, Bionic Commando and Final Fight.

That's cool.  :) But the NES port of Bionic Commando pwns the arcade version.

:werd:  :wink:
Title: Re: Genesis slaughters everything else
Post by: rag-time4 on September 28, 2007, 07:43:25 AM


The only bad game on the disc is the original Street Fighter, damn that game is SHIT.



Kitsunexus, how would you compare the original Street Fighter to Karate Champ and Yie Ar Kung Fu?  :?:
Title: Re: Genesis slaughters everything else
Post by: Kitsunexus on September 28, 2007, 08:04:30 AM


The only bad game on the disc is the original Street Fighter, damn that game is SHIT.



Kitsunexus, how would you compare the original Street Fighter to Karate Champ and Yie Ar Kung Fu?  :?:

Well, I've never played but Yie Ar Kung Fu, but Karate Champ would suck if it weren't for the fact that you can do bad John Travolta in "Saturday Night Fever" impressions (it's hard to put into words, but if you've played the game, you know what I mean), and the announcer. "BE-GIN!" "POIK!"
Title: Re: Genesis slaughters everything else
Post by: Kitsunexus on September 28, 2007, 08:32:43 AM
Here's the John Travolta for you:

(http://farm2.static.flickr.com/1108/1454637752_cfe01e092a_o.png)

(http://farm2.static.flickr.com/1424/1454637758_937e261c3a_o.png)

(http://farm2.static.flickr.com/1173/1454637766_b8f69c54d4_o.png)

(http://farm2.static.flickr.com/1381/1454637770_a97fa54bc0_o.png)

On second thought, this might be more Michael Jackson.
Title: Re: Genesis slaughters everything else
Post by: rag-time4 on September 28, 2007, 08:49:18 AM

Kitsunexus, how would you compare the original Street Fighter to Karate Champ and Yie Ar Kung Fu?  :?:

Well, I've never played but Yie Ar Kung Fu, but Karate Champ would suck if it weren't for the fact that you can do bad John Travolta in "Saturday Night Fever" impressions (it's hard to put into words, but if you've played the game, you know what I mean), and the announcer. "BE-GIN!" "POIK!"

In my opinion, Street Fighter graphically crushes both Yie Ar Kung Fu and Karate Champ and was really a great step forward for fighting games as a whole.

The gameplay is definitely not as good as Street Fighter 2, but there is still a lot to like about the game, and it's still my favorite  :mrgreen:
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 28, 2007, 11:07:34 PM
Here's the John Travolta for you:

(http://farm2.static.flickr.com/1108/1454637752_cfe01e092a_o.png)

(http://farm2.static.flickr.com/1424/1454637758_937e261c3a_o.png)

(http://farm2.static.flickr.com/1173/1454637766_b8f69c54d4_o.png)

(http://farm2.static.flickr.com/1381/1454637770_a97fa54bc0_o.png)

On second thought, this might be more Michael Jackson.


LmaO, thats hilarious. I never saw it like that, haha.
Title: Re: Genesis slaughters everything else
Post by: Tatsujin on September 29, 2007, 01:49:06 AM
yeah..he's smokin' the clouds down to earth.
Title: Re: Genesis slaughters everything else
Post by: Turbo D on September 29, 2007, 01:53:01 AM
yeah..he's smokin' the clouds down to earth.
oh man, rofl , I hadn't noticed that either  :lol: