Author Topic: CRAPCOM  (Read 1171 times)

chop5

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Re: CRAPCOM
« Reply #30 on: February 16, 2009, 04:56:14 PM »
my main beef with capcom is some of there games are very,its hard to say,colors look too pastelly to me. one of the main reasons i dont have many capcom 2d games after nes. i can always tell capcom games and graphics just by looking at them. huge pixels too.
AKA jetblue
Gentlemen behold...The chopsado!
http://img.photobucket.com/albums/v238/jetbue7/prchopsado.jpg tg-16 region converter or some weird bow tie

Keranu

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Re: CRAPCOM
« Reply #31 on: February 16, 2009, 05:26:23 PM »
Quote from: Black_Tiger
I've been meaning to ask you how Volume II was progressing. I'm glad not only that it's finally out, but that it covers a different topic and is not just a run down of each major series and why they suck (I'd still be interested in seeing that too though ).
Volume II has pretty much been writen for over a month now, it's mostly all the research and editing I do that takes me so long (actually I lied, laziness is the biggest factor). I'm glad you noticed that the different approach I took for this volume because I didn't want the whole series to be dissing individual games either. The next volume will have a historical approach like the first and I'm hoping after that is where I'll get down and dirty and start giving each/most famous Capcom series it's own volumes (some might even have to expand into two). I plan on ending it with a conclusion volume and a "miscellanious" volume that deals with new cheap Capcom tricks I find. Speaking of which, Monster Hunter G on Wii is Crapcom's latest scam, especially since they just announce that it will follow the "Pay to Play" service.

I'll wait until I have some free time to post some responses. The one comment I'll make is that technically Rambo is just a guy with a red headband. Yet he's so iconic that all you have to do is put a red headband on a character, give them a weapon and people instantly think "RAMBO!" Ryu is recognized by the combination of his red headband and gi. Without the headband, people are more likely to spot someone in a dojo wearing a white gi and think "KARATE KID!" :)
I was mostly joking about Ryu, even though his boring character design does piss me off (on the other hand, his design doesn't piss me off nearly as much as the overdone designs of SFA and SFIII). I would argue that Rambo's design has more class than Ryu though since he has an awesome mullet. I think even Ryu's original red head design made him stand out a little more than his SF2 and onward versions (I did always like the fact that Alpha made his hair red again since it took place before 2 and then how SF3 made it blue since he was older). By the way, the Karate Kid usually did wear a headband from what I can tell - he could make a great Ryu!

Quote from: guyjin
except resident evil 4 has already come out on the Wii, and Dead rising is about to.
I was well aware of this when writing it. I admit that RE4 first coming out on Gamecube instead of PS2 is a bit of a mystery, but just because I said that Capcom tends to target audiences doesn't mean they can't wait a year after an excluisve has been released and then port the hell out of it  :mrgreen: . Even though Dead Rising has already been out on 360 for a couple years, Capcom figures they could probably milk a few more bucks out of it by porting it to another system and rejuvinating gamers interest in it. They love doing this trick.

Quote from: Turbo D
  The second article is awesome! I agree with so many points in it! Damned Mega Man; I always thought he looked gay in that bikini. lmao. Also, Ryu is the most generic character ever, straight down to that common name (Ryu, sometimes Ryo, is short for tons of common Japanese names.) And another thing!; that Nero guy from dmc4 is an emo bitch! Ya, I said it! He spent most of the game crying and pounding on the ground in a gay childish temper tantrum. I was very disappointed with dmc4. I'd tell you guys the main reason, but I'd rather not spoil it for anyone who was foolish enough to buy it. If all of that wasn't enough to get me pissed off at Capcom, I had to wait to 2 and a half hours in the cold to get into the Street Fighter 4 launch event last thursday. By the time I got in, most of the giveaways had been given away. And I RSVPed! But ya, the launch event was worth it as I got to catch DJ Qbert's second performance. I also got a free Ryu headband and Sf4 poster. Oh ya, I also got to play the game before all of you!
Thanks for the comment! It's always a relief when I get that rare support from another Capcom disser since so few exists. I think the reason why Capcom doesn't get as much criticisim as other companies like Nintendo, Sega, Sony, etc... is because they don't make their own consoles, but really Capcom is at the very least just as guilty as the greed of those mentioned companies. I want to try out SF4, but I'm skeptical since I think all of the frames from the 3D animation might not give it the same kind of reaction and pace as a 2D fighting game. The new KoF, even though it is 2D, is going to have massive amounts of animation too, so I have the same feelings for it too.

By the way, you made me LOL when you said Mega Man bikini!  :lol:

Quote from: chop5
my main beef with capcom is some of there games are very,its hard to say,colors look too pastelly to me. one of the main reasons i dont have many capcom 2d games after nes. i can always tell capcom games and graphics just by looking at them. huge pixels too.
Capcom 2D games do have a very distinct look. I think they are talented artists, which is partly why I think they attract so many gamers. When you said the colors look "too pastelly", I immediately thought of the pale colors in The Magical Quest Mickey Mouse game they made. I think Aladdin on SNES had that look too.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

geise

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Re: CRAPCOM
« Reply #32 on: February 17, 2009, 05:31:51 AM »
The reason most of the games had a distinct look was because of the hardware they were made on.  CPS1 games had the same graphic style just like CPS2  games had the same graphic style.  The same thing can be said about Sega and the System 16 hardware.  Regardless I really like these articles.  I totally understand where you're coming from.  Capcom is not my favorite company,  but their early  titles from my younger days really gave me good times at ther arcade.  BTW I am not a fan of mega man.  It's just a series I could never get into.  Anyways keep writing because this is entertaining material. Thanks for sharing.

Keranu

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Re: CRAPCOM
« Reply #33 on: February 17, 2009, 06:10:46 PM »
Thanks for the comment and support! I'm pretty surprised at the positive reactions I've gotten for this as I was originally expecting a lot of biased fanboy posts and pretty much all the comments I get are from Capcom fans. I hope to get Volume III out much earlier than it took Volume II, but currently I am busy with other things that need to be done soon.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).