Author Topic: Works In Progress: obeybrew.com and PC-FX homebrew! :)  (Read 3936 times)

Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #45 on: November 07, 2011, 01:44:42 AM »
try and go for below par, because yknow, huC.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #46 on: November 07, 2011, 02:23:52 AM »
On par with its API, not its code generation. :P

Code: [Select]
spr_x(x);
becomes

Code: [Select]
eris_sup_spr_x(x);
and other such wonders. I also did this:

Code: [Select]
eris_sup_spr_create(x, y, pattern, control);
which is kind of a crossroads between the high-level functionality and the low-level direct writes. You still have to set control manually and pre-set the chip and sprite number, but you can knock off the rest in one go.

Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #47 on: November 07, 2011, 02:53:19 AM »
why not leave them as spr_x? lol
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #48 on: November 07, 2011, 03:32:22 AM »
Because that would break liberis convention. :P

Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #49 on: November 07, 2011, 03:39:14 AM »
so?
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #50 on: November 07, 2011, 05:41:16 AM »
One word: Allegro.

Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #51 on: November 07, 2011, 05:47:33 AM »
not sure I follow you there, lol.   
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #52 on: November 07, 2011, 04:40:38 PM »
Quick update on the PC-FX front... my high-level 7up API is finished, just doing testing now... and trap15 wrote a high-level pad API as well. Moving forward nicely. :D

ParanoiaDragon

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #53 on: November 07, 2011, 05:09:29 PM »
One word: Allegro.

Ah, Allegro's, they make some good pizza!

Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #54 on: November 08, 2011, 12:39:20 AM »
and they make for some good dynamics in music!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #55 on: November 08, 2011, 12:39:40 AM »
also I wonder if the chip designers were all thirsty.  7up, Dr. Pepper, cmon.

[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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trap15

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #56 on: November 08, 2011, 03:14:16 AM »
Those are PCE chips, not PC-FX :p
Though I think they have great taste in soda/pop/cold drinks/soft drinks/cokes! :lol:
Just a couple more shots desu.

Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #57 on: November 08, 2011, 03:42:01 AM »
Those are PCE chips, not PC-FX :p
Though I think they have great taste in soda/pop/cold drinks/soft drinks/cokes! :lol:
I know, lol.  Just saying, the chip names make me thirsty.  Im surprised we dont have like "Chocolate Cake" or "Donut"

Lets call the PCE sound chip "Coke" , because thats my favorite.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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nodtveidt

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #58 on: November 08, 2011, 03:45:19 AM »
I also wonder who came up with the term "Sprite"... coders really are thirsty, eh. :D

trap15 pushed up the new high-level pad interface. I just finished the sprite portion of the high-level sprite interface. Still needs tilemapping.

Arkhan

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Re: Works In Progress: obeybrew.com and PC-FX homebrew! :)
« Reply #59 on: November 08, 2011, 03:51:14 AM »
sweet deal.

Tilemappering is important for yknow, tile mapping.

Though, I don't need that crap if I'm putting Doom on the PC-FX!   \o/

Port Mysterious Song.  lol

epic trolling.
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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