I'm not a huge Daytona fan but my favorite versions are 1) DC, 2) Daytona 2 (arcade) and 3) Daytona 1 (arcade). The graphics on the Saturn games are just so astronomically shitty I can't get into them.
As for FFS on SNES...I don't know. I've owned that game since it came out and I've never been a huge fan of it. I like what they did with the music, but I'll still take the Geo or (or PCE) version since its not letterboxed and has deeper colors, IMO.
I didn't post in the original thread because he seemed to want a "proper" post with screenshots and such and I knew I didn't have it in me. Also, I'm very hesitant to post in any thread that a$$hole starts because when we inevitably come to a disagreement he has a history of deleting my posts, locking the tread, misquoting me, etc and frankly that's bullshit.
NOTE: if the privileges of a forum post starters have been downgraded here, I would be very much in support of that. Maybe this has already happened? As it is/was this forum just lends itself way too much to JAPJACing people.
Great arcade ports:
Marvel Super Heroes versus Street Fighter (SS): %99.9 perfect. There is some sight slowdown when Blackheart is one screen, but nobody f*cking plays Blackheart.
Radient Silvergun (SS): I know the arcade version was STV-based so this seems like an unimpressive thing to do but they added SO MUCH to the home port its ridiculous. The game has like, what almost three times as many bosses? Anime intro/outro, doggies...its really good. If they had done this good of a job with the home port of Ikaruga I would probably just play that one game for the rest of my life.
A lot of Namco fighting shit: While I enjoy approximately zero Namco fighting games, I can't fault their home conversions one bit. They add truckloads of story modes, "Tekken Force" mode, costumes, all that stuff. They really make the $1500 arcade PCB instantly worthless.
Street Fighter III: Third Strike (PSN, XBLA): This is probably the best port of a fighting game ever. The game itself hasn't been altered very much (didn't need to be) but the way they handled net play, replays, training mode, trials, all that...tremendous. As a huge fan of SFIII I was very happy with this.
As a kid I spent a lot of time in the arcade. Because of this I had very little respect for nearly all arcade ports until the 32-bit era when stuff like the Capcom Generations series, Sega Ages, etc came out. Most arcade ports on NES, SNES, Genesis, 2600, etc are total f*cking shit, IMO. However, I do like some of the pre-MMC NES games like Donkey Kong 3 and Mario Bros. Also, the Colecovision had solid versions of several games.
EDIT: Dang, speak of the devil. I just noticed that Mike locked his original thread on this topic. Evidently he was trying to be Batman again and the topic was just a mechanism for luring out that psycho bastard Nintenaggagaga. Glad I didn't waste time adding a reply to it.