Author Topic: Mysterious Song for the Xbox 360  (Read 994 times)

nodtveidt

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Mysterious Song for the Xbox 360
« on: June 13, 2012, 08:19:44 PM »
As much as I said I'd never touch this damn game again once it was sent off to press... wifey convinced me to convert it as my test project for XBLA. So tonight, I took the test code I had developed earlier and used it as a base for an "official" Xbox 360 conversion. It's starting out, of course, as a normal Windows game, but will then be converted to an Xbox 360 project... XNA makes this process braindead simple.

Here's a screenshot of the map render core, using the Toren map and the original tiles, scaled to 2x:


Bernie

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Re: Mysterious Song for the Xbox 360
« Reply #1 on: June 13, 2012, 11:18:02 PM »
I'd buy it.  :)

nodtveidt

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Re: Mysterious Song for the Xbox 360
« Reply #2 on: June 14, 2012, 02:38:23 AM »
It'll be 80 points. :)

Bernie

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Re: Mysterious Song for the Xbox 360
« Reply #3 on: June 14, 2012, 03:17:28 AM »
lol..  Might not could afford that!!!  HA!

KingDrool

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Re: Mysterious Song for the Xbox 360
« Reply #4 on: June 14, 2012, 05:07:26 PM »
I bought Insanity on XBL and I'd buy this. No question.
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Mishran

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Re: Mysterious Song for the Xbox 360
« Reply #5 on: June 15, 2012, 01:10:13 PM »
How much for the Windows version? :P

nodtveidt

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Re: Mysterious Song for the Xbox 360
« Reply #6 on: June 15, 2012, 03:54:55 PM »
Doubt I'll release a Windows version.

nodtveidt

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Re: Mysterious Song for the Xbox 360
« Reply #7 on: June 19, 2012, 06:36:55 AM »
Looks like it's going to be a split demonstration... "original" PCE version and an HD version. :) Both will be in the same package. The "original" version will come out first, and then the HD revision will be an "update" later on.

An example of the conversion process:
became

Nando

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Re: Mysterious Song for the Xbox 360
« Reply #8 on: June 19, 2012, 07:21:40 AM »
Tight!

Bernie

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Re: Mysterious Song for the Xbox 360
« Reply #9 on: June 19, 2012, 05:08:27 PM »
I likey!!!

RegalSin

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Re: Mysterious Song for the Xbox 360
« Reply #10 on: June 28, 2012, 04:42:16 PM »
Quote
Looks like it's going to be a split demonstration... "original" PCE version and an HD version.

I didn't pre-order the game, to get any  :-({|= about HD. I pre-ordered the game, to play it on a real game console, in it's imortality. I mean okay, if you are using, whatever art at X resolution, good for those Hard ram users, seriously, I brought the game for the PCE.

About wives, yes yes, I am sure she is right ( of course she is ), somebody with XBL, will be like "Zomgsh, classic retero, graphics. Look everybody I am playing a new game.


nodtveidt

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Re: Mysterious Song for the Xbox 360
« Reply #11 on: June 28, 2012, 07:38:31 PM »
And I didn't spend $1100 to wait around for four months, waiting for the pressing house to get shit done correctly, but that seems to be how things went down... :(

Necromancer

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Re: Mysterious Song for the Xbox 360
« Reply #12 on: June 29, 2012, 03:47:08 AM »
I didn't pre-order the game, to get any  :-({|= about HD. I pre-ordered the game, to play it on a real game console, in it's imortality. I mean okay, if you are using, whatever art at X resolution, good for those Hard ram users, seriously, I brought the game for the PCE.

Go f*ck yourself.
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esteban

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Re: Mysterious Song for the Xbox 360
« Reply #13 on: July 04, 2012, 01:30:27 AM »
Looks like it's going to be a split demonstration... "original" PCE version and an HD version. :) Both will be in the same package. The "original" version will come out first, and then the HD revision will be an "update" later on.

An example of the conversion process:
became


Interesting!

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Sparky

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Re: Mysterious Song for the Xbox 360
« Reply #14 on: July 04, 2012, 09:49:49 AM »
I didn't pre-order the game, to get any  :-({|= about HD. I pre-ordered the game, to play it on a real game console, in it's imortality. I mean okay, if you are using, whatever art at X resolution, good for those Hard ram users, seriously, I brought the game for the PCE.

Go f*ck yourself.

hahahaha....