Author Topic: ICOM Simulations reborn, Sherlock Holmes - Consulting Detective re-released  (Read 1325 times)

Bardoly

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I contacted the company, and directed them to this thread.  We can only hope!

That's great!  I was considering doing the same thing.
If this were in the realm of possibility, then I feel that we could come up with 100+ preorders/guaranteed sales or so.

Bernie

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In all reality, we would most likely need more than 100 preorders.  If there were a Beyond Shadowgate remake, a good selling point would be to add some extras.  :)

Bardoly

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In all reality, we would most likely need more than 100 preorders.  If there were a Beyond Shadowgate remake, a good selling point would be to add some extras.  :)

Exactly!  I agree.  A PC release with a pack-in of a re-release of the TG-16 release would work for me, even though I don't do much gaming on PC.

Bernie

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What I mean by extras, is the actual TG16 release, with added stuff to it.  More places to explore, more puzzles, ect..  :)  If I remember correctly, the creators were sorta rushed on this, so I am sure there is room for more.  

I already got a response! 

Quote
Hey Bernie!

Thanks for the email! I'll be sure to jump on later and give some info.

Did you sign up for the newsletter?

Dave

I literally just sent the email an hour ago.  I'm stoked to hear what he has to say.  :dance:
« Last Edit: October 15, 2012, 11:32:25 AM by Bernie »

runinruder

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Keep in mind that while Dave Marsh and Karl Roelofs came up with the original design for Beyond Shadowgate, they were not part of the team that ended up working on the game for the Duo.

I asked Dave about BS when I interviewed him for Duomazov a while back, and this is what he had to say about it:

"Well, I created Shadowgate with Karl Roelofs back in 1984 (and would you believe that I did the art for the Palm version no less than seven years ago???) and we had an unbelievably cool design for Beyond Shadowgate that revolved around this civil war and some high-level betrayals. (Karl and I always felt the original Shadowgate had awful puzzles, so we were anxious to create a much better adventure game.) The Mac/PC version was about halfway programmed when it got shelved (don't remember why) and we had this design sitting around. NEC showed interest in it and it went to another team who decided to make it more humorous and a side-scrolling thing as well. I really didn't have much to do with it, but I seem to remember that in its limited form, it was pretty good."

(The whole interview can be found at http://www.thebrothersduomazov.com/2010/03/lords-of-turbo-pantheon-icoms-dave.html .)

What I think would be really cool is if they did revisit Beyond Shadowgate, but this time designed it as they originally intended it to be. 
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Bernie

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Keep in mind that while Dave Marsh and Karl Roelofs came up with the original design for Beyond Shadowgate, they were not part of the team that ended up working on the game for the Duo.

I asked Dave about BS when I interviewed him for Duomazov a while back, and this is what he had to say about it:

"Well, I created Shadowgate with Karl Roelofs back in 1984 (and would you believe that I did the art for the Palm version no less than seven years ago???) and we had an unbelievably cool design for Beyond Shadowgate that revolved around this civil war and some high-level betrayals. (Karl and I always felt the original Shadowgate had awful puzzles, so we were anxious to create a much better adventure game.) The Mac/PC version was about halfway programmed when it got shelved (don't remember why) and we had this design sitting around. NEC showed interest in it and it went to another team who decided to make it more humorous and a side-scrolling thing as well. I really didn't have much to do with it, but I seem to remember that in its limited form, it was pretty good."

(The whole interview can be found at http://www.thebrothersduomazov.com/2010/03/lords-of-turbo-pantheon-icoms-dave.html .)

What I think would be really cool is if they did revisit Beyond Shadowgate, but this time designed it as they originally intended it to be. 


:)  I like this idea!

zojoi

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Hi all (and thanks to Bernie for contacting me),

Glad to see those posts about Shadowgate and Zojoi. It's been a fun year so far (well, paying attorneys and such is no fun but...) and it was neat to re-release the Sherlock Games. We did some UI improvements and it was great to release them with full-screen video (I seem to remember that some of the earlier versions were 160x100 pixels!)

As far as Beyond Shadowgate goes, I don't have the rights to that NEC version but I do have the rights to the massive design documents that Karl Roelofs and I did for making the sequel to Shadowgate as a 1st person MacVenture. That is on my list of projects to get out there someday soon!

Shadowgate is in pre-production and next week we have a very cool announcement about it so please be sure to sign up for the newsletter on the Zojoi homepage. www.zojoi.com

I'm always around to talk so feel free to drop me an email at dmarsh@zojoi.com

Thanks!

Dave


esteban

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Hi all (and thanks to Bernie for contacting me),

Glad to see those posts about Shadowgate and Zojoi. It's been a fun year so far (well, paying attorneys and such is no fun but...) and it was neat to re-release the Sherlock Games. We did some UI improvements and it was great to release them with full-screen video (I seem to remember that some of the earlier versions were 160x100 pixels!)

As far as Beyond Shadowgate goes, I don't have the rights to that NEC version but I do have the rights to the massive design documents that Karl Roelofs and I did for making the sequel to Shadowgate as a 1st person MacVenture. That is on my list of projects to get out there someday soon!

Shadowgate is in pre-production and next week we have a very cool announcement about it so please be sure to sign up for the newsletter on the Zojoi homepage. www.zojoi.com

I'm always around to talk so feel free to drop me an email at dmarsh@zojoi.com

Thanks!

Dave


Thanks for the scoop.

I'm looking forward to the Shadowgate update you are working on...I hope it generates enough interest to allow you to work on additional Shadowgate installments.

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ParanoiaDragon

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Hmm, this has got me thinking.  If there was indeed a version of Sherlock 3 in the works for the Turbo, I wonder what the possiblities are of Dave having access to the source code.  Furthermore, if he does, what are the chances that he could make an officlal release of it, or maybe make a deal with someone here, that would be willing to publish it :-k 

Heck, what if there are any other unreleased Turbo Icom games that may be within their reach?  I can't think of any offhand that would exist.  I do remember my friend commenting on a game called Arena 3000 IIRC.  It might've been an Icom game since he seemed to know a little something about it.

TheClash603

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I have a feeling an official release of a new Sherlock Holmes game has to be unlikely.  With the new movies that are out, I assume the cost to license the character has gone up?

Necromancer

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It wouldn't be an entirely new game, just a port of an existing game whose rights they presumably already own; kinda like what they've done with the first three cases being ported to iOS and PC.
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ParanoiaDragon

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I have a feeling an official release of a new Sherlock Holmes game has to be unlikely.  With the new movies that are out, I assume the cost to license the character has gone up?

I think the Sherlock Holmes character in general is old enough, that it probably predates any kind of legal stuff, but I could be wrong.

TR0N

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Well the new sherlock holmes game has caught cgr attention.

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Marll

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Awesome! Shadowgate is one of my all time favorite games, and I'd love to play a new version. I may have to actually throw some funds at this Kickstarter.

I'd also love to see a remake of Beyond Shadowgate with their original ideas and design as well.
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Arjak

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The Shadowgate Remake Kickstarter is UP!

http://www.kickstarter.com/projects/zojoi/shadowgate

Be sure to at least watch the video. It's hysterical!

I have already pledged. I hope some of you will consider doing the same. Shadowgate is one of my canon adventure games, and I hope to Lakmir that this gets funded. :)
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