I get that you've got this whole eccentric-internet-guy schtick going on here on PCEFX. You just don't need to be a prick when I bring up a simple counter-argument.
It doesn't surprise me that you've convinced yourself this is how I act
only on this forum. It falls in line with the rest of your "I'm not fully informed" mannerism in this thread. It'd do you well to educate yourself before coming into a thread with boyscout viewpoints and retarded assumptions about the people posting.
I get the argument that they should have provided better support, but I think people blow things out of proportion when it comes to indie devs, especially when they're pumping out projects like Pier Solar and having to tend to their regular lives/jobs/etc at the same time. Let them make some bucks if people are willing to pay is my point.
Support?

You still don't get it. This isn't about
support. Let me lay it out for you since you're still not getting it.
1) Original public release never happened. Pony up the cash in advance or you're screwed!
2) Team members insulted upset fans who never even got a chance to buy the game
3) Lies ensued about the project
4) Corny reprint edition was released while some lies still ensued about the disc, and the reason for the crappy edition costing MORE than the cool one.
5) Truth came out. Way too late. Should have happened after step 1 so that steps 2 thru 5 never occurred.
It's clear you just got your copy in the mail and stopped giving a f*ck about what was going on with PS. I don't operate like that, and nor do a lot of people who like to stay informed about the homebrew scene.
It's common sense that you should be extremely upfront with the people throwing money at you to buy your games you work on.
If there's a problem, fix it ASAP.
If you made a mistake, admit it. Don't make shit up and just roll with it until shit hits the fan.
Above all else, don't insult the fans. Your ego isn't that important.
That's how I do it for the games *I* work on and sell to people. Everyone who cares is always in the know about Aetherbyte.
However, these simple common sense things have NOTHING to do with indie development specifically.
Also, indie development for dead consoles isn't about getting paid. Anyone who does it
specifically to make $$ can get bent.
So, it's cool that they're trying to go current since it was clear awhile ago that they're really into turning this into some obnoxious business adventure complete with investment by fans...
but, it isn't cool that they're STILL beating the Pier Solar horse dead.
Done arguing - happy friday everyone.
You never really started, but I appreciate the effort.
Can't wait to hear your reply.