Author Topic: 6 1/2 hours of Commodore 64 music  (Read 650 times)

sunteam_paul

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6 1/2 hours of Commodore 64 music
« on: May 30, 2013, 10:05:50 AM »
After the others, how could I not make this one:
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Arkhan

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Re: 6 1/2 hours of Commodore 64 music
« Reply #1 on: May 30, 2013, 10:45:35 AM »
beeewoeowooooop!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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ccovell

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Re: 6 1/2 hours of Commodore 64 music
« Reply #2 on: May 30, 2013, 01:14:54 PM »
Why did you bother?  C64 music has always sounded like shit.

Atari 2600 tunes are where it's at.   (too bad there's no straitjacket smiley...)

sunteam_paul

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Re: 6 1/2 hours of Commodore 64 music
« Reply #3 on: May 31, 2013, 06:54:46 AM »
I think I'll do 15 hours of ZX81 sound next.
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Tatsujin

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Re: 6 1/2 hours of Commodore 64 music
« Reply #4 on: May 31, 2013, 06:56:34 AM »
nice paul. will def. lissen to eet. as I already do weekly since I'm 12 yo :D
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esteban

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Re: 6 1/2 hours of Commodore 64 music
« Reply #5 on: May 31, 2013, 10:04:02 AM »
STATUS: I am only going to listen to this to see if I can knit an adult-sized jumpsuit in under 6.5 hours... 
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ccovell

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Re: 6 1/2 hours of Commodore 64 music
« Reply #6 on: May 31, 2013, 02:05:21 PM »
I think I'll do 15 hours of ZX81 sound next.

:D :D :D :D

Only old Brits will ever get that one...

(Or Americans who bought a Timex 1000 just for the Commodore trade-in rebate...)

SmaMan

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Re: 6 1/2 hours of Commodore 64 music
« Reply #7 on: May 31, 2013, 02:55:32 PM »
I oughta upload my C64 music collection. I've got two whole sides of a floppy full of them. Some my dad made. (He programmed a few C64 games back in the day, mostly for fun.)
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Tatsujin

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Re: 6 1/2 hours of Commodore 64 music
« Reply #8 on: May 31, 2013, 02:58:51 PM »
Kewl dad :)

He Should handout his stuff to hvsc :)
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PCE Games coundown: 690/737 (47 to go or 93.6% clear)
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esteban

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Re: 6 1/2 hours of Commodore 64 music
« Reply #9 on: June 02, 2013, 01:52:34 AM »
I oughta upload my C64 music collection. I've got two whole sides of a floppy full of them. Some my dad made. (He programmed a few C64 games back in the day, mostly for fun.)


If these tunes are not "out there" already then...HELL YES. 

When you do, try to include as much info as your dad remembers (year of original composition, etc. etc.)
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Arkhan

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Re: 6 1/2 hours of Commodore 64 music
« Reply #10 on: June 03, 2013, 04:08:01 AM »
HIGH VOLTAGE SHIT COLLECTION. 
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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Arkhan

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Re: 6 1/2 hours of Commodore 64 music
« Reply #11 on: June 03, 2013, 05:01:38 AM »
also:

s-s-s-s-s-s-s-s-s-s-storm lord!
[Fri 19:34]<nectarsis> been wanting to try that one for awhile now Ope
[Fri 19:33]<Opethian> l;ol huge dong

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If you're not ready to defend your claims, don't post em.

SmaMan

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Re: 6 1/2 hours of Commodore 64 music
« Reply #12 on: June 03, 2013, 09:30:23 PM »
Kewl dad :)

He Should handout his stuff to hvsc :)


Well, as far as I know, he made this one Lunar Lander-type game, and a few shape/number matching games for my sister. He also made a few 8-in-1 game loaders which are pretty neat in that you don't have to keep typing LOAD "TITLE" ,8,1 all the time to change games. I'll have to dig through all my disks to find them. (most of which aren't labeled)

If these tunes are not "out there" already then...HELL YES. 

When you do, try to include as much info as your dad remembers (year of original composition, etc. etc.)

I'd love to! The disk contains both the SID files and a graphical SID player. I've been wanting to put them online for years, but I can't find a good C64 capture device. If anyone knows a way or adaptor to convert the C64's a/v out to standard RCA, I'd pretty much be all set.
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Tatsujin

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Re: 6 1/2 hours of Commodore 64 music
« Reply #13 on: June 03, 2013, 10:54:08 PM »
HIGH VOLTAGE SHIT COLLECTION. 

Common Arky. it's a great thing :)
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^