That looks absolutely amazing for Neo-Geo....... but....
I'm getting sick and tired of the same (clearly) Euroshmup over and over, the same patterned, non-reactive enemy movement, same hackneyed ideas from still superior games (R-Type II, Pulstar...), same 3 years' attention to detail, 2 weeks' attention to gameplay... It's gorgeous, but *bleh* at the same time.
How about a platformer? Or an OutRun-style driving game? The Neo needs more of those.