Author Topic: Best 16-bit Console  (Read 2896 times)

Dicer

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Re: Best 16-bit Console
« Reply #15 on: September 08, 2014, 04:05:24 PM »
PCE>Snes>NeoGeo>Genesis

Why PCE?
Best library of shmups, plenty of good platformers/RPG's, quirky titles...just awesome all around
 
Snes: Rpg's a plenty, and some fantastic platformers....shmups were lackluster for the most part.

Neo-Geo: Awesome but limited due to cost, and not enough shmups too many fighters.

Genesis: Shitty color palette, tin-can sound...otherwise a solid library. Just hurt by the aforementioned limitations.

Edit: a Nod to the Amiga, not a "console" but a bad ass machine none-the-less...

Bad ass 1-button gameplay?


The Genesis has the same palette to pick from as the PCE and games look great in good hands and often even in bad hands. The sound is as good as it gets for video games.

If you want to use sound as a detrimental factor, then the SNES has aged terribly.


Oh snap, an Amiga dig...

Snes sound aged? Bwhahahaha

Snes had and still has godly sound, Genny sounds like a cheap Casio keyboard inside a trash can.

And colors on screen, not to choose from...



cr8zykuban0

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Re: Best 16-bit Console
« Reply #16 on: September 08, 2014, 09:42:09 PM »
pc engine and neo all the way!!

SuperDeadite

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Re: Best 16-bit Console
« Reply #17 on: September 09, 2014, 01:56:42 AM »
If people are throwing the Amiha in there, the X68000 should be added, which is clearly number 2 behind PCE. 
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Mishran

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Re: Best 16-bit Console
« Reply #18 on: September 09, 2014, 02:58:31 AM »
I want to vote for all four. They all have their pros and cons and all have their share of good and bad games, but I love 'em all!

But... I still play my classics in RF and composite, so what do I know. :-k

xelement5x

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Re: Best 16-bit Console
« Reply #19 on: September 09, 2014, 06:15:43 AM »
I just tell myself that they are all opinions and not based in fact and the poll is okay.  I personally think the Genesis is better than the SNES for many many things despite the color limitations.  The fact Sega didn't have to essentially add new hardware to the carts themselves like the SNES and still got comparable results is pretty telling to me. 
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Necromancer

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Re: Best 16-bit Console
« Reply #20 on: September 09, 2014, 06:17:42 AM »
The Genesis has the same palette to pick from as the PCE...

.... except half of the colors are brown.  :mrgreen:
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Black Tiger

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Re: Best 16-bit Console
« Reply #21 on: September 09, 2014, 07:06:50 AM »
PCE>Snes>NeoGeo>Genesis

Why PCE?
Best library of shmups, plenty of good platformers/RPG's, quirky titles...just awesome all around
 
Snes: Rpg's a plenty, and some fantastic platformers....shmups were lackluster for the most part.

Neo-Geo: Awesome but limited due to cost, and not enough shmups too many fighters.

Genesis: Shitty color palette, tin-can sound...otherwise a solid library. Just hurt by the aforementioned limitations.

Edit: a Nod to the Amiga, not a "console" but a bad ass machine none-the-less...

Bad ass 1-button gameplay?


The Genesis has the same palette to pick from as the PCE and games look great in good hands and often even in bad hands. The sound is as good as it gets for video games.

If you want to use sound as a detrimental factor, then the SNES has aged terribly.


Oh snap, an Amiga dig...

Snes sound aged? Bwhahahaha

Snes had and still has godly sound, Genny sounds like a cheap Casio keyboard inside a trash can.

And colors on screen, not to choose from...


You may be confused, since there are so many similar threads like this right now, but this particular one isn't under Fighting Street.
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Punch

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Re: Best 16-bit Console
« Reply #22 on: September 09, 2014, 07:14:28 AM »
Did you know: The turbografx-16, despite the name, had only a 8 bit microprocessor.

Black Tiger

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Re: Best 16-bit Console
« Reply #23 on: September 09, 2014, 07:23:08 AM »
Did you know: The turbografx-16, despite the name, had only a 8 bit microprocessor.

The name isn't "TurboProcessr-16", despite how fast it is. What were you expecting?


Did you know: The Genesis, despite the name, was not the first video game system.

Did you know: The Super NES, despite the name, had a microprocessor only as fast as the Sega Master System's, and even then only at the SNES's top speed.
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MrBroadway

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Re: Best 16-bit Console
« Reply #24 on: September 09, 2014, 07:54:31 AM »
To add to that, the Intellivision had a 16-bit processor, making it clearly superior to the lowly TurboProssessr-8.

ctophil

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Re: Best 16-bit Console
« Reply #25 on: September 09, 2014, 08:16:34 AM »
I just tell myself that they are all opinions and not based in fact and the poll is okay.  I personally think the Genesis is better than the SNES for many many things despite the color limitations.  The fact Sega didn't have to essentially add new hardware to the carts themselves like the SNES and still got comparable results is pretty telling to me.

Actually, Sega did add hardware to Sega Genesis carts.  It was called the SVP chip or Sega Virtua Processor.  Virtua Racing had the chip and was planned for Virtua Fighter and Daytona USA.  Although, the later games were upgraded to the Sega Saturn instead.  The SVP chip was the direct competitor to Nintendo's Super FX chip used in Star Fox. 

Necromancer

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Re: Best 16-bit Console
« Reply #26 on: September 09, 2014, 09:08:02 AM »
Duh.  The point is the Genny has a whopping one game that used such a chip, whereas the SNES has dozens of different add-on processors in dozens (hundreds?) of titles.
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Black Tiger

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Re: Best 16-bit Console
« Reply #27 on: September 09, 2014, 10:10:03 AM »
Actually, Sega did add hardware to a Sega Genesis cart.

This is after the SMS outperformed hundreds of chipped NES games without ever resorting to selling extra chips in carts.

The PCE, PSX and Saturn never needed the base hardware upgraded either, but the N64 received the ram upgrade.

Even the Wii's lone selling feature/gimmick performed so poorly than it needed an upgrade.
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ctophil

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Re: Best 16-bit Console
« Reply #28 on: September 09, 2014, 10:15:41 AM »
Duh.  The point is the Genny has a whopping one game that used such a chip, whereas the SNES has dozens of different add-on processors in dozens (hundreds?) of titles.


That is true.  Here is a list of add-on chips for the SNES on Wikipedia:  http://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_chips

At the bottom of that article, it listed all the games that had these processors added to their carts.  I counted them, and they total to 66 games.  I took out the 4 games that were cancelled.   

ctophil

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Re: Best 16-bit Console
« Reply #29 on: September 09, 2014, 10:20:50 AM »
So, I voted for the PC Engine and SNES.  Although, it seems to be a pretty biased vote for PC Engine, since this is the forum dedicated to that console.  I have to say, myself, that the SNES is the best 16-bit console of that era due to its large volume of games, superior graphics & sound, and the largest and best RPG game selection ever.  The only comparable sound chip to the SNES was the Neo Geo.  But even then, the SNES reigns supreme.