That's right, another thread dedicated to a Taito shooter. Get the hell over it.
So Metal Black has risen very close to the top of my list of favorite shooters, and it's actually probably my favorite Taito game all together. There's just a melting pot of great ideas in this game. The gameplay mechanics are unlike any other shooter I've played, with the ever-slowing rapid fire shot, the power up system where you have to balance damage & range, and the BEAM DUELS! Seriously, G Darius could take some queues from Metal Black in this department, even though it does nothing for your score.
The graphics put me off at first, as they aren't particularly colorful...but they're perfect for what they are & there are some excellent scaling & scrolling effects thrown in for good measure. I'll never get tired of defeating a boss & seeing it erupt into that flowing continental pyre.
Boss fights. Taito gets it. The final level & boss in this game knocked my socks off. And that ending? Even if you get snuffed out by the last boss, you get the satisfaction of knowing that thousands of other guys just like you are gonna go kick his ass. And that's the bad ending! Definitely made my defeat a little sweeter. One more thought on the final boss...I've had little luck finding too much info on the game, and nobody seems to know exactly what that boss is supposed to be. I have a theory...I think the overall shape of its body is very fish-like, but it's obviously primordial. Could this creature be a malformed version of King/Queen/Iron/Whatever Fossil, flagship boss of the Darius series? Some food for nerdy thought...
And then there's the music. It's not your typical ZUNTATA weirdness. Every song is perfectly composed for its context & is really enjoyable to listen to outside the game. It's also not your typical 90s-shooter-space-rock-pop either. There's lots of jazz & orchestral elements thrown in, with Taito's hallmark instrumentation. The dung beetle boss theme reminds me a lot of Cadash for some reason. Actually, both the sound effects & instruments/samples strongly resemble those in Darius II, but the compositions are lightyears ahead of those in that game. Also, as with most ZUNTATA OSTs, you get the added bonus of knowing that they could play this stuff on real instruments if I'm not mistaken.
Speaking of the music, I've noticed that some of the songs on the Saturn port sound crystal-clear, while others sound like they're put through some kind of low-fi filter. Kind of disappointing when I put the music on my phone, but you know I jammed out to it anyway. So what gives? Did VING just not have the budget to port the music over perfectly?
On a final note, the difficulty of this game is spot on. I can't 1CC it, but I can make it to the final boss on the default 4 continues, and I'm very proud of that. It's great because you don't lose your powerups when you die, although this can also be a bad thing if you're wanting to power your weapons down to level 3 for max damage.
So yeah. I love this game a whole bunch, it gives me warm fuzzies & makes me feel like I don't completely suck at video games. Anyone have thoughts on Metal Black? It seems most people find it to be mediocre...