It looks interesting, but I also am not a fan of artificial limits. The FMV bits are interesting though; did any 8 bit games have such cut scenes, or did it eat up too much precious rom space?
An
extremely selective adherence to the limits of the old machines.
Given the cartridge manufacturing costs back then
nobody would have wasted that much space on video!
This leaves me feeling sick ... either stick with the limits of the machine, or just do something modern in Unity. Those guys are retro-wanabees that are appealing to those idiots that don't know better.