Author Topic: Catastrophy: In Development  (Read 3875 times)

HailingTheThings

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Re: Catastrophy! (Current working title)
« Reply #60 on: October 16, 2015, 10:23:49 AM »

Gredler

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Re: Catastrophy! (Current working title)
« Reply #61 on: October 16, 2015, 01:26:34 PM »
Updates? or has this become vaporware?

Hahah sorry no updates right now. Most of the stuff that has changed is not to a point that it'd be worthwhile to show, it's very rough WIP stuff.  It's vaping pretty hard right now, as we've certainly hit a stall. We've both had a few busy consecutive weeks with various personal things. I would hope it's not vaped yet, just a brief pause due to life and obligations :) Holidays will also cause a similar drop in updates, so hopefully we find time between now and the thick of those holidays to get some more progress done on it.


What I can say is that we are not working on any new levels right now, just tuning the ones that you've all seen. The shower is my main focus for art quality, adding color and detail to the background. I am still supplementing DK with with placeholder art for the vacuum level, but my main art focus is getting the shower to a nice looking state, while DK focuses on the gameplay for the vacuum level. Once the vacuum level is a bit more well rounded and designed I will begin adding better art to that, but for now I am on shower duty :P
« Last Edit: October 16, 2015, 01:36:19 PM by Gredler »

sirhcman

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Re: Catastrophy! (Current working title)
« Reply #62 on: October 16, 2015, 01:38:31 PM »
but for now I am on shower duty :P

Thanks for the update, don't drop the soap! :D

esteban

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Re: Catastrophy! (Current working title)
« Reply #63 on: December 26, 2015, 04:50:42 PM »
STATUS: ...
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Gredler

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Re: Catastrophy! (Current working title)
« Reply #64 on: December 27, 2015, 04:28:17 AM »
Merry Christmas and happy holidays to you too este :D

Progress is progressing, I am happy that we are making any during such a busy time of the year for our personal lives considering its a personal project.

Having Nod in the chats has been amazing for getting past a few hurdles, but we are still a ways off from any major updates, elmer makes us look even worse than we are with those dev blogs :D

I am not sure what we last reported, or what DK wants to show, but the art on the shower level is nearing completion and two other levels are starting to take rough form as far as gameplay, not much art in tjose. I'll defer to the code monkey for what he wants to show :)

Thanks for your interest, hopefully this next year will provide us a smooth dev cycle to bang this thing out!!

DarkKobold

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Re: Catastrophy! (Current working title)
« Reply #65 on: December 27, 2015, 05:14:18 PM »
Not to mention, when I make changes to the code, or implement new art supplied by gredler, I generally post a video or image in DoxPhile chat. Thus, I'm less inclined to post it here.

So, its not like there is zero progress - I'm actually quite happy with how it is coming along. Its just not getting updated like a dev blog here.


Hey, you.

esteban

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Catastrophy! (Current working title)
« Reply #66 on: December 28, 2015, 01:30:15 AM »
Not to mention, when I make changes to the code, or implement new art supplied by gredler, I generally post a video or image in DoxPhile chat. Thus, I'm less inclined to post it here.

So, its not like there is zero progress - I'm actually quite happy with how it is coming along. Its just not getting updated like a dev blog here.

Oh, DoxPhile forum/chat still exists?

I didn't know.

(Obligatory dissing of nullity...now I feel better.)

:)
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Gredler

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Re: Catastrophy! (Current working title)
« Reply #67 on: February 15, 2016, 06:04:03 PM »
I know an update is long overdue, but more progress has been made!  :dance:

Caution - check your speaker volume, I've never made music before so the sound is very rough.


I hope you guys like the progress, and look forward to hearing feedback.


One of us will post again once we have more updates!


Edit: I just noticed, POST 500!! Danm I chat here too much hahaha
« Last Edit: February 15, 2016, 06:13:47 PM by Gredler »

HailingTheThings

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Re: Catastrophy! (Current working title)
« Reply #68 on: February 15, 2016, 07:48:49 PM »
I know an update is long overdue, but more progress has been made!  :dance:

Caution - check your speaker volume, I've never made music before so the sound is very rough.

! No longer available

I hope you guys like the progress, and look forward to hearing feedback.


One of us will post again once we have more updates!


Edit: I just noticed, POST 500!! Danm I chat here too much hahaha


Looks dope.

_joshuaTurbo

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Re: Catastrophy! (Current working title)
« Reply #69 on: February 15, 2016, 10:36:05 PM »
GUYS!!  This is seriously excellent!  I love following the progress on this project!!  Very happy to see more games like this on the horizon!

Well done.

esteban

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Re: Catastrophy! (Current working title)
« Reply #70 on: February 16, 2016, 02:15:32 AM »
Ditto everything Joshua said. :)


I love this damn cat! The shower droplets are great!
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Lost Monkey

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Re: Catastrophy! (Current working title)
« Reply #71 on: February 16, 2016, 02:19:58 AM »
Lookin good guys - stay motivated!   Hoping there is more pussy in my future!

TheClash603

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Re: Catastrophy! (Current working title)
« Reply #72 on: February 16, 2016, 05:36:30 AM »
The graphics gave me a good chuckle, but the game looks tough.

As a big Game & Watch fan, this seems perfect for me.

johnnykonami

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Re: Catastrophy! (Current working title)
« Reply #73 on: February 16, 2016, 05:51:37 AM »
9 lives, nice touch. :)

Gredler

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Re: Catastrophy! (Current working title)
« Reply #74 on: February 16, 2016, 06:32:22 AM »
The graphics gave me a good chuckle, but the game looks tough.

Thanks! I was really happy to finally get the mappy background working, glad to hear it's not offensive :P

I appreciate everyone's positive vibes, I hope the momentum we have had so for this year is consistent. I would love to get something in everyone's hands playable asap.

I think we are nearing pencils down on this level. I am not sure what's been shown but we have two other in progress levels, and DK is starting on the main gameplay style now,  so we can flesh the game out in between these boss fights.

I am now tasked with creating the villian, I wish I had Sarumaru's knack for character creation, hahah. Wish me luck, incoming villian!
« Last Edit: February 16, 2016, 10:24:16 AM by Gredler »