Wtf, a game company testing games. Yes, how times have changed......
Now we usually get broken pieces of garbage that take 25gig patches 6months after release to fix the games and sometimes that not even enough.
Wish they still had testers instead of making everyone in the wild paying pre-beta testers.
Lol, you honestly think most games don't have testers? Hate to break it to you but all games are tested before sold, big surprise.
Most studios have in house testing staff, and while I've never worked in a publisher before I assume they all have QA testers as well. Indies and home brews have testers too, both Catastrophy and Henshin Engine do.
99 out of 100 times games are buggy and broken at ship because publishers know it will recoup some cost of development regardless if the developer is done, and 99 out of 100 of those instances are not due to lack of testing. Games are thoroughly tested and vetted, and most shipped bugs are known issues.
There is always a story behind why modern games ship unfinished, but it's rarely the developers intention, and hardly ever due to lack of testing.
I'd be willing to wager that games are more thoroughly tested now than the time of that video, but the systems and degree of content are astronimcally more complicated and expansive. Thats not even considering budget restrictions and shareholder demands. If game companies didn't release games when they were "good enough" then the release calendar would look like valve or blizzards schedule, it's simply impossible for most companies to stay afloat waiting for perfect games with 0 bugs. Most games ship with known bugs, even the old ones you're referencing (sequence breakers? Bugs.)
I think pre orders are dumb, wait for the game to come out and see if it's good or not, then buy it. If enough "broken piles of garbage" don't make a return on investment then the publishers will stop releasing them, no one is forcing you to be an early adopter. Good things come to those who wait.
This whole early adopter pre beta bullshit is incredibly idiotic, but if people are willing to pay for an unfinished game what incintive is the market giving to the people signing developers checks not to release games before developers are done.
Also, you are referring to the situation as if all games are like that, when the actuality is most of these broken piles of garbage are predictably so, but the majority of games ship in a fine and polished state. Oh that assasins Creed made by the C team in a little under a year and a half was broken at release? Big surprise there, were sure got blind sided by that one, I thought AAA games just spawnd every year with no hiccups.
No one is "making" you be "pre-beta" testers, last time I checked I've never been forced to buy a game that's buggy..
If you don't like it, don't buy it, but as long as millions of people do it will keep being an option.
OPTION.