The Cinemaware brandDefender of the CrownWingsThe King of ChicagoSinbad and the Throne of the FalconLords of the Rising SunRocket RangerIt Came from the DesertIt Came from the Desert II: AntheadsSDITV Sports: BasketballTV Sports: BaseballTV Sports: BoxingTV Sports: FootballTV Sports: Hockey
Is this common review practice when the review copy isn't 100%?
If you want to play TV Sports Baseball, go play Bo Jackson baseball. The PC version even used the same graphics.Don't take my word on it. I once interviewed Chris Bienek, the guy who wrote the Turbo Play review for TV Sports Baseball. I was saving it for the day I had time to work on DoxPhile again, but I realize now that the day may never come. Here is an excerpt. Quote from: BienekTurboPlay was published by the same company that produced VideoGames & Computer Entertainment magazine. I was a freelance game reviewer for VG&CE, and when TurboPlay started, we were asked to write two different reviews of every TG-16 game (one for each magazine). I eventually got hired full-time at VG&CE when Donn Nauert left, and when I took over his job, I also inherited his position as Senior Editor of TurboPlay.I loved the TG-16...still do! We had good relationships with NEC, Hudson Soft and TTI, and we also had Japanese correspondents who shared information with us, so I got to see a lot of what was going on with the PC Engine scene. It wasn't easy to keep up with that stuff before the Internet went mainstream!I did get to play a lot of games that never came out in the U.S., but most of them were Japanese titles that had already been released over there. TV Sports Baseball was unique because it was developed in the U.S. and never came out anywhere. I think the reason it was cancelled was because it kept getting delayed, and the delays were caused by a lot of bugs. So much so that some of our contacts at TTI used to refer to the game as "TV Sports Bugball." I found a lot of weird bugs and polishing issues that TTI admitted they knew about. One of the bigger problems was the fact that you could get hit by a pitch whenever you wanted to! I don't remember exactly how it was done, but I figured it out when I was working on the review; there was a certain point in the pitch count where the CPU pitcher would always throw a certain type of pitch, and all you had to do was position the batter at a certain spot to get hit and go to first. I didn't mention the bugs when I wrote about the game because I was assured that they would be fixed before the game was released; I was kind of glad that it got canceled. It wasn't a terrible game, it just needed some more work.I assume you know that the game did come out for the Amiga computer. It looked almost identical to the TG-16 game. There were also several other baseball games that re-used assets from TV Sports Baseball; the PC version of Bo Jackson Baseball was one of them.- Chris B.You're welcome.#teamDoxPhile#DoxPhile4lyfe#midgetScat
TurboPlay was published by the same company that produced VideoGames & Computer Entertainment magazine. I was a freelance game reviewer for VG&CE, and when TurboPlay started, we were asked to write two different reviews of every TG-16 game (one for each magazine). I eventually got hired full-time at VG&CE when Donn Nauert left, and when I took over his job, I also inherited his position as Senior Editor of TurboPlay.I loved the TG-16...still do! We had good relationships with NEC, Hudson Soft and TTI, and we also had Japanese correspondents who shared information with us, so I got to see a lot of what was going on with the PC Engine scene. It wasn't easy to keep up with that stuff before the Internet went mainstream!I did get to play a lot of games that never came out in the U.S., but most of them were Japanese titles that had already been released over there. TV Sports Baseball was unique because it was developed in the U.S. and never came out anywhere. I think the reason it was cancelled was because it kept getting delayed, and the delays were caused by a lot of bugs. So much so that some of our contacts at TTI used to refer to the game as "TV Sports Bugball." I found a lot of weird bugs and polishing issues that TTI admitted they knew about. One of the bigger problems was the fact that you could get hit by a pitch whenever you wanted to! I don't remember exactly how it was done, but I figured it out when I was working on the review; there was a certain point in the pitch count where the CPU pitcher would always throw a certain type of pitch, and all you had to do was position the batter at a certain spot to get hit and go to first. I didn't mention the bugs when I wrote about the game because I was assured that they would be fixed before the game was released; I was kind of glad that it got canceled. It wasn't a terrible game, it just needed some more work.I assume you know that the game did come out for the Amiga computer. It looked almost identical to the TG-16 game. There were also several other baseball games that re-used assets from TV Sports Baseball; the PC version of Bo Jackson Baseball was one of them.- Chris B.