Author Topic: Xbox Scorpio and PS4 Pro are these future failures?  (Read 1865 times)

SignOfZeta

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #30 on: September 12, 2016, 01:58:39 PM »
MS doesn't care about profit. Sony has bills to pay.

I agree though, as useless as 4K home video is it does seem like a strange choice to leave it out.
« Last Edit: September 13, 2016, 04:34:24 AM by SignOfZeta »

Gypsy

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #31 on: September 13, 2016, 01:22:57 AM »
Zeta, it's been too long. :)

Missed these before and damn they are just great. Like he said games are supposed to be fun, that's what matters and I had a good chuckle at the "The Man" comment even if it is depressingly true (and even if I did finish/somewhat enjoy GTA clone RDR). A lot of games are blurring together these days.

Enternal

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #32 on: September 14, 2016, 09:28:44 AM »
f*ck, I hate this post. This obsession with "failures". WTF is a failure? LD? LD was *the* premium video format for 20 f*cking years. Is that not good enough? Sure the sales weren't amazing, but that's because it was a premium format. Most people don't buy premium anything. Now there are no premium formats and soon there won't be any formats at all. Therefore, none of these "failures" you hate so much. Just...iPhones and things that look exactly like iPhones. Paradise, right? No more risk.

As Necro says, many of these "failures" flopped for completely different reasons and without understanding the context it's a meaningless distinction.

I wonder how far into the future people will cite the 32X as some sort of illustrative lesson. It's already more than 20 years old. When I'm buying my holochamber 64 in 40 years will some wiki-smart guy say, "Dude, remember the 32X? This is just like this. It will fail".

I'm sure at least one guy who blew $700 on a 3DO died in a car crash or something the next week. He never lived long enough to see the thing flop out, it was the hottest shit on the planet for what ended up being the rest of his life. Is his enjoyment negated because of the 3DO's massive failure?

I don't even know what these new systems are, I just think the question is played out and pointless. What's fun is fun. This is a f*cking PC Engine forum after all. You'd think anyone who would bother with joining wouldn't ask such a question.

Also, I find your comedic portrayal of drug addition to be distasteful.

I had a Virtual boy back in the day, and bought one again. I traded my first for a TV so I could have two TV's in my room and be the cool two TV kid. I have and enjoy the 32x as well.  My point in bringing them up along with the Go, as they are commonly seen as failures, despite what or why exactly they failed. They failed because of bad ideas/planning.

I could have brought up this topic years ago, and said. "Wii-U, I'm not exactly on board with this name or the design, I think the general public is going to be confused, what are your guys thoughts?"


For these console upgrades I'm just asking about other people's thoughts because having a major hardware upgrade in the middle of a console cycle is not something I'm used to and I'm tried and successfully created a discussion. Are you really grumpy about this, or are you just trolling?
« Last Edit: September 14, 2016, 09:33:00 AM by Enternal »

SignOfZeta

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #33 on: September 14, 2016, 02:25:34 PM »
If you actually read my post and the sympathetic replies then I can't see how "trolling" would come to mind. I really meant what I said. I'm not acting up for attention or to piss you off. I really think the "fear of failures" is directly responsible for the lack of diversity in consumer electronics. Apparently I'm just speaking a language you don't understand. The 32X was a f*cking terrible idea and without question a "failure", but mostly in the minds of people like me who were too smart to buy one. The people who did presumably had fun with it.

The TG-16 and the Duo in particular were much bigger failures than the 32X from the perspective of US sales. That's partially why I find it odd you bring this up here.

esadajr

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #34 on: September 15, 2016, 06:16:18 AM »
The industry is stagnated, plain and simple. Now, can we go back and play Cheena Warrior?
Gaming since 1985

esteban

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #35 on: September 15, 2016, 08:38:40 AM »
The industry is stagnated, plain and simple. Now, can we go back and play Cheena Warrior?


Listen to this man, peoples. :)
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wildfruit

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #36 on: September 15, 2016, 10:41:03 AM »
The industry is stagnated, plain and simple. Now, can we go back and play Cheena Warrior?


Listen to this man, peoples. :)
God no

Enternal

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #37 on: September 15, 2016, 11:36:17 PM »


(If you actually read my post and the sympathetic replies then I can't see how "trolling" would come to mind. I really meant what I said. I'm not acting up for attention or to piss you off. I really think the "fear of failures" is directly responsible for the lack of diversity in consumer electronics.) <- This is good and I totally agree, we see the same thing in other forms of entertainment.

(Apparently I'm just speaking a language you don't understand.) <- Come on really? Its ok we can kiss and make up and have a TG-16 slumber party.


(The TG-16 and the Duo in particular were much bigger failures than the 32X from the perspective of US sales. That's partially why I find it odd you bring this up here.)

What separates the TG-16 and similarly the Sega Master system to me from the 32x and the other mentioned failures was that they still found success elsewhere. They're also both systems that I don't recall being widely criticized for their hardware plans. There are minor things I'm sure people were not happy about like shelling out for a turbo tap or having the pause button on the SMS.

I guess well see how everything worked out when the 9th generation of consoles start, unless it starts with the NX

technozombie

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #38 on: September 17, 2016, 04:17:11 AM »
I honestly don't think the 32x was a horrible idea, just a terribly,terribly executed one. If it had released along side a "Neptune," and Sega never created the Saturn thereby, putting their full development resources behide it, it would have been great.

SignOfZeta

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #39 on: September 17, 2016, 05:41:18 AM »
I honestly don't think the 32x was a horrible idea, just a terribly,terribly executed one. If it had released along side a "Neptune," and Sega never created the Saturn thereby, putting their full development resources behide it, it would have been great.

It boggles the mind, how that could ever be considered a good idea. If the only way to make the 32X work was to kill the Saturn then obviously the 32X *was* a bad idea. I'd never trade the Saturn for the 32X.

I'd argue it was a terrible idea at the core since the "idea" in this case was that SoA would do its own game system. They thought that because of a temporary sales anomaly that they were as significant as SoJ. That's a pretty dumb idea right there.

technozombie

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #40 on: September 17, 2016, 05:56:10 AM »
In this hypothetical scenario the Saturn wouldn't have existed and therefore, could not be missed.

The idea I'm referring to was that of a 32bit addon, not SoA developing it's own 32bit system and SoJ doing its own. That was obviously a bad idea.

To clarify, if Sega had released the 32x and the Sega-Trio(Gen,Cd,32X in one) then put all of its software development and marketing skills behind it, it would have been a great "mid-gen" system much like the PCE bridged the gap between the 8bit and 16bit era.

xelement5x

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #41 on: September 19, 2016, 05:48:36 AM »
In this hypothetical scenario the Saturn wouldn't have existed and therefore, could not be missed.

The idea I'm referring to was that of a 32bit addon, not SoA developing it's own 32bit system and SoJ doing its own. That was obviously a bad idea.

To clarify, if Sega had released the 32x and the Sega-Trio(Gen,Cd,32X in one) then put all of its software development and marketing skills behind it, it would have been a great "mid-gen" system much like the PCE bridged the gap between the 8bit and 16bit era.

Maybe, but the easiest path would have been for Sega not to make the 32X at all, continue making SVP type carts with cheater chips if they wanted something spectacular (DKC killer or the like) and keep milking the Genesis longer instead of giving it to Majesco.  Honestly, they had the Genesis in so many homes they could have put out games on it for longer and at least had more revenue while the Saturn was picking up steam. 
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Gredler

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #42 on: September 19, 2016, 06:18:43 AM »
That's a great point xele, the 32x killed the swan song of the genesis, with developer and marketing budgets spread throughout 4 genesis platforms instead of focusing cart vs disc releases which was already a shaky proposition.  32x is nothing but a blatent mistake reminiscent of the 5200 to me. The wrong device at the wrong time. I do not think that it is an apt comparison, 32x/5200 is to their generations as scorpio/ps4pro will be to this. There is a small but big spending group of players who have 4k/hdr tvs and want a 4k/hdr device to play their games at the maximum resolution possible for them, and they're willing to pay for it. I believe that is what this push is about for microsonyft: they believe this will not affect them in any negative PR sense, and the people who are willing and wanting to pay for a "premium" experience are waiting with money in hand to do so.


SignOfZeta

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Re: Xbox Scorpio and PS4 Pro are these future failures?
« Reply #43 on: September 19, 2016, 06:18:51 AM »
And where was the software supposed to come from?

The Saturn was the best system Sega made. I wouldn't trade it for anything. Leaving that aside, this scenario almost certainly would have left Sega completely SOL (instead of mostly SOL) when the PS was eventually released.