Author Topic: How does the Wii handle the turbo functions  (Read 488 times)

TribbleOutcast

  • Newbie
  • *
  • Posts: 11
How does the Wii handle the turbo functions
« on: December 12, 2006, 12:53:19 PM »
The Turbo controller has switches to adjust the turbo settings in a game. How does the Wii do it without the switches?

Black Tiger

  • Hero Member
  • *****
  • Posts: 11241
Re: How does the Wii handle the turbo functions
« Reply #1 on: December 12, 2006, 02:03:10 PM »
The PC Engine wasn't designed with turbo switches on the pads. The TG-16 shipped with the newer turbo pad that was later released in Japan. So don't expect any turbo or slow mo support or anything. Although it would be nice.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

KingDrool

  • Hero Member
  • *****
  • Posts: 1990
Re: How does the Wii handle the turbo functions
« Reply #2 on: December 12, 2006, 03:09:25 PM »
Actually, two of the buttons are normal, while the other two are turbo.  It works beautifully.
Games I Need: Bonk 3 (HuCard), Legend of Hero Tonma, Magical Chase, Soldier Blade, Super Air Zonk.

Got one to sell? PM me!

Black Tiger

  • Hero Member
  • *****
  • Posts: 11241
Re: How does the Wii handle the turbo functions
« Reply #3 on: December 12, 2006, 03:19:09 PM »
Actually, two of the buttons are normal, while the other two are turbo.  It works beautifully.

How fast are the turbo buttons? On par with the fastest Turbo Pad setting?

I'm assuming that the buttons are asigned on a per game basis and if any 3 - 6 buttoners come out they'll adjust them accordingly.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

KingDrool

  • Hero Member
  • *****
  • Posts: 1990
Re: How does the Wii handle the turbo functions
« Reply #4 on: December 14, 2006, 02:28:03 PM »
Based on the games I've played, they're the highest turbo settings.
Games I Need: Bonk 3 (HuCard), Legend of Hero Tonma, Magical Chase, Soldier Blade, Super Air Zonk.

Got one to sell? PM me!

Odonadon

  • Sr. Member
  • ****
  • Posts: 436
Re: How does the Wii handle the turbo functions
« Reply #5 on: December 15, 2006, 03:53:16 PM »
Actually, two of the buttons are normal, while the other two are turbo.  It works beautifully.

Yay!  I was wondering this as well -that's awesome.

OD
http://www.turbo2k.net - the truly Turboist of all Turbo sites.