I didnt refer to Snes and Genesis graphics in general being ugly,thats your asumption of what I was thinking and is not the case. For THEIR time these systems produced some very excellent 2d titles. However what I did do was knock out the "shining examples" you gave as excellent titles to show why you think the Jag and 32X were 16-bitish. The games you gave as a example are infact poor examples of what either the Genesis or Snes could do or were games that shouldnt have been attempted because the results were poor. I also didnt expect the Genesis or Snes to do complexe flat or texture mapped polygon based games well.
For that matter its silly for you to have suggested that the Snes could compete hand in hand with the 32X or Jaguar graphically when both are at thier best and say both of them are 16-bittish,just as the titles you gave examples of are poor choices of compairing Snes and Genesis might with the Jaguar.
Great examples of Snes and Genesis 16-bit might visually and play wise would be Shinobi 3,Gunstar Heroes,Alien Soldier,Phantasy Star 4, Sonic 3,Streets of Rage 2-3 Castlevania Bloodlines,Splatterhouse 2-3,Contra 3,Super Castlevania 4,R-Type 3,Dracula X, Power Instinct, Fatal Fury Special,Killer Instinct,Crono Trigger and Mega Man X 3. All of these titles were graphically on top of their game,and the play was just as well. While I wont use these to compair graphics against the 32X and Jaguar,as thats unfair because of the years apart in hardware design, I will say this.
If you want a direct comparason of what each system can do on the same title then look at these games.
Mortal Kombat 2 for Snes versus 32X
NBA Jam TE for Snes/Jaguar/32X.
Raiden for Snes/Genesis/Jaguar.
Flashback for Genesis/Snes/Jaguar.
Doom for Jag/32X/Snes
Wolfenstien 3d for Snes/Jag.
Wrestlemania the Arcade Game for Snes/Genesis/32X.
There are others,but I mean if you really want to run head to head comparasons this is the way to do it,and you will see in doing so the Jag and 32X did it better.