Like I said, I'll get one when mario comes out, I just get sick of reading how "innovative" the Wii is, and how the graphics are "4x better" than the gamecube, both blatant lies. Nintendo should have upgraded the graphics on it to a 360 level and offered a standard controller with motion sensing like Sony did, with Sony practically commiting suicide this generation they probably could have taken first place back.
Post undertsood. I have never heard any claims of the graphics being "4x better" than Gamecube's though, that's just ridiculous. Miyamoto himself even said Wii was essentially a Gamecube, so I don't know what drugs those people are smoking.
I agree that Nintendo should've made the Wii a little more powerful than what it is (however I still don't find 360 or PS3 games to be a big graphical leap yet), but I disagree about Nintendo using a standard controller. I think the TV remote design of the Wiimote works a lot better for the variety of interactive games for the Wii. For example, if the Wiimote was shaped like a standard controller, how exactly are you to play baseball and pretend you're holding a bat? It just wouldn't feel as right, so I think the remote design was a great idea for interactive game design.
However, I think the Wiimote + Nunchuck actually works great as a non-interactive gamepad. It may not have as many buttons as a standard gamepad today would have, but it works out great for a game like Zelda which doesn't really use the Wiimote's special abilities and to me it pretty much feels like a standard gamepad. The beauty of the Wiimote + Nunchuck in a non-interactive way though is the comfort, which in my opinion feels great as a simple! I can lay back and hold the Nunchuck portion behind my hand while comfortably holding the Wiimote in the other hand; much like sitting back on a sofa and flipping channels on TV with a remote.
Even if Nintendo didn't do much to upgrade the Wii graphically from the Gamecube(and yes they should've), the Gamecube was already under utilized graphics-wise and companies developing for Wii should at least try to match the better visuals of the PS2/Xbox/GC generation.
I thought companies did a pretty decent job utilizing the Gamecube's graphics, especially Nintendo themselves and Factor 5. I'm not a tech expert, so I don't know how much more they could've utilized Gamecube's graphical abilities (I would imagine more just like any system could), but I've always found Gamecube graphics to be top notch ever since it was released.
Instead, most developers seem content to produce below average Gamecube visuals. I believe that the Wii (and Gamecube) can do graphics that the average person could confuse as "4x better" than Gamecube(like RE4), but so far its not happening. Although the Raving Rabbits game has some nice screenshots.
I agree completely. It's really interesting that there a lot of Gamecube games that have better graphics than some Wii games and that there are Wii games with graphics that look bad for Gamecube standards. In fact the president of Factor 5 discusses this in an interview with IGN
here . There are some nice looking Wii games already out though, like Excite Truck (I think this is probably the best looking Wii game and it looks great), Zelda (some spots are absolutely gorgeous while others are bleh), and Red Steel (just like Zelda, some spots looks amazing while others can look bad for Gamecube standards). But like any other console, I'm sure Wii graphics will improve and I think Nintendo's next big three games, Metroid, Smash Bros., and Mario Galaxy are really taking a step up in graphics (and gameplay). Mario Galaxy alone looks to have some really high quality graphics instore.