Author Topic: Compile shooters  (Read 3787 times)

runinruder

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Compile shooters
« on: March 16, 2007, 12:51:06 PM »
Obviously, I'm referring to the 16-bit era here. 

If I were being "objective," I'd pick Spriggan, as it's the most well-rounded effort of the ones listed.  But my personal favorite is Blazing Lazers.  Yeah, it earns points for having one of the sweetest shooter soundtracks and being a nostalgic marvel.  But I maintain that its last few levels are more intense and exciting than any other stretch of vertical shooting that can be found on old-school platforms. 

Here are some quick thoughts on the others:

MUSHA - The first four stages are great, especially the ravine and storm sections.  The last three are pretty boring, especially the revolting "field" level.  Following suit, the rock music makes an impression early on but degenerates into mush later. 

Robo Aleste - I actually haven't played this one.  I've heard good things and I'd probably like it, but I'm not enticed enough to go ahead and purchase a Sega CD, which has no other titles that interest me. 

Space Megaforce - This is a horrible game with excruciatingly long (not to mention easy) levels.  It focuses on typical SNES technological goofiness, preferring to dabble in spinning space stations and the like rather than in impressive bosses or frantic action.  It also features some of the most laughable shooter concepts (scaling planets?) and awful music (save for stage 4).   

Spriggan - Again, this is the most well-rounded 16-bit Compile vert.  The "make your own weapon" system allows you to create and tote some awesome armaments, the graphics are very good (especially in the lava stage), the music fits the action well (particularly the creepy tune in the "bug/worm" level), the action is steady, and the bosses are quite huge.

Sylphia - It feels a little different, but yes, it's a Compile shooter, and it features reliable Compile-style weaponry.  It's a very good game with a cool cast of mythological enemies and a great techno soundtrack.  The graphics for the backgrounds could have been a lot better, though.   
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Black Tiger

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Re: Compile shooters
« Reply #1 on: March 16, 2007, 01:29:12 PM »
I haven't played much of these games outside of Sylphia and Blazing Lazers, so Sylphia gets my vote since its more fun for me.  :)
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FM-77

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Re: Compile shooters
« Reply #2 on: March 16, 2007, 02:09:15 PM »
What the hell is Space Megaforce? This horrible abomination of a title needs to be killed off forever.

Super Aleste is the best Compile shooter, obviously.

TR0N

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Re: Compile shooters
« Reply #3 on: March 16, 2007, 02:34:50 PM »
I voted for Blazeing Lazers stll no, Guardian Legend or Zanac for the poll ?

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ParanoiaDragon

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Re: Compile shooters
« Reply #4 on: March 16, 2007, 02:44:59 PM »
Actually, I think Super Aleste IS Space Megaforce, but I could be wrong.

runinruder

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Re: Compile shooters
« Reply #5 on: March 16, 2007, 02:50:35 PM »
I haven't played much of these games outside of Sylphia and Blazing Lazers, so Sylphia gets my vote since its more fun for me.  :)

Ever play Sylphia on the hardest difficulty level?  The projectile count becomes INSANE, but it still manages to be very playable and a lot of fun. 

I voted for Blazeing Lazers stll no, Guardian Legend or Zanac for the poll ?

Like I said in the first post, I'm inquiring about the ones from the 16-bit era. 

Actually, I think Super Aleste IS Space Megaforce, but I could be wrong.

It is.  Seldane's just being facetious.  He's right that Megaforce is an abomination--but not in name only.   :wink:
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Black Tiger

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Re: Compile shooters
« Reply #6 on: March 16, 2007, 03:16:02 PM »
I haven't played much of these games outside of Sylphia and Blazing Lazers, so Sylphia gets my vote since its more fun for me.  :)

Ever play Sylphia on the hardest difficulty level?  The projectile count becomes INSANE, but it still manages to be very playable and a lot of fun. 

I voted for Blazeing Lazers stll no, Guardian Legend or Zanac for the poll ?

Like I said in the first post, I'm inquiring about the ones from the 16-bit era. 

Actually, I think Super Aleste IS Space Megaforce, but I could be wrong.

It is.  Seldane's just being facetious.  He's right that Megaforce is an abomination--but not in name only.   :wink:

I haven't played Sylphia in years, but now it'll be the next PC Engine game I play through (on the hardest difficulty of course).  :)
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Tatsujin

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Re: Compile shooters
« Reply #7 on: March 16, 2007, 06:28:26 PM »
i will go with seirei senshi spriggan sc'91 :mrgreen:
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Joe Redifer

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Re: Compile shooters
« Reply #8 on: March 16, 2007, 06:31:51 PM »
Power Strike.  :)

termis

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Re: Compile shooters
« Reply #9 on: March 16, 2007, 07:14:40 PM »
Out of the ones I tried (all on list except Sylphia and Space Megaforce), I say Spriggan for the excellent music and good power-up system.


Necromancer

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Re: Compile shooters
« Reply #10 on: March 16, 2007, 07:29:01 PM »
I voted for Sylphia.  The controls aren't as tight as Spriggan, but the nature / mythological themes make the game different enough to stand out as my favorite.
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Tatsujin

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Re: Compile shooters
« Reply #11 on: March 17, 2007, 12:53:16 AM »
Power Strike.  :)
then, why not with the much better part II of it? :)
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rolins

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Re: Compile shooters
« Reply #12 on: March 17, 2007, 03:54:00 PM »
I voted for Blazeing Lazers stll no, Guardian Legend or Zanac for the poll ?

I'll vote for Xevious: Fardraut Densetsu... oh wait, that too isn't listed.  ](*,)

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« Last Edit: March 17, 2007, 04:00:12 PM by rolins »

guyjin

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Re: Compile shooters
« Reply #13 on: March 17, 2007, 04:04:18 PM »
i know we're talking about 16 bit games, but The Guardian Legend pwns all of these.  8)
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esteban

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Re: Compile shooters
« Reply #14 on: March 17, 2007, 04:04:58 PM »
I had to go with BL / GunHed because I think it's a great game, despite some of the dull stretches.

I haven't played Spriggan in ages, but I was disappointed with how easy I found it to be. I don't remember much from the game, and thus it wasn't a memorable.

As a kid, it took a bit of practice before I could beat the final stage (the boss rush corridor)... so BL has left more of an impression.

It's hard to judge games that you first played a different stages of your life, though!

I won't comment on the other games, but I liked them as well. I know Space Megaforce is hated... that's the only one I haven't played. I want to, though. I don't think it will be as bad as folks make it out to be.
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