Author Topic: Compile shooters  (Read 3810 times)

Michael Helgeson

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Re: Compile shooters
« Reply #30 on: March 18, 2007, 04:32:08 PM »
Yeah Pulstar is hard, but its not good hard, just bad design hard.  Blazing Star on the other hand is my favorite shooter of all time.

I agree on Contra Hard Corps being much better than III, those overhead levels on III ruined the whole game.  The werewolf guy and girl in Hard Corps were gay, but the little robot guy rules!  He has a dope machine gun and a hover jump that opens up new strategies for beating bosses that you can't use with the normal guy.  Plus the game doesn't have any mode 7 bullshit like III to ruin the flow (seriously, those levels were terrible even back when the game came out).  Its just huge awesome boss after boss with short kill-everything in sight segments in between, I don't see what there is not to like.

The goofiness of the game. I am not into that kinda stuff for the most part,unless it is like Gunstar Heroes or something along those lines. I was pretty pissed at Hard Corps after seeing how comedic it was compared to previous Contra titles. I didn't really have  a problem with the overhead stages in Contra 3. It kept the game closer to Super C in keeping with having overhead stages.

 Hard Corps and its sequels Contra: Legacy of War and C: The Contra Adventure are not even considered cannon in the Contra series.They have a retconned story made around Ray Poward and his lame Task Force Suck which all other members seemed to get killed/written out except him in the story line. All these changes were due to the former team leaving to form Treasure after Contra 3. They tried to rebuild the series with Shattered Soldier,which had  a extremely serious story again and was hard like past titles,but then people whined and bitched and so they got Neo Contra in return for all that. Neo Contra,like Hard Corps,has talking dogs,too much humor,and makes no attempt to take the series seriously.

I will probably die of old age before I see a original Contra title again that is like 1-3.

Kitsunexus

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Re: Compile shooters
« Reply #31 on: March 18, 2007, 04:54:26 PM »
Hardcorps has an AMAZING soundtrack though.

runinruder

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Re: Compile shooters
« Reply #32 on: March 18, 2007, 05:05:37 PM »
Shattered Soldier is my favorite Contra, actually.  Good, tough gameplay with great bosses. 

I pretty much agree with GUTS on Hard Corps vs. Contra 3.  Those overhead scenes in 3 are horrible.  I think the sidescrolling scenes are also lame, though.  Hard Corps is tougher, has better bosses and music, and delivers a heck of a lot more action.  It's definitely goofy in some ways, but that doesn't detract from the enjoyment I get out of the action itself.   
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ParanoiaDragon

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Re: Compile shooters
« Reply #33 on: March 18, 2007, 06:02:55 PM »
I think I like Neo Contra more then Shattered Soldier ultimately, even though, originally, when I played a demo of it, I thought it was terrible :roll:

Joe Redifer

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Re: Compile shooters
« Reply #34 on: March 18, 2007, 06:32:48 PM »
Quote from: GUTS

Contra Hard Corps ... I don't see what there is not to like.


How about the music?  It's awful and some of the worst sounding to be heard on the Genesis.  I guess it's trying to sound like heavy metal guitars or something, but instead it sounds like a chorus of kazoos.  Also how about the color?  Oh wait, there hardly is any.

Michael Helgeson

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Re: Compile shooters
« Reply #35 on: March 18, 2007, 08:24:04 PM »
Quote from: GUTS

Contra Hard Corps ... I don't see what there is not to like.


How about the music?  It's awful and some of the worst sounding to be heard on the Genesis.  I guess it's trying to sound like heavy metal guitars or something, but instead it sounds like a chorus of kazoos.  Also how about the color?  Oh wait, there hardly is any.

Yea the music and graphics were pretty much bland or garbage over all. I thought it was funny they tossed hard Corps levels into the GBA remake of Contra 3 and people were wondering wtf was up with every other level looking like ass. No real die hard Contra fan would prefer Hard Corps over Alien Wars. The people who tend to like Hard Corps and its sequels more then Contra,Super C,and Contra 3 tend to not be real heavy Contra fans,because they tend to hate or at least dislike something or another about the first three games,esp the arcade versions of Contra and Super C. Hard Corps is a drastic change from the first 3 and shares little of nothing in common other then the title name and a few borrowed ideas from the previous Contra teams exploits.

Joe Redifer

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Re: Compile shooters
« Reply #36 on: March 18, 2007, 09:16:22 PM »
I think the first few levels of Gunstar Heroes outclasses them both.

The graphics in Hard Corps are dull, but they do move fast and well due to Blast Processing, which is more power than most humans can handle.  As for having a serious storyline and whatnot, it's hard to take any game "seriously" when you have a guy running on spinning helicopter blades.  Not serious, but certainly cool.  I also prefer Contra III since it isn't as unreasonably difficult.

I'd like to try out the GBA version, but ROMnation has some sort of voting nonsense to access the GBA games so I can't get to them.
« Last Edit: March 18, 2007, 09:24:09 PM by Joe Redifer »

_joshuaTurbo

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Re: Compile shooters
« Reply #37 on: March 19, 2007, 03:50:00 AM »
I will argue the top-down levels in Alien Wars.  I thought they were alot of fun.  And it was another way for them to show off the almighty mode 7 zooming effects.  I know when I first played that game back when it came out- I was like WOW!!!  We're spinning the entire screen!!  And there SO easy.  It usually takes like 30 secs to beat one of those levels, and then your back to those blistering speed Kick Ass Levels that we all know and love!!

GUTS

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Re: Compile shooters
« Reply #38 on: March 19, 2007, 09:07:26 AM »
Hey I absolutely love Contra and Super C, I just can't stand Contra III's terrible overhead levels because they were just boring and pointless; free roaming does not belong in a Contra game (if they had been like Super C's overhead levels then I would have liked the game much more).  Hard Corps is my favorite though because of how much crazy stuff it throws at you, no two levels are the same and all the bosses are super creative and unique.  I personally think the graphics are great because of how much is going on and how intense the action gets, so the lack of color never bothered me.  The goofiness of Hard Corps was also something I kinda liked, hell I thought the best part about Neo Contra was how insane the game was (running on helicopter blades, the talking dog, etc).

And Gunstar heroes is awful, it shouldn't even be compared to the old Contras.  That stupid dice maze is the worst idea Treasure has ever had, it completely ruined the game for me, I've tried playing through Gunstar so many times only to get bored and frustrated at that stupid part ever single time.

Kitsunexus

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Re: Compile shooters
« Reply #39 on: March 19, 2007, 10:48:54 AM »
Quote from: GUTS

Contra Hard Corps ... I don't see what there is not to like.


How about the music?  It's awful and some of the worst sounding to be heard on the Genesis.  I guess it's trying to sound like heavy metal guitars or something, but instead it sounds like a chorus of kazoos.  Also how about the color?  Oh wait, there hardly is any.

You're dumb, it's trying to sound like 90's techno (think the Prodigy or Praga Kahn) and it mostly succeeds.  ESPECIALLY ON THE FIRST LEVEL! ^________^

Michael Helgeson

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Re: Compile shooters
« Reply #40 on: March 19, 2007, 11:39:38 AM »
Lol the music sounds nothing Like Praga Kahn or Lords of Acid. They are contrastingly different types of techno.
As for Prodigy,I have not listened to them much. Mostly their most well known moments were from the Smack your Bitch Up song and that other one Breath with the music video with the run down room and them trying to look scary.
That music video was so lame. Ended up looking like a shooting gallery near a skid row housing establishment with a bunch of guys in a serious need of a heroin fix. The spastic movements by the lead guys was due to the withdraws. The alligator being a hallucination from those who got access to the good stuff.
Don't ever compare bad horrible game techno to the good stuff. I am going to assume some here don't even know who Praga Kahn or Lords of Acid are,so here are some links to videos.
Praga Kahn
Lords of Acid

Joe was right,other then pops and klik sounds,it does sound like a chorus of kazoos on Hard Corps.
« Last Edit: March 19, 2007, 11:41:26 AM by Michael Helgeson »

Kitsunexus

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Re: Compile shooters
« Reply #41 on: March 19, 2007, 11:49:44 AM »
Praga Kahn pwns, I have most of their CDs. But their side project, Lords of Acid was ABSOLUTELY terrible. It's shock-dance, and it's not very good. The other PK side project, the Immortals, were VERY good, even if they only made one song ("Techno Syndrome" a.k.a. "That Mortal Kombat techno song with all the orchestra stabs").

And I meant the CHC soundtrack was similar to Praga Kahn, not sounded exactly like it. I'm surprised you can't hear the similariites.

As for the Prodigy, Fat Of The Land (which is where Firestarter and Smack My Bitch Up comes from) is very good, however it's the most mainstream. I'd advise you to check their early CDs, like "Music For The Jilted Generation" and "Experience". Do not listen to ANY of their albums after Fat Of The Land, you will be SEVERELY disapointed.

As for the Contra Soundtrack being made up of kazoos, even though the YM2612 is related to the DX100, techno is just not a genre FM does very well. Here's an Adlib PC soundcard doing some techno. I don't think didgerdoos and banjos are staple techno instruments. FM just isn't made for techno, and vice versa.

So don't be too hard on it. ;)
« Last Edit: March 19, 2007, 11:52:39 AM by Kitsunexus »

Michael Helgeson

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Re: Compile shooters
« Reply #42 on: March 19, 2007, 12:57:05 PM »
LOL I wasn't being hard on the Genesis hardware,I was being hard on the game. Yuzo Koshiro and many others have been able to produce perfectly fine techno out of the Genesis YM chip. I also happen to like Lords of Acid more then Praga. Praga stuff tends to be all sweet and nice. The louder,more vulgar trashy stuff is more appealing to me then what he produces. I have heard most of Prodigy albums at least once. I was just making reference that those 2 songs were the most known on wide scale in the USA...

I don't like anything Prodigy produced,so I never was a repeat listener to any particular album of theirs,and I prob never will. Thats just personal preference however. Many others will love them and thats perfectly fine. Also,Lords of Acid is no longer a side project of Praga Kahn. They are their own entity now,and have been for many years. They had their own side project Digital Orgasm infact,but they did not do the heavy sex fueled stuff under that name really.
« Last Edit: March 19, 2007, 01:03:17 PM by Michael Helgeson »

Kitsunexus

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Re: Compile shooters
« Reply #43 on: March 19, 2007, 01:00:43 PM »
I used to have the Lords Of Acid CD, "I Sit On Acid", it didn't really click with me, it sounded kinda cheap. I can take vulgarity and sex, I just don't like cheap beats from a TR-909 imitator. Is their newer, non-PK stuff better? I'd be willing to re-try them if they got out of their 4-on-the-floor house motif, and maybe moved into some breaks.

I DID laugh at and love "I must increase my bust" though, that song = fun.

Michael Helgeson

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Re: Compile shooters
« Reply #44 on: March 19, 2007, 01:05:34 PM »
They have had more rock type stuff worked in over the years,and then some outright silly stuff like for one of  the Austin Powers movie that was not much like anything they had done before..