Author Topic: what was the more important thing in 8/16-bit era gaming?  (Read 2009 times)

FM-77

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #15 on: May 04, 2007, 02:33:14 PM »
Never played (or seen) that either. I'm not exactly interested in fighting games.

Kitsunexus

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #16 on: May 04, 2007, 02:47:27 PM »
I find that fighting games are a lot better for letting out agression than an FPS. FPS's have never been nothing more to me than time-killers.

FM-77

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #17 on: May 04, 2007, 02:51:18 PM »
I haven't played many fps games, but I have liked most of the ones I've played. I don't use games to let out frustration. I use message boards (very very sorry, I really mean it! It's going to stop, I promise).

Kitsunexus

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #18 on: May 04, 2007, 03:03:08 PM »
I use message boards (very very sorry, I really mean it! It's going to stop, I promise).

You're preaching to the choir here.  :wink: When I was still green when it came to the net, I was getting banned from like 20 forums per month. I think my grand total is like 800 forums I'm banned from. I've had so many names I can't count...  :lol:

Eventually I figured out that being a jackass isn't really that cool, and that being a nice guy and being myself was the net's "new black".

So, I've tried to not be as much of an ass anymore. Unfortunately it happens.

I was the one who made Emureactor into the paranoid wreck it is today (Personal drama (I was just TOO GOOD OF A MOD) which got me removed from super-mod status and IP/HD banned, after which I alerted their ISP three times, Nintendo two times, all attempts successful (the man I talked to at Nintendo was writing the email as we spoke, and their different ISPs took them down all three times.) I lost all friends but one I had there, who saw the same thing I saw, and couldn't give a flying f*ck about them anymore. I stalked the admin and his wife, stalked their friends, basically made their lives a living hell. You don;t f*ck with a Kitsune, especially one who is a social-engineering genius (if I can be so bold as to brag ^_^)).

TR0N

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #19 on: May 04, 2007, 03:49:43 PM »
What about Killer Instinct? That was a TERRIBLE PORT.

Realy these guys seem to like it.
http://www.gametrailers.com/player.php?id=18804&type=wmv
Still i guess back then you like you much of a choice in it.

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GUTS

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #20 on: May 04, 2007, 07:50:59 PM »
I use message boards (very very sorry, I really mean it! It's going to stop, I promise).

You're preaching to the choir here.  :wink: When I was still green when it came to the net, I was getting banned from like 20 forums per month. I think my grand total is like 800 forums I'm banned from. I've had so many names I can't count...  :lol:

Eventually I figured out that being a jackass isn't really that cool, and that being a nice guy and being myself was the net's "new black".

So, I've tried to not be as much of an ass anymore. Unfortunately it happens.

I was the one who made Emureactor into the paranoid wreck it is today (Personal drama (I was just TOO GOOD OF A MOD) which got me removed from super-mod status and IP/HD banned, after which I alerted their ISP three times, Nintendo two times, all attempts successful (the man I talked to at Nintendo was writing the email as we spoke, and their different ISPs took them down all three times.) I lost all friends but one I had there, who saw the same thing I saw, and couldn't give a flying f*ck about them anymore. I stalked the admin and his wife, stalked their friends, basically made their lives a living hell. You don;t f*ck with a Kitsune, especially one who is a social-engineering genius (if I can be so bold as to brag ^_^)).

Why in the hell would you admit all that?

MrFulci

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #21 on: May 05, 2007, 01:36:48 AM »
Kit,

Keep in mind, for the future, that little social engineering pranks may not get you into trouble, such as snitching on an emulator site. Nothing illegal about that. If you do something besides a prank, something that involves property, or f*ck with someone who watches certain details concerning themselves in deep detail, and you can get in some deep shit. "Fraud" comes to mind.

When it comes to companies, places record phonecalls. They also save A LOT of the paper that comes into them. Very difficult not to leave a trail of some sort.

Stalking... hahaha, I'm familiar with that as I have at least a half-dozen of those. I even had some manage to get into my e-mail account, though they weren't discreet. They're my fan club. As long as they don't try something bold, all is well.


So, what made you bother these folks so much, Kit?
"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

Kitsunexus

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #22 on: May 05, 2007, 02:07:52 AM »
They banned me because I was too good of a moderator.

And man, it's too late to warn me about that stuff, you should have warned me before I joined PLA/TOTSE!  :lol:

FM-77

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #23 on: May 05, 2007, 02:23:56 AM »
What's that?

MrFulci

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #24 on: May 05, 2007, 06:06:24 AM »
Kit,

I'm not going to derail this thread much further, however I just have to adda  bit more...


First, If you don't want anyone to find out about something. Don't speak of it, ahaha. Pretty much what GUTS said.


Also, I have been almost a victim of some thieving f*ck. Thing is, people pay more attention to the BS thieves try to pull than they think. There are clueless people out there, however some folks will string you along so you can be arrested.


Without giving too much detail as to what happened with me, or what information this person had, was going to get, what they were doing, had done, etc.... It involved some people waiting to detain a certain person (or persons) to leave their house and reach a certain destination. Once that person (or persons) reached that detination, and did a certain act, they would be breaking the law. Exciting!
"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

MrFulci

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #25 on: May 05, 2007, 06:30:26 AM »
I chose the, "nothing" option in the poll.

Though, my "like" most closely relates to gameplay. Most of the time, I prefer 2D games.

I've played 3D stuff that I've liked, such as Magic Carpet, howeve much of this is on the PC. Though, if you consider STUN Runner 3D, youc an count that too, hahah.

There is a bit of a grey area with the 2D and 3D stuff.

I also like games I can pickup a play for a few moments when I have the time, and not have to be concerned about my progress in the game. Atari is good for that.

I still do enjoy a few time consuming RPG type games now and again, and every once in a while I get the itch to play a particular game through to completion.

16 bit and prior games had a lot of stuff that was easy to pickup and play, and learn fast. I've had folks learn how to play bomberman faster than I can memorize all the controsl for the few times I've played Halo, 13, etc on an X-box (Those controls are awful, really needs a keyboard and mouse!)

My interest in games started to fizzle out in the mid-late 90's. I stopped with the 16-bit systems, as I did not find anything too interesting with the 3D games that were being heavily pushed at that time on the Playstation and such.

I owned a Jaguar for a period of time when the system and the games were on clearance. It was decent, had some good 2D games. Though, after a while Tempest 2000 became the only game I'd play on the machine, hahaha. Eventually, I sold it.

I recently picked up a GameBoy Player, which required a Gamecube. I forget who said it on this forum, however it really does seem to be as though it, "picks up where the Super Nintendo left off".

I haven't explored the GBA library too heavily yet, though there are some interesting games out there for it such as the updated Link, Advance Wars, etc.

The GB player has kinda messed with how I could be able to say I have not purchased a game system since the 90's... So far the past 5 systems I've purcahsed have been Turbo Duo, Jaguar (gone), Virtual Boy (gone), Gameboy player + Gamecube = GameboyCube.

My interest in video games comes and goes. Sometimes I end up boxing much of it up for a while, so I can come back to it later. Either way, given my history, I can pretty much count on having the itch for video games. Even if I don't play some games for a while, I still keep the stuff around for when the itch needs scratching.

A bit of a ramble there, however it gives my feelings towards what I find important when I choose to spend time with video games!
« Last Edit: May 05, 2007, 06:36:28 AM by MrFulci »
"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

FM-77

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #26 on: May 05, 2007, 06:34:22 AM »
Play Gamecube games instead. There are many "pick up and play" games on that system.

MrFulci

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #27 on: May 05, 2007, 06:44:23 AM »
Seldane,

I like how you throw the word, "instead" in there, hahaha.

Right now I'm busy with other games and systems. The last game I played was yesterday, it was the World Heroes 2 port for the PC Engine. Pretty decent port, not as nice as the Neo Geo, but it does the trick and brought back memories of the game in the arcade.

I haven't totally discounted purachsing at least one Gamecube game since I now have that system attached to the top of the GBP. Right now, all the GC does is power the GBP, hahaa. It's pretty funny.
"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

Black Tiger

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #28 on: May 05, 2007, 09:09:07 AM »
It was the gameplay. Gameplay peeked in this period and was pretty limited in comparison on consoles beforehand.

2D games to this day still use the same gameplay we had in the 8-bit generation.

As good as 3D control gets, the gameplay is still limited in comparison to 2D.


i dont care what anybody says, graphics were the ONLY thing that mattered in those days.

maybe looking back we all start to spout off this  'game play over graphics' like looking back at the NES like a normal rockell painting or something. but its not true.

EVERY kid in school only talked about grpahics. 'hey man did you see zelda 2? yea it had awesome graphics!" or "you play atari? that sucks because it doesnt have good graphics, nintendo has good graphics" also this can account for why 75% of NES games were garbage, but sold well, because of the 12 year old's mantr of  'good graphics',

and look to the 16 bit era, the game system we all adore is called turbo GRAFX! i dont think theres a bigger sign. 

look to the SNES vs genesis ads. it was never why one or the others games were more fun, it was mode 7 vs blast processing. culminating with sega CD being the 'first' to bring real life 'cd graphics' the greatest graphics of all time(sic) 'like they gotta be 64 or 128 bit  man!!'

but at least now, some of the gamers out there realize the quality of individual games rather that the 'got good graphics' brainwash crap. but most of them just troll endlessly on fanboy boards.

Do you think that the cool kids at school would be bragging about 256 color Pac Man and Burger Time while the losers were stuck with Super Mario Bros 3 and Mega Man 2? If it was all about the graphics, no kid back in the day would've been caught dead touching an NES, they'd all be playing the Sega Master System.

The reason that graphics were used as a marketing feature during the 16-bit era is that both the SNES and Genesis(and even that other HyperGraphiks-12 thing) had great gameplay.

Not only that, but they knew that the NES also had gameplay as good as 16-bit games, so they had to use graphics to convince you to blow money on new consoles.
« Last Edit: May 05, 2007, 09:16:59 AM by Black_Tiger »
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FM-77

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Re: what was the more important thing in 8/16-bit era gaming?
« Reply #29 on: May 05, 2007, 10:03:20 AM »
I dunno, most Master System games weren't exactly graphically impressive compared to NES games. Sure, it could display more colors on screen, but honestly, I never ever heard anyone say "hey, look at the amount of colors on screen!!". The Master System didn't have cool graphics, like Mega Man, etc. It had lame graphics, like Psycho Fox. And at least where I live, people always said the Master System was weaker than the NES graphically, even those that had a Master System!