Author Topic: TurboPlay Magazine Archives (04.02.12)  (Read 2271 times)

esteban

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Re: TurboPlay Magazine Archives (MARCH 08, 2008)
« Reply #30 on: March 11, 2008, 01:14:11 PM »
Is there a particular scanner that you would suggest for magazine scanning?
I think that any scanner (I use a pretty low-priced model in the 100-150$ range?) will do fine. I've used Canon and Epson, mostly, although I've also used some total crap models (MicroTek?). The key thing is to make sure the glass plate (platen) is clean (no grease or lint or scratches) and to set the resolution at a decent level. I've read conflicting information about the "ideal" resolution to scan at, but I suggest 300dpi because then I can enlarge parts of a page to get a really good look at something.

Oh, what would you want to look at closely? Well, how about this? *

That is as big as I could get that image from a 300 dpi scan. Now, 300 dpi creates friggin' huge files, but, the way things are going, in a few years, I'll put even better scans on the site and I don't want to have to re-scan everything.

* Paranoia Dragon had been mentioning this game a lot over the past few years, but I had no idea what he was talking about until I saw this a few days ago. So, yes, this one's for you PD. I really wish this game was released, I fantasize that Riftwar Saga was inspired by Archon (look at the second screenshot to see what I mean!)
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ParanoiaDragon

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Re: TurboPlay Magazine Archives (MARCH 08, 2008)
« Reply #31 on: March 13, 2008, 07:11:35 PM »
Yeah, Riftwar Saga is one of my games that I wish would've been finished.  Who knows, maybe it was, but, they ran out of money to publish it :P

esteban

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Re: TurboPlay Magazine Archives (MARCH 08, 2008)
« Reply #32 on: March 14, 2008, 12:51:49 PM »
Yeah, Riftwar Saga is one of my games that I wish would've been finished.  Who knows, maybe it was, but, they ran out of money to publish it :P
Totally. Last night I did a quick search, but I couldn't find any info the developer "Kid's Source". Have you ever heard of them? I don't remember old magazines referencing them, but, then again, I haven't been looking for them.

I am totally going to check out the Riftwar series of books that this game was going to be based on... maybe I'll figure out what the screenshots are about. :)
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ParanoiaDragon

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Re: TurboPlay Magazine Archives (MARCH 08, 2008)
« Reply #33 on: March 15, 2008, 06:45:54 PM »
I too have try'd doing searches for Kid's Source to no avail.  They up & disapeared before even releasing one game! ](*,) ](*,) ](*,)

esteban

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Re: TurboPlay Magazine Archives (MARCH 08, 2008)
« Reply #34 on: March 16, 2008, 05:18:06 AM »
Hi folks, I updated the original post in this thread.

New stuff: Electronics Boutique: December 1993. Bonk 3 and Intelligent Link :)


I too have try'd doing searches for Kid's Source to no avail.  They up & disapeared before even releasing one game! ](*,) ](*,) ](*,)
Seriously! I think I'll have to keep my eyes open for references to "Kid's Source" in old magazines... I'm hoping to find a few blurbs that might reveal where they were based, what titles (if any) they were working on, etc.

If you see anything, share the news :)
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ParanoiaDragon

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Re: TurboPlay Magazine Archives (MARCH 08, 2008)
« Reply #35 on: March 18, 2008, 06:30:19 PM »
Hi folks, I updated the original post in this thread.

New stuff: Electronics Boutique: December 1993. Bonk 3 and Intelligent Link :)


I too have try'd doing searches for Kid's Source to no avail.  They up & disapeared before even releasing one game! ](*,) ](*,) ](*,)
Seriously! I think I'll have to keep my eyes open for references to "Kid's Source" in old magazines... I'm hoping to find a few blurbs that might reveal where they were based, what titles (if any) they were working on, etc.

If you see anything, share the news :)


Will do :D

esteban

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #36 on: March 28, 2008, 06:03:12 PM »
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nat

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #37 on: March 28, 2008, 08:11:02 PM »
 :clap:

Great feature, as always.

Necromancer

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #38 on: March 29, 2008, 06:31:44 PM »
Great stuff indeed; many thanks dude.
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esteban

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #39 on: March 30, 2008, 02:19:02 AM »
Thanks nat & necro :)

1. I wonder what happened to Working Designs and their plan to bring World Heroes 2 and King of the Monsters to TurboDuo?
I don't imagine things got very far, but Paranoid_Dragon (or someone else?) mentioned that an Arcade Card + ACD combo pack was being considered.
Unfortunately, I don't think WH2 or KotM would have been enough of a draw....

2. If you were to show someone the March '93 Electronics Boutique Catalog and asked them to pick SegaCD vs. TurboDuo.... well, it would have been a no-brainer! It's not a fair comparison, of course, but judging solely on the catalog... well, the SegaCD is looking pretty damn weak. The DUO's library may have been small, but at least it had a bunch of games that you would want to play :)

$60 for INXS Make My Video. Awesome. And I could have totally mocked SegaCD's other offerings (Blackhole Assault!), but I didn't want to bash Sega any further...

« Last Edit: March 30, 2008, 02:23:00 AM by esteban »
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Black Tiger

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #40 on: March 30, 2008, 08:18:35 AM »
1. I wonder what happened to Working Designs and their plan to bring World Heroes 2 and King of the Monsters to TurboDuo?

I thought that Working Designs was only working on World Heroes 1, not WH2?
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SignOfZeta

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #41 on: March 30, 2008, 08:37:45 AM »
1. I wonder what happened to Working Designs and their plan to bring World Heroes 2 and King of the Monsters to TurboDuo?

I thought that Working Designs was only working on World Heroes 1, not WH2?

Its important to understand that Vic Ireland has eyes bigger than his stomach (in other words, pretty damn big eyes). This is the guy who after being dissed by SoA said he was going to release Lunar 3 for PS. What's that you say? 10 years later and still there is no such thing as Lunar 3 in Japanese or English? Yeah, exactly. Could he have meant Grandia? Well, maybe, but SCEA released that so either way he was full of it.

Basically I'm saying don't hold your breath for Gaijinworks's 360 version of Tengai Mayou Zira.

esteban

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #42 on: March 30, 2008, 03:21:49 PM »
1. I wonder what happened to Working Designs and their plan to bring World Heroes 2 and King of the Monsters to TurboDuo?

I thought that Working Designs was only working on World Heroes 1, not WH2?
Oh, absolutely, but I went beyond the magazine and tried to anticipate what WD might have actually been able to bring over. Now, while even WD's own website listed WH1, we know that only WH2 was released...

Also, WD's own website listed King of the Monsters 2 as the title they were hoping to bring over... so there is a lot of conflicting information :).



Its important to understand that Vic Ireland has eyes bigger than his stomach (in other words, pretty damn big eyes). This is the guy who after being dissed by SoA said he was going to release Lunar 3 for PS. What's that you say? 10 years later and still there is no such thing as Lunar 3 in Japanese or English? Yeah, exactly. Could he have meant Grandia? Well, maybe, but SCEA released that so either way he was full of it.

Basically I'm saying don't hold your breath for Gaijinworks's 360 version of Tengai Mayou Zira.
What I find interesting is that these titles were being considered. I, for one, would never have chosen KoftM 1 or 2 for a venture of this sort... but that's only because I'm too conservative a businessman.

Zeta, I actually love your bitter tone, but surely you can appreciate a character such as Victor Ireland (especially because he played a pivotal role in the history of TG-16 and TG-CD)...

I don't doubt that the following titles were being considered. I don't know how viable the projects were, but they were at least considered:

Elfaria2  (WD did translation only, Hudson Soft would have published it)
 Hudson Soft
 RPG
 Super Nintendo
 Unreleased
 
King of the Monsters 2  (I suspect that WD was simply going to ride on the coattails of Hudson Soft for this and World Heroes.)
 Working Designs/SNK
 Action
 NEC TurboGrafx-16
 Unreleased
 
World Heroes
 Working Designs/SNK
 Action/ Fighting
 NEC TurboGrafx-16
 Unreleased
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SignOfZeta

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #43 on: March 30, 2008, 03:37:47 PM »
Quote
Zeta, I actually love your bitter tone, but surely you can appreciate a character such as Victor Ireland (especially because he played a pivotal role in the history of TG-16 and TG-CD)...

I envy his lame ass to be honest. He lived the otaku dream for a long time.

esteban

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Re: TurboPlay Magazine Archives (MARCH 29, 2008)
« Reply #44 on: March 30, 2008, 04:36:54 PM »
Quote
Zeta, I actually love your bitter tone, but surely you can appreciate a character such as Victor Ireland (especially because he played a pivotal role in the history of TG-16 and TG-CD)...

I envy his lame ass to be honest. He lived the otaku dream for a long time.
:)
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