Author Topic: FM Towns Marty  (Read 1246 times)

Nintega Turbine Trio-CBS

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Re: FM Towns Marty
« Reply #15 on: June 27, 2008, 11:29:42 PM »
What good games are on this console? The only other good games I know of are Rayxanber 1 and the port of Truxton II.

BTW how much you got that Marty for?! I bet that costed you your rent and bills. :shock:
« Last Edit: June 28, 2008, 12:00:29 AM by Nintega »

esteban

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Re: FM Towns Marty
« Reply #16 on: June 28, 2008, 01:19:19 AM »
Hey Smrifnack, there used to be a few of FM-Marty folks at the forums over here. What stinks is that the forum has changed several times over the years and I think we lost a lot (all) of the old threads (they had a lot of good info in them). I could be wrong, but I was trying to find some old stuff and it was no longer there.

I too, think the Marty is worth it for a handful of games. :)

How is the music in Splatterhouse? Any chance you could record it for us (I don't mind an analog recording)?

I feel like I've asked someone to do this before... rolins, was it you?

:)
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COUNT SMRIFNACK

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Re: FM Towns Marty
« Reply #17 on: June 28, 2008, 02:11:05 AM »
I paid $250 for the Marty, all the cables, two controllers and the two games I previously posted.

The music and sound effects are great in comparison to the TG/PC Engine version.  My favorite is the sound effect the meat cleaver makes when chopping an enemy. I can't describe it other than a "ttthhhwwaapp" sound, but it's the coolest.

I'm at a loss on how to post any sound recordings, give me some ideas and I'll try my best for you.
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Nintega Turbine Trio-CBS

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Re: FM Towns Marty
« Reply #18 on: June 28, 2008, 02:17:30 AM »
I paid $250 for the Marty, all the cables, two controllers and the two games I previously posted.

The music and sound effects are great in comparison to the TG/PC Engine version.  My favorite is the sound effect the meat cleaver makes when chopping an enemy. I can't describe it other than a "ttthhhwwaapp" sound, but it's the coolest.

I'm at a loss on how to post any sound recordings, give me some ideas and I'll try my best for you.

Wow but you are really lucky for getting that version of Splatterhouse for $60. How did you get it for that impossible price?  :shock:

« Last Edit: June 28, 2008, 02:19:21 AM by Nintega »

rolins

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Re: FM Towns Marty
« Reply #19 on: June 28, 2008, 04:09:25 AM »
What good games are on this console? The only other good games I know of are Rayxanber 1 and the port of Truxton II.


I know most of the arcade ports. Mahou Daisakusen, Kyukyoku Tiger, Samurai Spirits, Operation Wolf, Outrun Turbo, Viewpoint. My fav is Image Fight and Tatsujin II. Mahou Daisakusen would be first on my list but it's no compatible with the Marty. You can also find a bunch of falcom RPGs, enhanced scumm games, and plenty of Amiga ports too.

Hey Smrifnack, there used to be a few of FM-Marty folks at the forums over here. What stinks is that the forum has changed several times over the years and I think we lost a lot (all) of the old threads (they had a lot of good info in them). I could be wrong, but I was trying to find some old stuff and it was no longer there.

I too, think the Marty is worth it for a handful of games. :)

How is the music in Splatterhouse? Any chance you could record it for us (I don't mind an analog recording)?

I feel like I've asked someone to do this before... rolins, was it you?

:)


Yeah, I did post some recordings of the Splatterhouse's cd audio a while back but the links are expired now. I can't retrieve them anymore. :(
If you played through the arcade and then the FMT port you'll notice small differences in the music. I have a hard time explaining it but in some ways the FMT's music sounded more clearer and more upbeat but still doesn't beat the arcade though. The boss theme in the church was my absolute favorite.

nectarsis

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Re: FM Towns Marty
« Reply #20 on: June 28, 2008, 04:12:02 AM »
See..didn't cost him all his rent, and bills.  As for an impossible price, like MANY have told you time, and time, and time again, patience, and a good eye leads to deals.  :roll: :roll:

Count...let us know when/if you find a suitable alternative to getting the cd drive fixed .  :)
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geepee16

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Re: FM Towns Marty
« Reply #21 on: June 28, 2008, 04:22:20 AM »
the thing that has kept me out of the marty market (i do have some games) is the huge question mark over incompatibility issue.  i guess now that my japanese is much better, i should try again. the games are pricey but you can find some deals o nthe right days.  i totally agree on the patience thing.

COUNT SMRIFNACK

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Re: FM Towns Marty
« Reply #22 on: June 28, 2008, 04:26:33 AM »
I paid $250 for the Marty, all the cables, two controllers and the two games I previously posted.

The music and sound effects are great in comparison to the TG/PC Engine version.  My favorite is the sound effect the meat cleaver makes when chopping an enemy. I can't describe it other than a "ttthhhwwaapp" sound, but it's the coolest.

I'm at a loss on how to post any sound recordings, give me some ideas and I'll try my best for you.

Wow but you are really lucky for getting that version of Splatterhouse for $60. How did you get it for that impossible price?  :shock:


I bought it loose.
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Tatsujin

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Re: FM Towns Marty
« Reply #23 on: June 28, 2008, 04:29:56 AM »
yeah, Mahou Daisakusen runs on the FM Towns II home PC only. and turbo outrun is the biggest disapointment of ever..lol :mrgreen:
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COUNT SMRIFNACK

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Re: FM Towns Marty
« Reply #24 on: June 28, 2008, 11:59:42 AM »
WOW!

It is apparent that Marty's suffer from bad capacitors like the Duo's :evil:.....
After a couple hours of play time this morning, I decided to take the Marty apart and remove the disk drive to try and see about what size the drive belt is.  Easy enough.  The disk drive unit is all one piece.....

I took it out and unpluged the ribbon cable connected to it, put the console back together (which so far only involved 5 screw).

I plugged the Marty back up and turned it on to see if it would function properly without the drive.  All hell broke loose at this point.  The audio was all f*cked up.  Loud pops, static, noise, even when there was supposed to be no audio.  I figured it was because of the disk drive being removed, so I re-installed it.  No fix.  Still really bad sound problems.
The only game system I've ever had sound issues with is a Gamegear.  It acted similarly to this, and was fixed by replacing some audio caps.

Well I have no online resources for help fixing this (like we have here for TG/PC Engine problems) so I jumped in.  I took it completely apart down to the pcb.  I looked around for any obviously leaky caps and found one lone cap sitting by itself....leaking.  I removed it and cleaned the pcb underneath it, which had quite a bit of the leaked fluid on it.  I put the system back together without the the cap, to see if the cap itself was audio related.  The sound worked perfectly without it.  So I am under the assumption that maybe the problem was the fluid making contact on the board beneath it, there were  other traces running below the cap in fact.  So I replaced the cap with a very close rated one (470uf 10v to-a 470uf 16v) and put it back together again.  All's well so far.  I threw this in while I was there.....

That led was green :wink:
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esteban

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Re: FM Towns Marty
« Reply #25 on: June 28, 2008, 02:45:40 PM »
Yeah, I did post some recordings of the Splatterhouse's cd audio a while back but the links are expired now. I can't retrieve them anymore. :(
If you played through the arcade and then the FMT port you'll notice small differences in the music. I have a hard time explaining it but in some ways the FMT's music sounded more clearer and more upbeat but still doesn't beat the arcade though. The boss theme in the church was my absolute favorite.

I must have saved that stuff somewhere. I must also have the arcade songs that someone compiled here... digi.k?

Why do i remember totally random crap like this, but not big stuff...
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nectarsis

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Re: FM Towns Marty
« Reply #26 on: June 28, 2008, 04:23:25 PM »
Nice fix COUNT, now you just need the belt fixed, and she'll run like a champ.
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Necromancer

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Re: FM Towns Marty
« Reply #27 on: June 28, 2008, 06:19:05 PM »
Well done on the repair, Count.  I suppose the leak shouldn't be much of a surprise, considering that your Marty is about the same age as Duo.  Maybe they sourced their crappy caps from the same company as NEC.
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Turbo D

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Re: FM Towns Marty
« Reply #28 on: June 28, 2008, 11:18:36 PM »
Thats a nice Marty, I am jealouse  :) I will someday own one!

Keranu

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Re: FM Towns Marty
« Reply #29 on: June 28, 2008, 11:44:51 PM »
Why do i remember totally random crap like this, but not big stuff...
This happens to me all the time. Hey remember that time you sent me a couple of Altered Beast PCE CD tracks while talking on MSN?  :mrgreen:
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